Player Matchup

Hou Yi
Hou Yi
Hxxskyy-
Hou Yi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 240L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
Leboss1012847
Cthulhu
Level 97
God Stats
14W - 9L
1,512 SR
Queue Stats
393W - 421L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Phzy_Riky
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,098 Elo+
Party 2
Mercury
Mercury
X-_-MirroX-_-X
Mercury
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 257L
1,412 Elo+
Party 3
Chaac
Chaac
burriquetepower
Chaac
Level 100
God Stats
3W - 3L
1,611 SR
Queue Stats
70W - 67L
1,455 Elo+
Party 2
Team Averages
Level 82
1,525 SR
1,359 Elo+

VS

Team Averages
Level 94
1,411 SR
1,380 Elo+
Pele
Pele
Boyar_MM
Pele
Level 125
God Stats
27W - 42L
1,353 SR
Queue Stats
645W - 674L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
MasterLevi4662
Erlang Shen
Level 88
God Stats
16W - 7L
1,611 SR
Queue Stats
160W - 173L
1,464 Elo+
Party 1
Scylla
Scylla
Temita14
Scylla
Level 82
God Stats
12W - 16L
1,344 SR
Queue Stats
353W - 398L
1,419 Elo+
Party 1
Yemoja
Yemoja
ThePapiPapito
Yemoja
Level 113
God Stats
8W - 7L
1,411 SR
Queue Stats
255W - 259L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
saleable-rake1
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,336 SR
Queue Stats
3W - 11L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hxxskyy-
Hou Yi
15
2 / 2 / 5
9,763
465
7,249
11,869
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
14
6 / 4 / 4
10,371
494
16,257
26,878
32,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Phzy_Riky
Nu Wa
14
1 / 9 / 3
9,400
448
12,248
14,745
4,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 3
8,890
423
4,223
17,133
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 4
9,327
444
10,800
21,732
20,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
7 / 3 / 6
10,965
522
12,850
16,552
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
MasterLevi4662
Erlang Shen
16
11 / 1 / 6
10,833
516
16,228
18,377
10,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Temita14
Scylla
14
7 / 4 / 8
9,694
462
16,241
10,312
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 3 / 17
9,561
455
9,124
16,329
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
saleable-rake1
Ah Muzen Cab
13
0 / 2 / 9
7,768
370
6,763
7,287
2,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
13
Kills
27
29
Deaths
13
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Pele
7
3
6
3.33
L
Hou Yi
Hxxskyy-
Hou Yi
2
2
5
2.25
L
Cthulhu
6
4
4
2
W
Erlang Shen
MasterLevi4662
Erlang Shen
11
1
6
14
L
Nu Wa
Phzy_Riky
Nu Wa
1
9
3
0.28
W
Scylla
Temita14
Scylla
7
4
8
2.75
W
2
3
17
3.5
L
1
8
3
0.31
L
3
6
4
0.83
W
Ah Muzen Cab
saleable-rake1
Ah Muzen Cab
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,777
Damage
61,206
92,357
Taken
68,857
68,104
Mitigated
45,345
24,149
Healing
21,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,850
4,003
0
6,876
16,552
9,401
2,026
6,355
10,197
0
77,807
L
Hou Yi
Hxxskyy-
Hou Yi
7,249
3,308
0
3,573
11,869
4,473
5,086
3,794
7,755
0
56,754
L
Cthulhu
16,257
1,079
1,043
7,106
26,878
32,296
153
6,518
19,959
43,653
0
W
Erlang Shen
MasterLevi4662
Erlang Shen
16,228
8,468
0
7,463
18,377
10,659
183
7,931
10,446
0
65,572
L
Nu Wa
Phzy_Riky
Nu Wa
12,248
2,465
0
2,305
14,745
4,940
1,412
4,735
9,525
56,564
0
W
Scylla
Temita14
Scylla
16,241
732
0
1,230
10,312
4,126
354
4,736
5,576
50,777
0
W
9,124
1,244
1,116
2,296
16,329
18,562
139
8,298
8,031
23,162
0
L
4,223
1,976
0
4,343
17,133
6,054
0
4,998
11,782
0
46,559
L
10,800
1,233
0
5,779
21,732
20,341
396
4,426
16,767
7,309
33,420
W
Ah Muzen Cab
saleable-rake1
Ah Muzen Cab
6,763
2,861
0
2,830
7,287
2,597
0
4,213
3,074
0
37,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
48,821
408
Minions Killed
401
0
Camps Cleared
0
1,827,139
Distance Traveled
1,999,654
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,965
522
136
6
0
422,490
2
L
Hou Yi
9,763
465
128
6
0
345,698
0
L
Cthulhu
10,371
494
57
3
0
387,589
3
W
Erlang Shen
10,833
516
91
4
0
471,086
0
L
Nu Wa
9,400
448
75
4
0
301,894
5
W
Scylla
9,694
462
82
4
0
374,154
0
W
Yemoja
9,561
455
29
1
0
372,942
0
L
Mercury
8,890
423
74
4
0
421,460
0
L
Chaac
9,327
444
74
4
0
370,498
0
W
Ah Muzen Cab
7,768
370
63
3
0
358,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role