Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Eurynomos
Geb
Level 145
God Stats
61W - 46L
1,580 SR
Queue Stats
155W - 102L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
Pirlok
Cabrakan
Level 155
God Stats
2W - 3L
1,615 SR
Queue Stats
217W - 136L
1,634 Elo+
Party 1
Team Averages
Level 152
1,565 SR
1,583 Elo+

VS

Team Averages
Level 64
1,522 SR
1,558 Elo+
Bellona
Bellona
AkiBANKAI699
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,605 Elo+
Solo
Cerberus
Cerberus
Ethernil
Cerberus
Level 98
God Stats
2W - 3L
1,615 SR
Queue Stats
229W - 184L
1,560 Elo+
Party 2
Janus
Janus
Vigilized
Janus
Level 89
God Stats
6W - 5L
1,450 SR
Queue Stats
250W - 183L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 7
7,347
735
6,423
5,282
1,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 10
7,770
777
5,797
8,813
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Pirlok
Cabrakan
11
7 / 1 / 3
7,989
799
8,235
7,415
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkiBANKAI699
Bellona
10
1 / 5 / 0
6,341
634
4,496
7,173
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Ethernil
Cerberus
10
1 / 2 / 1
7,056
706
5,561
8,905
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Vigilized
Janus
9
0 / 4 / 1
5,965
597
4,962
7,036
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
7
6.5
L
Bellona
AkiBANKAI699
Bellona
1
5
0
0.2
L
Cerberus
Ethernil
Cerberus
1
2
1
0.75
W
1
1
10
6
W
Cabrakan
Pirlok
Cabrakan
7
1
3
8.5
L
Janus
Vigilized
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
15,019
21,510
Taken
23,114
14,258
Mitigated
13,046
6,378
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,423
3,913
0
2,192
5,282
1,967
1,177
3,569
1,713
0
31,901
L
Bellona
AkiBANKAI699
Bellona
4,496
750
0
545
7,173
4,238
0
4,779
2,172
0
9,335
L
Cerberus
Ethernil
Cerberus
5,561
390
0
1,777
8,905
6,688
0
5,000
3,803
15,267
0
W
5,797
678
0
2,223
8,813
8,437
234
4,043
4,770
16,851
0
W
Cabrakan
Pirlok
Cabrakan
8,235
801
49
1,914
7,415
3,854
245
3,375
4,040
16,394
0
L
Janus
Vigilized
Janus
4,962
441
0
954
7,036
2,120
0
4,220
2,674
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
19,362
88
Minions Killed
103
6
Camps Cleared
3
560,234
Distance Traveled
554,389
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,347
735
46
5
2
178,046
3
L
Bellona
6,341
634
20
2
0
184,132
2
L
Cerberus
7,056
706
39
4
1
186,941
3
W
Geb
7,770
777
12
1
3
212,526
4
W
Cabrakan
7,989
799
30
3
1
169,662
2
L
Janus
5,965
597
44
4
2
183,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role