Player Matchup

Merlin
Merlin
DeepNemesis
Merlin
Level 33
God Stats
0W - 3L
1,213 SR
Queue Stats
21W - 16L
1,564 Elo+
Solo
Heimdallr
Heimdallr
Kyck0
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,529 Elo+
Party 3
Izanami
Izanami
Nanatse
Izanami
Level 35
God Stats
58W - 40L
1,609 SR
Queue Stats
167W - 157L
1,488 Elo+
Party 2
Hades
Hades
Stumpfi0815
Hades
Level 41
God Stats
18W - 22L
1,499 SR
Queue Stats
188W - 172L
1,472 Elo+
Party 2
Hercules
Hercules
mistomago13
Hercules
Level 27
God Stats
0W - 1L
1,821 SR
Queue Stats
4W - 7L
1,588 Elo+
Party 3
Team Averages
Level 37
1,528 SR
1,528 Elo+

VS

Team Averages
Level 119
1,453 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AlexTeaa
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,592 Elo+
Party 1
Ullr
Ullr
MOPUL
Ullr
Level 159
God Stats
7W - 9L
1,388 SR
Queue Stats
175W - 154L
1,596 Elo+
Party 1
Scylla
Scylla
Malibu2411
Scylla
Level 121
God Stats
102W - 127L
1,377 SR
Queue Stats
934W - 997L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 4
8,287
829
4,971
3,778
1,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Kyck0
Heimdallr
15
2 / 5 / 2
9,016
902
11,618
12,385
3,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Nanatse
Izanami
15
1 / 4 / 6
9,464
946
5,938
11,619
3,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 4
9,201
920
6,693
13,584
6,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
mistomago13
Hercules
15
1 / 5 / 5
9,161
916
8,083
15,418
8,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 1 / 14
10,632
1,063
14,225
6,034
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
 
Horus
16
2 / 1 / 16
9,692
969
7,670
9,781
8,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
AlexTeaa
Sobek
17
0 / 3 / 18
9,986
999
8,501
15,356
18,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
MOPUL
Ullr
17
14 / 0 / 6
12,380
1,238
16,020
5,028
2,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Malibu2411
Scylla
16
1 / 2 / 15
9,426
943
6,566
6,395
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
7
Kills
21
21
Deaths
7
21
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
14
11
W
Horus
 
Horus
2
1
16
10
W
Sobek
AlexTeaa
Sobek
0
3
18
3
L
Merlin
1
2
4
1.5
L
Heimdallr
Kyck0
Heimdallr
2
5
2
0.6
W
Ullr
MOPUL
Ullr
14
0
6
17
W
Scylla
Malibu2411
Scylla
1
2
15
4.25
L
Izanami
Nanatse
Izanami
1
4
6
1
L
2
5
4
0.8
L
Hercules
mistomago13
Hercules
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
52,982
56,784
Taken
42,594
22,958
Mitigated
34,475
4,465
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,225
405
0
446
6,034
2,359
0
1,024
5,010
47,553
0
W
Horus
 
Horus
7,670
2,903
2,452
2,545
9,781
8,963
0
3,034
6,747
0
13,121
W
Sobek
AlexTeaa
Sobek
8,501
533
0
2,484
15,356
18,885
0
4,806
10,550
14,297
0
L
Merlin
4,971
155
81
256
3,778
1,028
0
1,638
2,016
10,730
0
L
Heimdallr
Kyck0
Heimdallr
11,618
4,106
0
326
12,385
3,801
0
6,544
5,693
0
27,075
W
Ullr
MOPUL
Ullr
16,020
3,631
0
230
5,028
2,167
0
948
4,080
0
35,351
W
Scylla
Malibu2411
Scylla
6,566
1,107
0
0
6,395
2,101
0
1,852
4,543
15,152
0
L
Izanami
Nanatse
Izanami
5,938
3,764
0
0
11,619
3,125
0
5,549
5,866
0
42,248
L
6,693
166
366
900
13,584
6,688
0
8,478
4,863
11,069
0
L
Hercules
mistomago13
Hercules
8,083
958
303
2,233
15,418
8,316
0
6,122
9,054
0
26,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
52,116
191
Minions Killed
182
10
Camps Cleared
7
892,569
Distance Traveled
1,122,446
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,632
1,063
84
8
0
217,306
4
W
Horus
9,692
969
8
1
2
252,124
0
W
Sobek
9,986
999
13
1
1
233,227
0
L
Merlin
8,287
829
19
2
2
120,799
0
L
Heimdallr
9,016
902
42
4
4
199,153
0
W
Ullr
12,380
1,238
45
5
4
220,733
4
W
Scylla
9,426
943
32
3
0
199,056
3
L
Izanami
9,464
946
91
9
2
170,602
1
L
Hades
9,201
920
9
1
1
198,331
1
L
Hercules
9,161
916
30
3
1
203,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role