Player Matchup

Tiamat
Tiamat
LysdexiaRuelz
Tiamat
Level 102
God Stats
3W - 2L
1,494 SR
Queue Stats
9W - 4L
1,643 Elo+
Party 2
Cerberus
Cerberus
TTV_FuegoDrakoGG
Cerberus
Level 39
God Stats
7W - 11L
1,401 SR
Queue Stats
7W - 12L
1,331 Elo+
Party 2
Cliodhna
Cliodhna
grimrreaper1998
Cliodhna
Level 153
God Stats
2W - 2L
1,542 SR
Queue Stats
95W - 65L
1,594 Elo+
Party 2
Team Averages
Level 98
1,479 SR
1,523 Elo+

VS

Team Averages
Level 91
1,588 SR
1,481 Elo+
Bastet
Bastet
Im Ghostlyyy
Bastet
Level 84
God Stats
27W - 7L
1,868 SR
Queue Stats
311W - 299L
1,589 Elo+
Party 1
Freya
Freya
Tuggboys21
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 135L
1,465 Elo+
Party 1
Mulan
Mulan
marco132
Mulan
Level 121
God Stats
30W - 35L
1,396 SR
Queue Stats
185W - 214L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 4
9,415
785
8,377
11,005
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 5
7,518
627
3,195
16,276
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
11
4 / 8 / 2
8,219
685
9,876
17,014
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
16 / 2 / 7
11,112
926
18,143
12,444
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
13
0 / 2 / 18
8,513
709
8,303
7,959
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
marco132
Mulan
13
6 / 4 / 17
10,085
840
8,907
8,913
7,951
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
22
23
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
16
2
7
9.75
L
4
8
4
0.75
L
0
7
5
0.36
W
Freya
0
2
18
4.5
L
Cliodhna
4
8
2
0.63
W
Mulan
marco132
Mulan
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
35,353
44,295
Taken
29,316
22,505
Mitigated
16,825
5,991
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
18,143
5,262
0
4,249
12,444
5,640
1,426
4,513
7,454
0
43,973
L
8,377
562
0
1,275
11,005
5,807
262
1,581
9,281
26,602
0
L
3,195
89
469
2,266
16,276
9,593
236
3,310
12,735
11,015
0
W
Freya
8,303
2,735
0
2,387
7,959
3,234
480
2,567
5,068
22,884
2,769
L
Cliodhna
9,876
703
0
1,981
17,014
7,105
625
3,158
13,461
0
29,934
W
Mulan
marco132
Mulan
8,907
1,745
0
1,217
8,913
7,951
714
4,298
4,222
0
23,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
29,710
97
Minions Killed
111
1
Camps Cleared
9
578,729
Distance Traveled
716,746
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,112
926
52
4
4
252,856
0
L
Tiamat
9,415
785
39
3
1
189,992
2
L
Cerberus
7,518
627
17
1
0
195,467
0
W
Freya
8,513
709
35
3
2
235,672
1
L
Cliodhna
8,219
685
41
3
0
193,270
1
W
Mulan
10,085
840
24
2
3
228,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role