Player Matchup

Cliodhna
Cliodhna
CarmelStickyBuns
Cliodhna
Level 94
God Stats
18W - 14L
1,433 SR
Queue Stats
250W - 422L
1,325 Elo+
Party 1
Chang'e
Chang'e
Morcemago
Chang'e
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,365 Elo+
Solo
King Arthur
King Arthur
TeeWhy11
King Arthur
Level 67
God Stats
1W - 1L
1,101 SR
Queue Stats
171W - 324L
1,278 Elo+
Party 1
Team Averages
Level 57
1,345 SR
1,323 Elo+

VS

Team Averages
Level 51
1,551 SR
1,295 Elo+
Sobek
Sobek
HotBoxGamin
Sobek
Level 77
God Stats
3W - 7L
1,500 SR
Queue Stats
9W - 29L
1,304 Elo+
Solo
Anubis
Anubis
SpacyZepsie
Anubis
Level 67
God Stats
21W - 12L
1,654 SR
Queue Stats
57W - 52L
1,510 Elo+
Solo
Mulan
Mulan
VoodooJuujuu
Mulan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 7
10,454
747
13,088
11,748
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Morcemago
Chang'e
15
9 / 2 / 7
11,096
793
8,856
8,010
2,232
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TeeWhy11
King Arthur
13
2 / 2 / 12
9,492
678
5,005
11,793
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
8,701
622
1,939
8,818
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
13
5 / 6 / 3
9,828
702
14,645
11,959
4,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 9 / 4
9,235
660
6,823
12,803
5,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
9
9
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
L
0
4
5
0.63
W
Chang'e
Morcemago
Chang'e
9
2
7
6.25
L
Anubis
5
6
3
1.08
W
King Arthur
TeeWhy11
King Arthur
2
2
12
4
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
23,407
31,551
Taken
33,580
15,331
Mitigated
20,171
7,842
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,088
9
834
1,380
11,748
3,146
606
6,973
4,775
0
43,640
L
1,939
206
174
1,475
8,818
9,400
23
2,749
5,885
7,940
0
W
Chang'e
Morcemago
Chang'e
8,856
519
1,525
2,505
8,010
2,232
1,214
4,895
3,115
26,393
0
L
Anubis
14,645
302
0
3,542
11,959
4,813
181
3,118
8,609
39,218
0
W
King Arthur
TeeWhy11
King Arthur
5,005
543
270
1,328
11,793
9,953
245
5,522
6,271
0
20,912
L
6,823
1,585
0
869
12,803
5,958
128
3,069
9,544
0
19,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
27,764
146
Minions Killed
87
9
Camps Cleared
2
736,488
Distance Traveled
571,219
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,454
747
65
5
6
251,607
4
L
Sobek
8,701
622
11
1
0
179,596
5
W
Chang'e
11,096
793
41
3
0
236,235
0
L
Anubis
9,828
702
54
4
1
192,659
1
W
King Arthur
9,492
678
40
3
3
248,646
2
L
Mulan
9,235
660
22
2
1
198,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role