Player Matchup

Serqet
Serqet
Crimsonhunts
Serqet
Level 118
God Stats
15W - 19L
1,493 SR
Queue Stats
722W - 701L
1,443 Elo+
Solo
Charybdis
Charybdis
DreadDuke231
Charybdis
Level 98
God Stats
2W - 4L
1,105 SR
Queue Stats
157W - 140L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
LankyLobster164
Gilgamesh
Level 66
God Stats
4W - 1L
1,568 SR
Queue Stats
254W - 269L
1,452 Elo+
Party 1
Skadi
Skadi
MythRunDeer
Skadi
Level 127
God Stats
4W - 0L
1,612 SR
Queue Stats
196W - 198L
1,462 Elo+
Solo
Chang'e
Chang'e
iSnortThyme
Chang'e
Level 147
God Stats
13W - 5L
1,727 SR
Queue Stats
305W - 300L
1,442 Elo+
Party 1
Team Averages
Level 111
1,501 SR
1,435 Elo+

VS

Team Averages
Level 96
1,475 SR
1,423 Elo+
Kuzenbo
Kuzenbo
BadVi6esForever
Kuzenbo
Level 117
God Stats
1W - 1L
1,335 SR
Queue Stats
54W - 66L
1,404 Elo+
Solo
Awilix
Awilix
BoomerWatch
Awilix
Level 65
God Stats
4W - 4L
1,521 SR
Queue Stats
312W - 274L
1,456 Elo+
Solo
Mulan
Mulan
LAGNDaddy
Mulan
Level 119
God Stats
9W - 10L
1,398 SR
Queue Stats
171W - 169L
1,433 Elo+
Solo
Discordia
Discordia
PRIMETIME9NIZZLE
Discordia
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 193L
1,388 Elo+
Solo
Artemis
Artemis
Semaj1Almighty
Artemis
Level 127
God Stats
2W - 4L
1,620 SR
Queue Stats
353W - 385L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
16 / 2 / 1
13,652
621
15,798
14,345
5,092
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
DreadDuke231
Charybdis
18
4 / 2 / 6
11,860
539
15,633
16,461
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LankyLobster164
Gilgamesh
17
2 / 6 / 10
10,341
470
6,862
22,928
26,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 5 / 3
12,681
576
9,910
15,653
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
iSnortThyme
Chang'e
19
5 / 2 / 15
12,822
583
21,464
17,840
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,175
417
12,270
26,469
22,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
17
7 / 5 / 0
11,390
518
11,345
17,204
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
LAGNDaddy
Mulan
19
4 / 8 / 3
12,219
555
19,520
24,194
12,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
11
0 / 6 / 1
8,030
365
1,895
9,897
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 3
9,820
446
11,592
11,150
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
31
Kills
17
17
Deaths
31
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Awilix
7
5
0
1.4
W
Serqet
16
2
1
8.25
W
Charybdis
DreadDuke231
Charybdis
4
2
6
3.5
L
Mulan
LAGNDaddy
Mulan
4
8
3
0.69
W
Gilgamesh
LankyLobster164
Gilgamesh
2
6
10
1.17
W
4
5
3
1.1
L
Discordia
0
6
1
0.08
L
3
4
3
1.13
W
Chang'e
iSnortThyme
Chang'e
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,667
Damage
56,622
87,227
Taken
88,914
50,388
Mitigated
45,952
35,695
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,270
4,210
463
4,681
26,469
22,731
0
6,081
20,246
38,395
0
L
Awilix
11,345
4,294
0
3,848
17,204
5,674
0
4,524
11,847
0
60,356
W
Serqet
15,798
3,371
0
4,658
14,345
5,092
637
1,526
11,797
0
75,868
W
Charybdis
DreadDuke231
Charybdis
15,633
9,219
0
9,950
16,461
6,352
1,676
6,309
10,152
0
88,898
L
Mulan
LAGNDaddy
Mulan
19,520
2,681
53
6,986
24,194
12,409
3,288
6,912
16,772
0
93,154
W
Gilgamesh
LankyLobster164
Gilgamesh
6,862
1,854
202
2,516
22,928
26,819
308
3,187
19,735
0
33,549
W
9,910
4,336
0
5,711
15,653
4,716
6,422
183
15,470
0
94,346
L
Discordia
1,895
139
0
1,926
9,897
1,946
0
2,871
6,182
30,333
0
L
11,592
4,389
0
2,142
11,150
3,192
0
1,076
10,074
0
62,101
W
Chang'e
iSnortThyme
Chang'e
21,464
1,284
3,841
8,817
17,840
7,409
3,248
2,688
14,984
94,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,356
Gold Earned
50,634
618
Minions Killed
491
0
Camps Cleared
0
2,032,327
Distance Traveled
1,715,698
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,175
417
39
2
0
383,244
0
L
Awilix
11,390
518
96
4
0
416,425
1
W
Serqet
13,652
621
128
6
0
438,212
5
W
Charybdis
11,860
539
151
7
0
399,496
1
L
Mulan
12,219
555
163
7
0
337,402
1
W
Gilgamesh
10,341
470
42
2
0
410,479
2
W
Skadi
12,681
576
165
8
0
362,398
1
L
Discordia
8,030
365
66
3
0
221,628
4
L
Artemis
9,820
446
127
6
0
356,999
6
W
Chang'e
12,822
583
132
6
0
421,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role