Player Matchup

Tsukuyomi
Tsukuyomi
Dathrel
Tsukuyomi
Level 26
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 2
Charybdis
Charybdis
FlaxenCobra911
Charybdis
Level 25
God Stats
1W - 0L
1,841 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GrizzlyDeaths17
Jormungandr
Level 17
God Stats
2W - 1L
1,350 SR
Queue Stats
2W - 1L
1,285 Elo+
Party 2
Team Averages
Level 23
1,572 SR
1,320 Elo+

VS

Team Averages
Level 40
1,534 SR
1,314 Elo+
Danzaburou
Danzaburou
Bo0mSw1tch7
Danzaburou
Level 18
God Stats
2W - 10L
1,315 SR
Queue Stats
12W - 27L
1,152 Elo+
Solo
Ganesha
Ganesha
Mmericaaa
Ganesha
Level 87
God Stats
1W - 2L
1,567 SR
Queue Stats
42W - 57L
1,303 Elo+
Party 1
Arachne
Arachne
XxWasBannedXx
Arachne
Level 14
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 3L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dathrel
Tsukuyomi
16
8 / 3 / 11
11,762
735
15,772
11,749
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
FlaxenCobra911
Charybdis
13
2 / 6 / 12
10,271
642
10,637
11,896
3,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
GrizzlyDeaths17
Jormungandr
16
9 / 0 / 8
12,677
792
19,074
18,363
19,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bo0mSw1tch7
Danzaburou
13
2 / 7 / 1
10,017
626
7,305
15,614
4,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Mmericaaa
Ganesha
14
3 / 2 / 4
11,446
715
8,333
21,210
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
13
4 / 10 / 2
10,023
626
10,078
20,886
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
9
9
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bo0mSw1tch7
Danzaburou
2
7
1
0.36
W
Tsukuyomi
Dathrel
Tsukuyomi
8
3
11
4.5
W
Charybdis
FlaxenCobra911
Charybdis
2
6
12
1.33
W
Jormungandr
GrizzlyDeaths17
Jormungandr
9
0
8
13
L
Ganesha
Mmericaaa
Ganesha
3
2
4
2.5
L
Arachne
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
25,716
42,008
Taken
57,710
26,661
Mitigated
27,071
10,103
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bo0mSw1tch7
Danzaburou
7,305
3,489
0
2,527
15,614
4,887
177
4,559
11,055
0
33,516
W
Tsukuyomi
Dathrel
Tsukuyomi
15,772
1,945
0
512
11,749
3,462
659
3,262
7,785
0
43,106
W
Charybdis
FlaxenCobra911
Charybdis
10,637
5,128
962
1,792
11,896
3,894
1,038
1,390
10,506
0
37,456
W
Jormungandr
GrizzlyDeaths17
Jormungandr
19,074
4,515
770
6,067
18,363
19,305
296
4,098
14,265
49,359
0
L
Ganesha
Mmericaaa
Ganesha
8,333
793
21
2,179
21,210
14,290
0
7,433
13,777
24,802
0
L
Arachne
10,078
6,404
252
3,494
20,886
7,894
265
8,100
12,786
0
29,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
31,486
182
Minions Killed
104
7
Camps Cleared
5
889,259
Distance Traveled
805,864
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,017
626
53
3
2
217,605
0
W
Tsukuyomi
11,762
735
59
4
5
316,217
0
W
Charybdis
10,271
642
54
3
0
267,676
3
W
Jormungandr
12,677
792
69
4
2
305,366
3
L
Ganesha
11,446
715
8
1
0
340,406
3
L
Arachne
10,023
626
43
3
3
247,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role