Player Matchup

Cupid
Cupid
Hoowkes
Cupid
Level 15
God Stats
3W - 0L
1,906 SR
Queue Stats
22W - 16L
1,619 Elo+
Solo
Poseidon
Poseidon
Loopie
Poseidon
Level 26
God Stats
2W - 1L
1,299 SR
Queue Stats
5W - 2L
1,462 Elo+
Party 1
Ymir
Ymir
Oneiropagida
Ymir
Level 28
God Stats
3W - 3L
1,464 SR
Queue Stats
5W - 4L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
WorldPolice
Sun Wukong
Level 10
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 2L
1,462 Elo+
Party 1
Mercury
Mercury
blueberryQQ
Mercury
Level 16
God Stats
16W - 9L
1,606 SR
Queue Stats
156W - 54L
1,646 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,498 Elo+

VS

Team Averages
Level 22
1,603 SR
1,547 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cristianbbds
Neith
Level 6
God Stats
3W - 2L
1,896 SR
Queue Stats
7W - 6L
1,668 Elo+
Solo
Camazotz
Camazotz
Taserface69
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,577 Elo+
Solo
Ah Puch
Ah Puch
Zoomless15
Ah Puch
Level 21
God Stats
4W - 1L
1,617 SR
Queue Stats
32W - 26L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
musband96
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hoowkes
Cupid
11
3 / 3 / 3
6,593
471
3,944
6,509
2,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Loopie
Poseidon
13
4 / 0 / 7
7,910
565
5,217
5,566
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 4
6,363
455
2,052
10,222
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
WorldPolice
Sun Wukong
12
0 / 1 / 3
6,687
478
2,915
7,646
5,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
blueberryQQ
Mercury
18
9 / 0 / 5
10,040
717
12,082
8,204
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 0
7,833
560
5,257
7,369
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 2
6,749
482
7,320
5,284
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Taserface69
Camazotz
10
0 / 5 / 2
6,365
455
2,959
10,726
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Zoomless15
Ah Puch
12
0 / 5 / 0
6,887
492
3,496
8,491
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
musband96
Kumbhakarna
10
2 / 2 / 0
6,869
491
3,623
9,156
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
4
4
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
1
2
2
1
W
Cupid
Hoowkes
Cupid
3
3
3
1.5
W
Poseidon
Loopie
Poseidon
4
0
7
7.5
W
0
0
4
2
L
Camazotz
Taserface69
Camazotz
0
5
2
0.2
W
Sun Wukong
WorldPolice
Sun Wukong
0
1
3
1.5
L
Ah Puch
Zoomless15
Ah Puch
0
5
0
0
W
Mercury
blueberryQQ
Mercury
9
0
5
11.5
L
Kumbhakarna
musband96
Kumbhakarna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,210
Damage
22,655
38,147
Taken
41,026
20,260
Mitigated
22,912
10,139
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,257
1,025
0
2,676
7,369
4,375
554
2,054
5,171
41,257
10,619
L
7,320
3,429
0
1,766
5,284
2,677
0
1,016
4,256
0
44,529
W
Cupid
Hoowkes
Cupid
3,944
2,739
249
2,123
6,509
2,029
87
1,722
4,779
0
35,274
W
Poseidon
Loopie
Poseidon
5,217
568
138
929
5,566
1,724
1,129
3,730
1,614
38,498
0
W
2,052
418
0
3,307
10,222
7,542
0
2,056
8,114
15,659
0
L
Camazotz
Taserface69
Camazotz
2,959
1,248
0
4,358
10,726
3,438
0
435
10,225
0
28,292
W
Sun Wukong
WorldPolice
Sun Wukong
2,915
807
0
1,917
7,646
5,198
407
3,522
4,056
0
32,918
L
Ah Puch
Zoomless15
Ah Puch
3,496
158
0
1,750
8,491
3,142
0
1,342
6,997
38,685
0
W
Mercury
blueberryQQ
Mercury
12,082
8,732
0
1,476
8,204
3,767
0
502
7,658
0
93,398
L
Kumbhakarna
musband96
Kumbhakarna
3,623
595
0
2,240
9,156
9,280
0
1,928
7,108
14,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
34,703
439
Minions Killed
364
0
Camps Cleared
0
1,432,033
Distance Traveled
1,291,533
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,833
560
107
8
0
210,543
3
L
Neith
6,749
482
84
6
0
259,081
1
W
Cupid
6,593
471
80
6
0
243,580
4
W
Poseidon
7,910
565
96
7
0
291,106
4
W
Ymir
6,363
455
25
2
0
257,527
2
L
Camazotz
6,365
455
63
5
0
274,066
2
W
Sun Wukong
6,687
478
67
5
0
274,068
0
L
Ah Puch
6,887
492
95
7
0
250,019
3
W
Mercury
10,040
717
171
12
0
365,752
1
L
Kumbhakarna
6,869
491
15
1
0
297,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role