Player Matchup

Kukulkan
Kukulkan
A_Pimp_Named_Tex
Kukulkan
Level 25
God Stats
23W - 37L
1,448 SR
Queue Stats
40W - 52L
1,358 Elo+
Solo
Neith
Neith
gummy_plate2
Neith
Level 16
God Stats
19W - 22L
1,377 SR
Queue Stats
23W - 36L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
overclash6
Gilgamesh
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ra
Ra
textured_forest4
Ra
Level 5
God Stats
3W - 3L
1,440 SR
Queue Stats
15W - 27L
1,287 Elo+
Solo
Apollo
Apollo
wolveshowl77
Apollo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 202L
1,356 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,360 Elo+

VS

Team Averages
Level 19
1,419 SR
1,331 Elo+
Morgan Le Fay
Morgan Le Fay
HectoriousPT
Morgan Le Fay
Level 26
God Stats
4W - 4L
1,414 SR
Queue Stats
34W - 32L
1,433 Elo+
Party 1
Anhur
Anhur
JnB_WonderTwins
Anhur
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
6W - 15L
1,109 Elo+
Party 2
Loki
Loki
Joust109
Loki
Level 27
God Stats
8W - 3L
1,689 SR
Queue Stats
67W - 47L
1,461 Elo+
Solo
Geb
Geb
NamekianToaster
Geb
Level 8
God Stats
2W - 7L
1,227 SR
Queue Stats
13W - 22L
1,211 Elo+
Party 2
Xbalanque
Xbalanque
NexxisV0id
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 20
17,571
1,171
42,843
21,770
11,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 7 / 26
16,166
1,078
28,449
21,147
10,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
overclash6
Gilgamesh
20
16 / 4 / 17
17,838
1,189
25,457
25,828
26,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 10 / 17
14,413
961
9,425
20,901
10,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
6
0 / 1 / 2
11,041
736
106
897
295
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HectoriousPT
Morgan Le Fay
20
2 / 6 / 7
13,375
892
17,065
21,505
8,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 15 / 6
13,670
911
10,183
31,780
11,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
20
20 / 7 / 5
19,262
1,284
29,998
17,386
6,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 11 / 13
14,620
975
10,597
31,679
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
NexxisV0id
Xbalanque
20
2 / 4 / 11
14,190
946
17,620
16,770
5,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
68
42
Kills
26
26
Deaths
43
82
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
4
20
5.25
L
Morgan Le Fay
HectoriousPT
Morgan Le Fay
2
6
7
0.92
L
2
15
6
0.33
L
Loki
20
7
5
3.21
L
0
11
13
0.59
L
Xbalanque
NexxisV0id
Xbalanque
2
4
11
1.88
W
10
7
26
3.29
W
Gilgamesh
overclash6
Gilgamesh
16
4
17
6.13
W
5
10
17
1.35
W
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,280
Damage
85,463
90,543
Taken
119,120
59,160
Mitigated
47,474
11,965
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,843
1,875
0
3,330
21,770
11,118
0
5,093
16,677
80,706
0
L
Morgan Le Fay
HectoriousPT
Morgan Le Fay
17,065
2,447
0
349
21,505
8,433
0
11,439
9,730
51,209
0
L
10,183
5,669
0
1,784
31,780
11,259
0
13,394
18,126
0
30,188
L
Loki
29,998
16,533
0
1,133
17,386
6,883
0
7,093
10,070
0
47,204
L
10,597
781
0
1,238
31,679
15,575
0
16,972
14,306
28,625
0
L
Xbalanque
NexxisV0id
Xbalanque
17,620
5,826
474
674
16,770
5,324
0
9,142
7,280
0
66,104
W
28,449
13,481
0
2,394
21,147
10,416
0
5,112
16,035
0
48,579
W
Gilgamesh
overclash6
Gilgamesh
25,457
4,890
1,994
2,010
25,828
26,516
0
9,502
16,326
14,574
38,168
W
9,425
2,042
1,016
1,221
20,901
10,815
0
7,454
13,447
36,288
0
W
Apollo
106
106
0
0
897
295
0
501
396
0
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,029
Gold Earned
75,117
274
Minions Killed
287
3
Camps Cleared
9
1,126,693
Distance Traveled
1,423,848
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,571
1,171
101
7
1
284,998
6
L
Morgan Le Fay
13,375
892
81
5
1
273,053
0
L
Anhur
13,670
911
49
3
0
254,826
0
L
Loki
19,262
1,284
25
2
6
307,412
0
L
Geb
14,620
975
33
2
1
320,241
0
L
Xbalanque
14,190
946
99
7
1
268,316
0
W
Neith
16,166
1,078
51
3
0
262,340
0
W
Gilgamesh
17,838
1,189
58
4
2
341,497
3
W
Ra
14,413
961
64
4
0
227,392
2
W
Apollo
11,041
736
0
0
0
10,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role