Player Matchup

Amaterasu
Amaterasu
Ditzee
Amaterasu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 31L
1,450 Elo+
Party 1
Scylla
Scylla
LolAkita
Scylla
Level 64
God Stats
2W - 1L
1,606 SR
Queue Stats
46W - 27L
1,450 Elo+
Party 1
Bacchus
Bacchus
Purge-an-Purify
Bacchus
Level 59
God Stats
7W - 6L
1,490 SR
Queue Stats
280W - 295L
1,505 Elo+
Solo
Hera
Hera
SN Bassman
Hera
Level 66
God Stats
2W - 2L
1,303 SR
Queue Stats
200W - 201L
1,458 Elo+
Solo
Agni
Agni
jarebaredubz15
Agni
Level 95
God Stats
4W - 4L
1,382 SR
Queue Stats
281W - 281L
1,457 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,464 Elo+

VS

Team Averages
Level 107
1,507 SR
1,497 Elo+
Chiron
Chiron
AceKilo503
Chiron
Level 22
God Stats
3W - 1L
1,722 SR
Queue Stats
150W - 119L
1,514 Elo+
Solo
Da Ji
Da Ji
DeViLiSh_RaW
Da Ji
Level 155
God Stats
0W - 2L
1,380 SR
Queue Stats
36W - 49L
1,432 Elo+
Solo
Mercury
Mercury
PhyloNolan
Mercury
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 134L
1,553 Elo+
Solo
Charybdis
Charybdis
RIP_KOBE_BEAN824
Charybdis
Level 123
God Stats
10W - 13L
1,461 SR
Queue Stats
613W - 690L
1,449 Elo+
Solo
Fafnir
Fafnir
Very_Scary_Jerry
Fafnir
Level 123
God Stats
0W - 1L
1,472 SR
Queue Stats
118W - 104L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ditzee
Amaterasu
14
1 / 1 / 18
9,117
912
7,464
18,209
22,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
LolAkita
Scylla
18
12 / 2 / 11
10,725
1,073
16,056
8,919
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 13
8,599
860
5,722
13,627
18,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 14
9,171
917
8,353
8,515
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 6 / 10
9,653
965
14,261
12,081
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AceKilo503
Chiron
16
3 / 5 / 11
9,455
946
17,044
9,977
4,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 6 / 8
8,915
892
8,925
14,254
6,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
PhyloNolan
Mercury
15
3 / 3 / 5
8,690
869
5,424
8,505
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
14
4 / 6 / 6
8,233
823
10,531
9,757
4,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 4 / 8
8,345
835
5,575
16,334
25,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
24
Kills
17
17
Deaths
24
66
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chiron
AceKilo503
Chiron
3
5
11
1.7
L
5
6
8
1.5
W
Amaterasu
Ditzee
Amaterasu
1
1
18
10
W
Scylla
LolAkita
Scylla
12
2
11
8.75
L
Mercury
PhyloNolan
Mercury
3
3
5
1.83
W
1
4
13
1.88
L
Charybdis
4
6
6
1.17
W
3
4
14
2.5
L
2
4
8
1.5
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,856
Damage
47,499
61,351
Taken
58,827
53,279
Mitigated
45,297
23,612
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AceKilo503
Chiron
17,044
4,074
1,440
2,347
9,977
4,794
0
8,299
1,674
0
30,609
L
8,925
2,263
17
2,499
14,254
6,487
195
9,936
4,318
0
13,619
W
Amaterasu
Ditzee
Amaterasu
7,464
2,804
2,174
9,638
18,209
22,024
1,516
1,448
16,467
0
10,257
W
Scylla
LolAkita
Scylla
16,056
2,475
1,436
1,656
8,919
4,109
1,255
394
8,525
33,218
0
L
Mercury
PhyloNolan
Mercury
5,424
1,987
731
1,962
8,505
4,287
48
6,360
2,145
0
15,981
W
5,722
620
747
1,464
13,627
18,557
281
1,081
12,401
10,830
0
L
Charybdis
10,531
5,103
493
737
9,757
4,660
1,097
7,622
2,135
0
18,984
W
8,353
2,032
1,860
1,890
8,515
3,446
1,419
1,584
6,931
20,648
0
L
5,575
1,242
733
3,838
16,334
25,069
197
12,171
4,163
12,004
0
W
14,261
1,792
945
1,802
12,081
5,143
1,498
1,068
10,897
26,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
43,638
109
Minions Killed
96
0
Camps Cleared
0
997,761
Distance Traveled
931,407
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,455
946
44
4
0
177,000
0
L
Da Ji
8,915
892
11
1
0
152,457
1
W
Amaterasu
9,117
912
6
1
0
240,894
0
W
Scylla
10,725
1,073
41
4
0
195,399
0
L
Mercury
8,690
869
12
1
0
256,175
0
W
Bacchus
8,599
860
8
1
0
203,065
2
L
Charybdis
8,233
823
20
2
0
164,094
0
W
Hera
9,171
917
24
2
0
181,529
1
L
Fafnir
8,345
835
9
1
0
181,681
2
W
Agni
9,653
965
30
3
0
176,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role