Player Matchup

Horus
Horus
Dremmels
Horus
Level 111
God Stats
3W - 2L
1,356 SR
Queue Stats
57W - 46L
1,564 Elo+
Party 2
Hachiman
Hachiman
RazHell
Hachiman
Level 158
God Stats
4W - 8L
1,540 SR
Queue Stats
246W - 215L
1,631 Elo+
Solo
Hera
Hera
Smiterd88
Hera
Level 160
God Stats
7W - 6L
1,634 SR
Queue Stats
569W - 333L
1,639 Elo+
Party 2
Team Averages
Level 143
1,510 SR
1,611 Elo+

VS

Team Averages
Level 16
1,618 SR
1,507 Elo+
Ravana
Ravana
Jeffreythe1
Ravana
Level 18
God Stats
4W - 4L
1,804 SR
Queue Stats
33W - 34L
1,496 Elo+
Party 1
Olorun
Olorun
LEGONG
Olorun
Level 14
God Stats
0W - 3L
1,550 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PJSONGBIRD
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dremmels
Horus
18
9 / 5 / 13
13,778
765
12,304
17,908
16,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
RazHell
Hachiman
17
10 / 8 / 12
13,586
755
27,883
20,776
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
17
9 / 5 / 13
13,486
749
22,924
15,727
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
8 / 8 / 5
13,147
730
16,611
25,183
13,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
LEGONG
Olorun
16
5 / 12 / 8
13,081
727
13,581
21,322
7,760
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
PJSONGBIRD
Sun Wukong
17
5 / 8 / 10
13,095
728
14,902
23,951
23,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
28
Kills
18
18
Deaths
28
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
Dremmels
Horus
9
5
13
3.1
L
Ravana
8
8
5
1.31
L
Olorun
LEGONG
Olorun
5
12
8
0.75
L
Sun Wukong
PJSONGBIRD
Sun Wukong
5
8
10
1.25
W
Hachiman
RazHell
Hachiman
10
8
12
2
W
Hera
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,111
Damage
45,094
54,411
Taken
70,456
29,841
Mitigated
44,971
18,502
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dremmels
Horus
12,304
4,633
2,277
5,367
17,908
16,819
411
5,228
11,646
0
33,054
L
Ravana
16,611
4,306
780
5,358
25,183
13,527
764
6,225
18,596
0
43,536
L
Olorun
LEGONG
Olorun
13,581
6,021
1,889
3,843
21,322
7,760
600
9,472
11,472
43,968
0
L
Sun Wukong
PJSONGBIRD
Sun Wukong
14,902
2,460
188
3,041
23,951
23,684
433
6,650
16,907
0
50,059
W
Hachiman
RazHell
Hachiman
27,883
14,079
0
4,992
20,776
7,727
1,399
4,740
15,184
0
74,569
W
Hera
22,924
4,184
363
5,503
15,727
5,295
802
4,093
10,891
57,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,850
Gold Earned
39,323
216
Minions Killed
188
10
Camps Cleared
7
913,727
Distance Traveled
910,587
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,778
765
41
2
1
324,628
2
L
Ravana
13,147
730
49
3
2
302,562
1
L
Olorun
13,081
727
64
4
2
264,774
3
L
Sun Wukong
13,095
728
75
4
3
343,251
3
W
Hachiman
13,586
755
91
5
5
270,759
0
W
Hera
13,486
749
84
5
4
318,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role