Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AreKansas
Ganesha
Level 127
God Stats
3W - 4L
1,617 SR
Queue Stats
591W - 589L
1,555 Elo+
Party 2
Mulan
Mulan
SSFernando
Mulan
Level 83
God Stats
16W - 14L
1,510 SR
Queue Stats
379W - 354L
1,543 Elo+
Party 3
Anhur
Anhur
VictorBelmont99
Anhur
Level 109
God Stats
24W - 24L
1,592 SR
Queue Stats
608W - 566L
1,575 Elo+
Party 3
Team Averages
Level 109
1,544 SR
1,535 Elo+

VS

Team Averages
Level 101
1,485 SR
1,517 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FenrirHereYT
Cu Chulainn
Level 129
God Stats
1W - 2L
1,255 SR
Queue Stats
150W - 146L
1,518 Elo+
Party 1
Ratatoskr
Ratatoskr
GlorfCarSalesman
Ratatoskr
Level 129
God Stats
7W - 3L
1,669 SR
Queue Stats
115W - 91L
1,577 Elo+
Party 1
Janus
Janus
Kusemagneten
Janus
Level 66
God Stats
22W - 34L
1,406 SR
Queue Stats
305W - 301L
1,576 Elo+
Solo
Medusa
Medusa
MrMLGDoge
Medusa
Level 69
God Stats
2W - 3L
1,598 SR
Queue Stats
19W - 22L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 1
6,316
574
980
5,046
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
10
3 / 3 / 0
6,037
549
2,223
6,831
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
AreKansas
Ganesha
11
2 / 2 / 2
6,478
589
3,814
8,248
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
8
1 / 4 / 1
5,376
489
3,121
8,624
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,590
508
3,997
7,073
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 8
6,122
557
4,403
8,723
2,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
FenrirHereYT
Cu Chulainn
11
1 / 4 / 1
6,346
577
4,996
7,980
3,047
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
12
8 / 2 / 2
7,271
661
5,173
7,144
1,720
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 1
7,394
672
1,979
2,729
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MrMLGDoge
Medusa
10
4 / 1 / 3
6,282
571
6,700
4,167
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
15
15
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
L
Thanatos
 
Thanatos
3
3
0
1
W
Geb
 
Geb
0
0
8
4
L
Ganesha
AreKansas
Ganesha
2
2
2
1.5
W
Cu Chulainn
FenrirHereYT
Cu Chulainn
1
4
1
0.38
W
Ratatoskr
8
2
2
4.5
W
2
0
1
2.5
W
Medusa
MrMLGDoge
Medusa
4
1
3
5.5
L
Mulan
1
4
1
0.38
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,135
Damage
23,251
35,822
Taken
30,743
14,258
Mitigated
10,007
14,422
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
980
201
0
500
5,046
1,609
0
1,124
3,840
45,078
0
L
Thanatos
 
Thanatos
2,223
337
0
5,624
6,831
2,758
0
896
5,930
0
32,621
W
Geb
 
Geb
4,403
822
434
4,801
8,723
2,977
78
0
8,723
20,014
0
L
Ganesha
AreKansas
Ganesha
3,814
619
0
2,722
8,248
4,423
0
0
8,248
30,183
0
W
Cu Chulainn
FenrirHereYT
Cu Chulainn
4,996
816
0
226
7,980
3,047
694
3,189
4,599
275
35,132
W
Ratatoskr
5,173
2,356
0
2,408
7,144
1,720
0
503
6,592
0
29,956
W
1,979
0
0
1,415
2,729
798
357
861
1,868
49,088
0
W
Medusa
MrMLGDoge
Medusa
6,700
2,457
0
768
4,167
1,465
845
0
4,167
0
36,683
L
Mulan
3,121
405
276
2,948
8,624
3,807
0
2,203
6,421
0
13,905
L
3,997
2,399
0
2,352
7,073
1,661
0
2,130
4,943
0
32,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
33,415
343
Minions Killed
352
0
Camps Cleared
0
1,026,668
Distance Traveled
1,109,752
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,316
574
99
9
0
200,773
0
L
Thanatos
6,037
549
73
7
0
223,612
5
W
Geb
6,122
557
25
2
0
224,631
6
L
Ganesha
6,478
589
76
7
0
211,768
5
W
Cu Chulainn
6,346
577
71
6
0
192,074
0
W
Ratatoskr
7,271
661
64
6
0
242,768
1
W
Janus
7,394
672
116
11
0
238,540
6
W
Medusa
6,282
571
76
7
0
211,739
4
L
Mulan
5,376
489
25
2
0
206,127
9
L
Anhur
5,590
508
70
6
0
184,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role