Player Matchup

Baron Samedi
Baron Samedi
AztecSamurai563
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,859 Elo+
Solo
Ymir
Ymir
Cheeks McGee 3
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
Danielburgos0
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,614 Elo+
Solo
Fenrir
Fenrir
Jack Hanma z
Fenrir
Level 16
God Stats
3W - 0L
1,897 SR
Queue Stats
33W - 27L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Wayy2rare
Danzaburou
Level 25
God Stats
10W - 6L
1,682 SR
Queue Stats
40W - 31L
1,622 Elo+
Solo
Team Averages
Level 12
1,616 SR
1,680 Elo+

VS

Team Averages
Level 21
1,531 SR
1,535 Elo+
Cernunnos
Cernunnos
Felonious_Ham_42
Cernunnos
Level 27
God Stats
3W - 5L
1,528 SR
Queue Stats
97W - 94L
1,552 Elo+
Solo
Ymir
Ymir
Killa T8624
Ymir
Level 22
God Stats
1W - 3L
1,400 SR
Queue Stats
50W - 56L
1,448 Elo+
Solo
Nemesis
Nemesis
Munozking24
Nemesis
Level 22
God Stats
0W - 1L
1,866 SR
Queue Stats
13W - 12L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
acklin12
Baron Samedi
Level 16
God Stats
0W - 1L
1,214 SR
Queue Stats
7W - 5L
1,587 Elo+
Solo
Loki
Loki
yuuki_Ozakii
Loki
Level 19
God Stats
12W - 8L
1,649 SR
Queue Stats
49W - 29L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AztecSamurai563
Baron Samedi
10
4 / 0 / 4
5,963
596
7,680
5,575
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 1
5,164
516
805
4,406
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Danielburgos0
Sun Wukong
9
0 / 1 / 2
5,498
550
1,679
5,942
2,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
4 / 0 / 3
6,070
607
5,305
5,637
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Wayy2rare
Danzaburou
11
2 / 0 / 0
6,272
627
3,961
5,202
1,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
0 / 1 / 0
5,325
533
2,410
6,096
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,809
481
1,264
7,058
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Munozking24
Nemesis
8
0 / 5 / 0
4,751
475
2,253
6,784
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
acklin12
Baron Samedi
8
1 / 5 / 0
4,743
474
4,080
7,308
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 0
6,355
636
3,460
4,762
1,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AztecSamurai563
Baron Samedi
4
0
4
6
W
1
1
1
1.5
W
Sun Wukong
Danielburgos0
Sun Wukong
0
1
2
1
L
Cernunnos
0
1
0
0
W
Fenrir
4
0
3
5.5
L
0
0
0
0
L
Nemesis
Munozking24
Nemesis
0
5
0
0
W
Danzaburou
Wayy2rare
Danzaburou
2
0
0
2
L
Baron Samedi
acklin12
Baron Samedi
1
5
0
0.2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
13,467
26,762
Taken
32,008
10,531
Mitigated
10,541
12,021
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AztecSamurai563
Baron Samedi
7,680
299
485
2,723
5,575
2,224
434
2,269
3,103
27,503
0
W
805
207
0
647
4,406
2,072
0
1,158
3,139
11,860
0
W
Sun Wukong
Danielburgos0
Sun Wukong
1,679
345
0
2,620
5,942
2,735
0
270
5,672
0
27,497
L
Cernunnos
2,410
607
0
2,755
6,096
1,736
135
0
6,096
0
36,405
W
Fenrir
5,305
1,394
0
3,221
5,637
1,851
0
886
4,629
0
25,825
L
1,264
256
0
2,306
7,058
3,085
52
2,169
4,746
13,810
0
L
Nemesis
Munozking24
Nemesis
2,253
982
0
1,842
6,784
1,747
0
1,474
5,192
0
21,211
W
Danzaburou
Wayy2rare
Danzaburou
3,961
1,556
0
2,325
5,202
1,649
808
287
4,875
0
39,370
L
Baron Samedi
acklin12
Baron Samedi
4,080
133
68
1,245
7,308
2,478
0
3,900
3,093
17,974
0
L
3,460
1,227
0
2,993
4,762
1,495
0
366
4,396
0
39,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
25,983
249
Minions Killed
273
0
Camps Cleared
0
1,000,688
Distance Traveled
954,039
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,963
596
44
4
0
201,591
4
W
Ymir
5,164
516
20
2
0
173,686
0
W
Sun Wukong
5,498
550
59
6
0
195,126
3
L
Cernunnos
5,325
533
78
8
0
169,386
6
W
Fenrir
6,070
607
50
5
0
217,583
3
L
Ymir
4,809
481
22
2
0
184,334
2
L
Nemesis
4,751
475
48
5
0
205,003
0
W
Danzaburou
6,272
627
76
8
0
212,702
2
L
Baron Samedi
4,743
474
29
3
0
176,239
2
L
Loki
6,355
636
96
10
0
219,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role