Player Matchup

Tsukuyomi
Tsukuyomi
EliRampage
Tsukuyomi
Level 5
God Stats
3W - 2L
1,117 SR
Queue Stats
6W - 5L
1,355 Elo+
Party 1
Medusa
Medusa
Kindraa
Medusa
Level 8
God Stats
1W - 2L
1,200 SR
Queue Stats
7W - 10L
1,353 Elo+
Party 1
Ymir
Ymir
Roost1Fan
Ymir
Level 6
God Stats
5W - 5L
1,402 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
sridocks
Baron Samedi
Level 8
God Stats
2W - 2L
1,564 SR
Queue Stats
9W - 9L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
xDoodie
Cthulhu
Level 4
God Stats
4W - 2L
1,761 SR
Queue Stats
7W - 5L
1,469 Elo+
Party 1
Team Averages
Level 6
1,409 SR
1,388 Elo+

VS

Team Averages
Level 21
1,414 SR
1,361 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BoddyBlaster
Neith
Level 25
God Stats
2W - 4L
1,396 SR
Queue Stats
21W - 23L
1,368 Elo+
Solo
Fenrir
Fenrir
RANDANGEKYU
Fenrir
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 3L
1,218 Elo+
Solo
Zeus
Zeus
huntericore
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 48L
1,256 Elo+
Solo
Thanatos
Thanatos
lofbuterfly
Thanatos
Level 29
God Stats
6W - 4L
1,415 SR
Queue Stats
69W - 57L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EliRampage
Tsukuyomi
18
10 / 5 / 21
12,519
1,252
23,716
11,670
4,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Kindraa
Medusa
18
18 / 5 / 15
12,552
1,255
25,154
12,107
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
5 / 3 / 33
12,258
1,226
12,163
19,382
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
sridocks
Baron Samedi
18
7 / 0 / 24
11,905
1,191
16,127
4,534
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xDoodie
Cthulhu
18
4 / 3 / 29
11,056
1,106
17,837
20,754
24,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 9 / 8
9,369
937
9,248
18,401
5,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 6
12,113
1,211
19,513
20,104
6,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
16
2 / 7 / 11
10,455
1,046
13,134
30,958
23,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
1 / 11 / 8
9,528
953
3,029
16,401
4,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
lofbuterfly
Thanatos
15
5 / 13 / 4
9,998
1,000
11,958
18,750
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
53
44
Kills
16
16
Deaths
45
122
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
9
8
0.56
L
7
5
6
2
W
Tsukuyomi
EliRampage
Tsukuyomi
10
5
21
4.1
W
Medusa
Kindraa
Medusa
18
5
15
5.1
L
Fenrir
2
7
11
1.07
W
Ymir
5
3
33
7.17
L
1
11
8
0.45
L
Thanatos
lofbuterfly
Thanatos
5
13
4
0.54
W
Baron Samedi
sridocks
Baron Samedi
7
0
24
19
W
Cthulhu
xDoodie
Cthulhu
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,997
Damage
56,882
68,447
Taken
104,614
60,165
Mitigated
47,821
15,234
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,248
1,237
578
791
18,401
5,531
0
5,930
12,338
30,649
0
L
19,513
12,018
0
4,151
20,104
6,394
0
8,634
11,157
0
35,061
W
Tsukuyomi
EliRampage
Tsukuyomi
23,716
7,552
0
216
11,670
4,820
0
1,178
10,386
0
49,105
W
Medusa
Kindraa
Medusa
25,154
13,080
0
100
12,107
4,719
0
3,919
8,044
0
34,577
L
Fenrir
13,134
2,987
0
634
30,958
23,030
0
14,489
15,668
0
23,150
W
Ymir
12,163
2,119
0
1,127
19,382
24,014
0
2,884
15,081
16,721
0
L
3,029
613
0
0
16,401
4,912
0
7,787
8,412
9,653
0
L
Thanatos
lofbuterfly
Thanatos
11,958
3,561
0
3,256
18,750
7,954
0
7,654
10,912
0
15,400
W
Baron Samedi
sridocks
Baron Samedi
16,127
1,584
4,946
1,875
4,534
2,169
0
1,445
3,089
38,820
0
W
Cthulhu
xDoodie
Cthulhu
17,837
1,877
599
6,371
20,754
24,443
0
2,851
17,472
27,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,290
Gold Earned
51,463
169
Minions Killed
103
4
Camps Cleared
0
1,006,900
Distance Traveled
792,824
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,369
937
35
4
0
137,112
1
L
Neith
12,113
1,211
31
3
0
180,258
0
W
Tsukuyomi
12,519
1,252
58
6
0
211,602
0
W
Medusa
12,552
1,255
25
3
0
170,101
0
L
Fenrir
10,455
1,046
16
2
0
222,847
2
W
Ymir
12,258
1,226
12
1
1
212,612
0
L
Zeus
9,528
953
10
1
0
125,880
2
L
Thanatos
9,998
1,000
11
1
0
126,727
1
W
Baron Samedi
11,905
1,191
52
5
3
199,144
0
W
Cthulhu
11,056
1,106
22
2
0
213,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role