Player Matchup

Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BatouLeBerger
Cthulhu
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 1
Vamana
Vamana
Kouzxo
Vamana
Level 8
God Stats
5W - 6L
1,485 SR
Queue Stats
9W - 17L
1,422 Elo+
Solo
Fenrir
Fenrir
Mahbyte
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 1
Izanami
Izanami
Malaka863
Izanami
Level 10
God Stats
9W - 9L
1,500 SR
Queue Stats
99W - 124L
1,463 Elo+
Party 2
Team Averages
Level 29
1,454 SR
1,437 Elo+

VS

Team Averages
Level 14
1,605 SR
1,472 Elo+
Hachiman
Hachiman
Bman54
Hachiman
Level 24
God Stats
7W - 1L
1,762 SR
Queue Stats
32W - 19L
1,590 Elo+
Party 3
Kukulkan
Kukulkan
HybridMellow
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Solo
Cthulhu
Cthulhu
SergeantIglu
Cthulhu
Level 6
God Stats
4W - 0L
1,833 SR
Queue Stats
4W - 2L
1,404 Elo+
Party 4
Tsukuyomi
Tsukuyomi
byFroZZen
Tsukuyomi
Level 8
God Stats
3W - 1L
1,373 SR
Queue Stats
4W - 2L
1,430 Elo+
Party 4
Sylvanus
Sylvanus
pandaabutt
Sylvanus
Level 27
God Stats
28W - 24L
1,557 SR
Queue Stats
54W - 60L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 2 / 0
10,131
596
13,667
8,369
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
1 / 6 / 1
7,710
454
3,194
15,781
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Kouzxo
Vamana
15
4 / 4 / 2
8,827
519
6,818
12,884
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Mahbyte
Fenrir
11
1 / 11 / 1
7,229
425
4,584
16,078
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Malaka863
Izanami
13
1 / 7 / 1
8,398
494
6,230
12,192
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bman54
Hachiman
18
17 / 2 / 1
11,347
667
21,942
12,370
3,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HybridMellow
Kukulkan
16
4 / 3 / 3
10,039
591
4,730
9,420
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SergeantIglu
Cthulhu
14
2 / 2 / 6
8,562
504
5,378
10,821
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
byFroZZen
Tsukuyomi
15
6 / 4 / 2
9,307
547
7,332
10,508
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
pandaabutt
Sylvanus
14
1 / 1 / 11
9,630
566
3,451
10,013
10,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
12
Kills
30
30
Deaths
12
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
2
0
2.5
L
Cthulhu
1
6
1
0.25
W
Hachiman
Bman54
Hachiman
17
2
1
8.75
W
Kukulkan
HybridMellow
Kukulkan
4
3
3
1.83
L
Vamana
Kouzxo
Vamana
4
4
2
1.25
L
Fenrir
Mahbyte
Fenrir
1
11
1
0.14
L
Izanami
Malaka863
Izanami
1
7
1
0.21
W
Cthulhu
SergeantIglu
Cthulhu
2
2
6
2.5
W
Tsukuyomi
byFroZZen
Tsukuyomi
6
4
2
1.75
W
Sylvanus
pandaabutt
Sylvanus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,493
Damage
42,833
65,304
Taken
53,132
33,500
Mitigated
30,529
13,909
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,667
2,090
0
1,742
8,369
2,963
0
3,275
5,057
75,605
0
L
Cthulhu
3,194
314
49
1,356
15,781
10,539
99
1,446
14,335
25,347
0
W
Hachiman
Bman54
Hachiman
21,942
14,698
0
2,849
12,370
3,881
130
1,973
10,034
0
103,151
W
Kukulkan
HybridMellow
Kukulkan
4,730
469
0
533
9,420
4,489
233
4,778
4,303
66,313
0
L
Vamana
Kouzxo
Vamana
6,818
1,568
0
5,691
12,884
11,110
590
3,582
8,807
0
43,711
L
Fenrir
Mahbyte
Fenrir
4,584
1,470
0
2,987
16,078
5,024
0
3,995
11,951
0
42,245
L
Izanami
Malaka863
Izanami
6,230
3,932
0
2,084
12,192
3,864
0
597
11,595
0
56,676
W
Cthulhu
SergeantIglu
Cthulhu
5,378
975
0
1,754
10,821
7,856
513
2,188
8,007
28,910
0
W
Tsukuyomi
byFroZZen
Tsukuyomi
7,332
1,694
0
2,530
10,508
3,863
465
893
9,304
0
54,110
W
Sylvanus
pandaabutt
Sylvanus
3,451
608
4,439
3,019
10,013
10,440
0
6,003
3,709
15,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
48,885
482
Minions Killed
483
0
Camps Cleared
0
1,553,356
Distance Traveled
1,651,560
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,131
596
145
9
0
306,241
1
L
Cthulhu
7,710
454
45
3
0
317,247
0
W
Hachiman
11,347
667
158
9
0
323,869
3
W
Kukulkan
10,039
591
133
8
0
300,755
5
L
Vamana
8,827
519
89
5
0
335,636
2
L
Fenrir
7,229
425
66
4
0
315,484
0
L
Izanami
8,398
494
137
8
0
278,748
3
W
Cthulhu
8,562
504
66
4
0
334,982
1
W
Tsukuyomi
9,307
547
100
6
0
356,121
0
W
Sylvanus
9,630
566
26
2
0
335,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role