Player Matchup

Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
M0ira
Nemesis
Level 28
God Stats
1W - 2L
1,804 SR
Queue Stats
258W - 252L
1,503 Elo+
Solo
Janus
Janus
Shanks2911
Janus
Level 127
God Stats
5W - 11L
1,535 SR
Queue Stats
330W - 291L
1,560 Elo+
Party 2
Olorun
Olorun
SpiritAssassin_
Olorun
Level 126
God Stats
3W - 3L
1,620 SR
Queue Stats
237W - 189L
1,582 Elo+
Party 2
Bacchus
Bacchus
marble27000
Bacchus
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 180L
1,494 Elo+
Party 2
Team Averages
Level 82
1,592 SR
1,528 Elo+

VS

Team Averages
Level 93
1,458 SR
1,637 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Rethnox
Thor
Level 123
God Stats
5W - 4L
1,546 SR
Queue Stats
300W - 292L
1,508 Elo+
Solo
Bellona
Bellona
Suprman123
Bellona
Level 104
God Stats
2W - 2L
1,210 SR
Queue Stats
143W - 153L
1,430 Elo+
Solo
Persephone
Persephone
cerrato12
Persephone
Level 119
God Stats
3W - 1L
1,536 SR
Queue Stats
189W - 144L
1,689 Elo+
Party 1
Susano
Susano
javielchulo
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 0L
2,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 6 / 3
8,768
626
7,985
17,305
11,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
M0ira
Nemesis
14
1 / 6 / 3
8,251
589
7,745
19,589
10,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
16
0 / 2 / 6
8,871
634
16,080
10,325
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 3
9,008
643
9,010
12,716
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
marble27000
Bacchus
16
1 / 4 / 6
9,510
679
6,886
19,223
27,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 3 / 17
10,424
745
17,163
13,460
7,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Rethnox
Thor
16
1 / 0 / 17
9,559
683
10,382
6,786
3,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Suprman123
Bellona
17
3 / 2 / 18
10,121
723
9,553
20,037
19,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
cerrato12
Persephone
18
4 / 1 / 15
10,913
780
15,276
9,164
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
17
11 / 2 / 5
10,845
775
21,771
10,362
5,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
7
Kills
23
23
Deaths
8
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
6
3
0.75
W
Baron Samedi
 
Baron Samedi
4
3
17
4.17
L
Nemesis
M0ira
Nemesis
1
6
3
0.42
W
Thor
Rethnox
Thor
1
0
17
9.5
L
Janus
0
2
6
1.5
L
2
5
3
0.7
W
Bellona
Suprman123
Bellona
3
2
18
6
W
Persephone
cerrato12
Persephone
4
1
15
11.5
W
Susano
11
2
5
6.75
L
Bacchus
marble27000
Bacchus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,706
Damage
74,145
79,158
Taken
59,809
60,682
Mitigated
41,062
20,646
Healing
33,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,985
669
599
3,041
17,305
11,880
0
7,580
9,725
0
12,139
W
Baron Samedi
 
Baron Samedi
17,163
1,049
9,597
5,924
13,460
7,962
1,031
7,943
5,517
38,281
0
L
Nemesis
M0ira
Nemesis
7,745
1,455
1,611
4,451
19,589
10,773
0
8,560
11,029
0
10,438
W
Thor
Rethnox
Thor
10,382
788
2,375
829
6,786
3,430
1,093
3,931
2,855
0
18,526
L
Janus
16,080
356
788
1,955
10,325
4,405
0
4,582
5,743
42,151
0
L
9,010
5,252
1,759
2,797
12,716
6,456
0
3,518
9,198
28,080
0
W
Bellona
Suprman123
Bellona
9,553
1,188
840
5,486
20,037
19,401
639
9,867
10,170
0
17,608
W
Persephone
cerrato12
Persephone
15,276
1,837
236
3,026
9,164
4,707
369
4,692
4,471
38,249
0
W
Susano
21,771
6,195
2,192
3,170
10,362
5,562
1,524
5,543
4,819
0
30,613
L
Bacchus
marble27000
Bacchus
6,886
82
833
2,812
19,223
27,168
0
8,199
11,024
12,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
51,862
123
Minions Killed
148
0
Camps Cleared
0
1,187,670
Distance Traveled
1,317,739
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,768
626
7
1
0
237,412
0
W
Baron Samedi
10,424
745
55
4
0
236,627
3
L
Nemesis
8,251
589
8
1
0
211,867
5
W
Thor
9,559
683
11
1
0
306,020
1
L
Janus
8,871
634
54
4
0
258,685
1
L
Olorun
9,008
643
43
3
0
221,195
0
W
Bellona
10,121
723
13
1
0
264,739
0
W
Persephone
10,913
780
48
3
0
247,422
0
W
Susano
10,845
775
21
2
0
262,931
1
L
Bacchus
9,510
679
11
1
0
258,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role