Player Matchup

Ares
Ares
Arkanjo9
Ares
Level 25
God Stats
2W - 0L
1,496 SR
Queue Stats
2W - 3L
1,022 Elo+
Solo
Scylla
Scylla
CiclodKrebs
Scylla
Level 13
God Stats
1W - 0L
1,471 SR
Queue Stats
5W - 2L
1,542 Elo+
Solo
Artemis
Artemis
MadFrame
Artemis
Level 14
God Stats
3W - 1L
1,732 SR
Queue Stats
4W - 3L
1,578 Elo+
Solo
Bakasura
Bakasura
TxDraGon13
Bakasura
Level 29
God Stats
3W - 8L
1,215 SR
Queue Stats
78W - 87L
1,460 Elo+
Solo
Cliodhna
Cliodhna
iceSuMM
Cliodhna
Level 27
God Stats
12W - 4L
1,695 SR
Queue Stats
73W - 53L
1,511 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,423 Elo+

VS

Team Averages
Level 21
1,405 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
DeGiglio2
Tsukuyomi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
Sharonm
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,504 Elo+
Solo
Izanami
Izanami
SrBurnley
Izanami
Level 13
God Stats
4W - 3L
1,474 SR
Queue Stats
14W - 8L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
migueliank
Heimdallr
Level 16
God Stats
0W - 3L
1,050 SR
Queue Stats
17W - 18L
1,416 Elo+
Solo
Neith
Neith
uchihakuchik
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 7 / 8
11,822
493
2,576
17,251
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
16 / 3 / 2
16,863
703
19,105
19,185
6,553
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
MadFrame
Artemis
18
4 / 3 / 6
12,379
516
9,529
11,497
3,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
TxDraGon13
Bakasura
19
3 / 5 / 9
12,857
536
5,287
15,830
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
iceSuMM
Cliodhna
20
16 / 5 / 4
15,484
645
21,032
17,256
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeGiglio2
Tsukuyomi
19
12 / 8 / 2
12,692
529
20,357
20,376
9,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Sharonm
Jormungandr
7
1 / 2 / 1
7,616
317
2,373
5,949
2,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SrBurnley
Izanami
20
8 / 6 / 5
14,924
622
19,088
18,200
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
migueliank
Heimdallr
13
0 / 14 / 2
8,740
364
1,773
18,667
6,232
13
2 / 12 / 1
9,408
392
5,229
15,705
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
42
Kills
23
23
Deaths
42
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
3
7
8
1
W
Scylla
16
3
2
5.67
L
Tsukuyomi
DeGiglio2
Tsukuyomi
12
8
2
1.63
W
Artemis
MadFrame
Artemis
4
3
6
2.33
L
Jormungandr
Sharonm
Jormungandr
1
2
1
0.75
L
Izanami
SrBurnley
Izanami
8
6
5
1.75
W
Bakasura
TxDraGon13
Bakasura
3
5
9
1.5
W
Cliodhna
iceSuMM
Cliodhna
16
5
4
3.6
L
Heimdallr
migueliank
Heimdallr
0
14
2
0.07
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,529
Damage
48,820
81,019
Taken
78,897
41,907
Mitigated
31,175
25,779
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,576
239
0
1,973
17,251
16,350
619
1,248
16,003
21,540
0
W
Scylla
19,105
2,025
0
4,738
19,185
6,553
2,158
0
19,185
131,310
0
L
Tsukuyomi
DeGiglio2
Tsukuyomi
20,357
3,909
0
2,924
20,376
9,979
0
4,343
15,330
0
83,476
W
Artemis
MadFrame
Artemis
9,529
5,624
0
4,231
11,497
3,870
6,327
1,201
10,296
0
76,005
L
Jormungandr
Sharonm
Jormungandr
2,373
1,170
30
1,500
5,949
2,183
0
1,161
4,748
15,083
0
L
Izanami
SrBurnley
Izanami
19,088
12,384
0
1,631
18,200
7,344
3,616
9,049
8,870
0
146,323
W
Bakasura
TxDraGon13
Bakasura
5,287
4,077
0
5,649
15,830
6,443
990
0
15,830
0
51,820
W
Cliodhna
iceSuMM
Cliodhna
21,032
2,725
0
9,188
17,256
8,691
1,582
0
17,256
0
130,801
L
Heimdallr
migueliank
Heimdallr
1,773
444
0
0
18,667
6,232
252
1,596
16,460
0
30,607
L
5,229
1,627
0
1,540
15,705
5,437
1,550
5,278
10,131
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,405
Gold Earned
53,380
719
Minions Killed
539
0
Camps Cleared
0
2,376,100
Distance Traveled
1,626,192
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,822
493
33
1
0
431,278
0
W
Scylla
16,863
703
236
10
0
488,217
5
L
Tsukuyomi
12,692
529
134
6
0
396,148
7
W
Artemis
12,379
516
130
5
0
410,336
0
L
Jormungandr
7,616
317
20
1
0
126,337
2
L
Izanami
14,924
622
248
10
0
396,131
12
W
Bakasura
12,857
536
122
5
0
548,712
0
W
Cliodhna
15,484
645
198
8
0
497,557
3
L
Heimdallr
8,740
364
55
2
0
394,346
0
L
Neith
9,408
392
82
3
0
313,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role