Player Matchup

Anubis
Anubis
DEMIOVER
Anubis
Level 120
God Stats
15W - 17L
1,460 SR
Queue Stats
552W - 846L
1,326 Elo+
Party 2
Discordia
Discordia
Hex-Bocath_Fatal
Discordia
Level 120
God Stats
4W - 4L
1,527 SR
Queue Stats
388W - 519L
1,368 Elo+
Party 2
Fenrir
Fenrir
NacifBre2803
Fenrir
Level 63
God Stats
10W - 5L
1,638 SR
Queue Stats
301W - 328L
1,468 Elo+
Solo
Ymir
Ymir
Zana2000
Ymir
Level 87
God Stats
28W - 24L
1,482 SR
Queue Stats
327W - 320L
1,470 Elo+
Party 1
Hachiman
Hachiman
capitanmontoya
Hachiman
Level 120
God Stats
2W - 0L
1,626 SR
Queue Stats
133W - 96L
1,538 Elo+
Party 1
Team Averages
Level 102
1,547 SR
1,434 Elo+

VS

Team Averages
Level 120
1,478 SR
1,428 Elo+
Achilles
Achilles
Chinocapuchinok
Achilles
Level 150
God Stats
4W - 3L
1,575 SR
Queue Stats
213W - 249L
1,508 Elo+
Solo
Loki
Loki
ENZOFIG2006
Loki
Level 86
God Stats
79W - 79L
1,493 SR
Queue Stats
196W - 227L
1,376 Elo+
Solo
Athena
Athena
FIokao
Athena
Level 122
God Stats
3W - 8L
1,376 SR
Queue Stats
132W - 143L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InTacT Dead
Ah Muzen Cab
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 204L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Thefergos
Baron Samedi
Level 128
God Stats
7W - 10L
1,449 SR
Queue Stats
532W - 639L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEMIOVER
Anubis
10
2 / 1 / 2
6,053
605
3,691
6,436
2,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
10
2 / 0 / 6
6,070
607
3,347
2,591
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
9
3 / 1 / 4
5,747
575
4,747
6,443
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
2 / 0 / 4
5,494
549
1,930
3,842
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
11
7 / 0 / 0
6,459
646
6,750
4,414
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 1 / 1
5,234
523
7,048
7,370
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 4 / 1
4,637
464
2,034
5,084
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
FIokao
Athena
5
0 / 2 / 0
4,030
403
1,329
4,859
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
InTacT Dead
Ah Muzen Cab
7
0 / 5 / 0
4,081
408
2,325
5,549
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Thefergos
Baron Samedi
7
0 / 4 / 0
4,207
421
1,078
4,763
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
1
1
1.5
W
Anubis
DEMIOVER
Anubis
2
1
2
3
L
1
4
1
0.38
L
Athena
FIokao
Athena
0
2
0
0
W
Discordia
2
0
6
5
L
Ah Muzen Cab
InTacT Dead
Ah Muzen Cab
0
5
0
0
W
Fenrir
3
1
4
5
L
Baron Samedi
Thefergos
Baron Samedi
0
4
0
0
W
Ymir
2
0
4
4
W
Hachiman
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,465
Damage
13,814
23,726
Taken
27,625
8,255
Mitigated
7,814
11,316
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,048
410
0
3,198
7,370
3,012
0
2,916
4,374
0
24,730
W
Anubis
DEMIOVER
Anubis
3,691
171
0
3,981
6,436
2,373
356
0
5,952
33,307
0
L
2,034
584
0
1,180
5,084
1,257
0
1,583
3,501
0
15,792
L
Athena
FIokao
Athena
1,329
390
95
1,279
4,859
1,582
0
1,674
3,179
5,335
0
W
Discordia
3,347
550
0
288
2,591
704
38
260
2,268
24,970
0
L
Ah Muzen Cab
InTacT Dead
Ah Muzen Cab
2,325
1,034
0
623
5,549
610
0
462
5,051
0
16,445
W
Fenrir
4,747
1,696
0
3,331
6,443
1,943
170
931
5,307
0
21,441
L
Baron Samedi
Thefergos
Baron Samedi
1,078
54
0
650
4,763
1,353
0
1,947
2,552
13,672
0
W
Ymir
1,930
613
0
1,686
3,842
2,045
0
635
3,161
22,156
0
W
Hachiman
6,750
4,248
0
2,030
4,414
1,190
1,010
450
3,964
0
39,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
22,189
290
Minions Killed
136
0
Camps Cleared
0
925,568
Distance Traveled
795,157
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,234
523
44
4
0
196,859
4
W
Anubis
6,053
605
73
7
0
162,040
3
L
Loki
4,637
464
32
3
0
175,091
1
L
Athena
4,030
403
4
0
0
138,975
1
W
Discordia
6,070
607
55
6
0
191,151
4
L
Ah Muzen Cab
4,081
408
27
3
0
156,693
3
W
Fenrir
5,747
575
45
5
0
205,836
2
L
Baron Samedi
4,207
421
29
3
0
127,539
3
W
Ymir
5,494
549
45
5
0
193,067
3
W
Hachiman
6,459
646
72
7
0
173,474
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role