Player Matchup

Anubis
Anubis
KAOSUKINGU_
Anubis
Level 28
God Stats
3W - 1L
1,764 SR
Queue Stats
35W - 45L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
Rylinoob
Danzaburou
Level 22
God Stats
7W - 6L
1,466 SR
Queue Stats
13W - 25L
1,160 Elo+
Solo
Loki
Loki
quack-Jean
Loki
Level 50
God Stats
3W - 3L
1,437 SR
Queue Stats
44W - 56L
1,350 Elo+
Party 1
Team Averages
Level 33
1,556 SR
1,283 Elo+

VS

Team Averages
Level 35
1,582 SR
1,349 Elo+
Fenrir
Fenrir
Liam2026
Fenrir
Level 15
God Stats
1W - 2L
1,550 SR
Queue Stats
7W - 16L
1,241 Elo+
Solo
Nu Wa
Nu Wa
Oreo Senpai3420
Nu Wa
Level 23
God Stats
2W - 1L
1,764 SR
Queue Stats
75W - 78L
1,415 Elo+
Party 2
Charybdis
Charybdis
Yami-Kouhai_
Charybdis
Level 66
God Stats
10W - 14L
1,432 SR
Queue Stats
221W - 204L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 6 / 3
12,972
649
16,664
23,504
8,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Rylinoob
Danzaburou
16
5 / 2 / 6
13,617
681
11,730
15,670
3,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 11
13,307
665
8,706
14,318
3,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Liam2026
Fenrir
10
1 / 5 / 4
10,600
530
2,238
10,123
3,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 4 / 8
13,466
673
24,633
13,117
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Yami-Kouhai_
Charybdis
18
7 / 6 / 4
13,619
681
14,474
21,494
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
15
Kills
13
14
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
6
3
1.58
L
Fenrir
Liam2026
Fenrir
1
5
4
0.6
L
5
4
8
2.25
W
Danzaburou
Rylinoob
Danzaburou
5
2
6
4
L
Charybdis
Yami-Kouhai_
Charybdis
7
6
4
1.5
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
41,345
53,492
Taken
44,734
16,172
Mitigated
15,616
19,432
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,664
309
513
13,294
23,504
8,453
620
9,868
13,636
85,522
0
L
Fenrir
Liam2026
Fenrir
2,238
604
0
434
10,123
3,822
0
5,200
4,923
0
3,338
L
24,633
9,613
236
2,748
13,117
3,915
839
5,789
7,328
67,541
0
W
Danzaburou
Rylinoob
Danzaburou
11,730
7,027
244
2,830
15,670
3,986
1,455
7,639
8,031
0
63,327
L
Charybdis
Yami-Kouhai_
Charybdis
14,474
7,983
238
5,025
21,494
7,879
2,402
6,376
15,118
0
53,154
W
8,706
1,338
763
1,788
14,318
3,733
550
7,746
6,572
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
37,685
291
Minions Killed
183
6
Camps Cleared
7
993,536
Distance Traveled
761,436
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,972
649
110
6
3
289,964
4
L
Fenrir
10,600
530
1
0
0
144,259
1
L
Nu Wa
13,466
673
85
4
1
311,198
1
W
Danzaburou
13,617
681
104
5
1
342,306
8
L
Charybdis
13,619
681
97
5
6
305,979
5
W
Loki
13,307
665
77
4
2
361,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role