Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Elvolia
Baron Samedi
Gold IV
Level 86
God Stats
27W - 21L
1,613 SR
Queue Stats
71W - 76L
1,412 MMR
Party 1
Ares
Ares
Bronze III
MajorAtlas
Ares
Bronze III
Level 57
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 2L
1,614 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,570 SR
1,509 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,534 SR
1,521 MMR
Chang'e
Chang'e
Gold IV
LightofShadows
Chang'e
Gold IV
Level 147
God Stats
4W - 6L
1,515 SR
Queue Stats
206W - 224L
1,368 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
SHYHERIST
Erlang Shen
Platinum V
Level 87
God Stats
13W - 29L
1,467 SR
Queue Stats
88W - 103L
1,557 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
SLASH876
Kuzenbo
Gold I
Level 160
God Stats
41W - 30L
1,620 SR
Queue Stats
56W - 71L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 2 / 8
10,140
676
10,801
16,652
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Elvolia
Baron Samedi
14
7 / 1 / 2
10,525
702
9,945
8,874
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 8
10,262
684
7,439
9,489
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaAthenaPersephoneGilgameshThoth

VS

Bans
GebDiscordiaSolAphroditeZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,848
590
6,701
10,818
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
SHYHERIST
Erlang Shen
12
1 / 1 / 2
9,180
612
5,799
10,343
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
SLASH876
Kuzenbo
11
0 / 4 / 2
8,336
556
7,285
14,716
17,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
8
2.5
W
Baron Samedi
Elvolia
Baron Samedi
7
1
2
8
L
2
4
0
0.5
W
1
0
8
5
L
Erlang Shen
SHYHERIST
Erlang Shen
1
1
2
2
L
Kuzenbo
SLASH876
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,185
Damage
19,785
35,015
Taken
35,877
30,443
Mitigated
31,486
14,920
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,801
2,903
0
5,700
16,652
17,364
695
4,829
11,007
0
31,762
W
Baron Samedi
Elvolia
Baron Samedi
9,945
946
2,979
3,782
8,874
4,422
1,092
4,641
4,233
47,778
0
L
6,701
311
2,148
2,946
10,818
5,722
43
4,735
6,083
36,924
0
W
7,439
347
0
2,459
9,489
8,657
784
4,882
4,607
21,423
0
L
Erlang Shen
SHYHERIST
Erlang Shen
5,799
3,079
0
3,540
10,343
8,156
0
4,777
5,566
0
14,304
L
Kuzenbo
SLASH876
Kuzenbo
7,285
3,453
823
2,619
14,716
17,608
0
8,288
6,428
21,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
26,364
140
Minions Killed
128
7
Camps Cleared
4
791,948
Distance Traveled
753,847
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,140
676
39
3
2
289,892
5
W
Baron Samedi
10,525
702
77
5
4
215,362
1
L
Chang'e
8,848
590
81
5
2
229,629
3
W
Ares
10,262
684
24
2
1
286,694
5
L
Erlang Shen
9,180
612
16
1
0
247,069
1
L
Kuzenbo
8,336
556
31
2
2
277,149
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role