Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bad panda 96
Ah Muzen Cab
Level 27
God Stats
22W - 29L
1,355 SR
Queue Stats
68W - 187L
1,200 Elo+
Party 1
Odin
Odin
Maschels_yt
Odin
Level 8
God Stats
1W - 3L
1,684 SR
Queue Stats
1W - 7L
1,125 Elo+
Solo
Bacchus
Bacchus
Shinypengu1n
Bacchus
Level 59
God Stats
29W - 32L
1,439 SR
Queue Stats
275W - 526L
1,337 Elo+
Party 1
Team Averages
Level 31
1,493 SR
1,221 Elo+

VS

Team Averages
Level 44
1,407 SR
1,270 Elo+
Fenrir
Fenrir
Exclusive_Slitz
Fenrir
Level 27
God Stats
0W - 3L
1,565 SR
Queue Stats
27W - 48L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
OleNabe69
Sun Wukong
Level 26
God Stats
0W - 3L
1,210 SR
Queue Stats
3W - 14L
1,109 Elo+
Solo
Zeus
Zeus
TinyPhantom2943
Zeus
Level 79
God Stats
62W - 57L
1,445 SR
Queue Stats
112W - 154L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bad panda 96
Ah Muzen Cab
14
6 / 4 / 1
10,671
711
16,277
16,345
5,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 0 / 5
9,134
609
3,356
9,737
7,071
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Shinypengu1n
Bacchus
13
2 / 3 / 3
9,792
653
6,982
14,169
15,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
9,291
619
12,544
17,069
7,564
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
OleNabe69
Sun Wukong
10
0 / 3 / 6
8,096
540
810
11,964
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 4
9,401
627
11,664
7,503
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
7
7
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bad panda 96
Ah Muzen Cab
6
4
1
1.63
L
4
4
3
1.38
W
0
0
5
2.5
L
Sun Wukong
OleNabe69
Sun Wukong
0
3
6
1
W
Bacchus
Shinypengu1n
Bacchus
2
3
3
1.17
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
25,018
40,251
Taken
36,536
27,896
Mitigated
18,099
10,894
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bad panda 96
Ah Muzen Cab
16,277
9,570
669
6,096
16,345
5,107
2,539
6,144
9,745
0
60,367
L
12,544
3,992
0
1,968
17,069
7,564
0
4,809
11,938
0
24,108
W
3,356
1,048
521
1,034
9,737
7,071
73
2,430
6,994
4,986
10,085
L
Sun Wukong
OleNabe69
Sun Wukong
810
177
0
360
11,964
7,712
0
1,715
9,995
0
5,716
W
Bacchus
Shinypengu1n
Bacchus
6,982
727
442
2,132
14,169
15,718
190
2,504
11,247
30,460
0
L
11,664
1,096
0
1,070
7,503
2,823
0
1,672
5,724
45,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
26,788
159
Minions Killed
121
7
Camps Cleared
3
772,843
Distance Traveled
676,980
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,671
711
74
5
3
236,757
0
L
Fenrir
9,291
619
20
1
0
266,905
0
W
Odin
9,134
609
27
2
1
264,406
1
L
Sun Wukong
8,096
540
16
1
0
204,946
0
W
Bacchus
9,792
653
58
4
3
271,680
0
L
Zeus
9,401
627
85
6
3
205,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role