Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KittyPrinceGlam
Mulan
Level 65
God Stats
13W - 9L
1,706 SR
Queue Stats
44W - 35L
1,645 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,548 Elo+

VS

Team Averages
Level 111
1,503 SR
1,559 Elo+
Artio
Artio
Debray
Artio
Level 137
God Stats
7W - 14L
1,500 SR
Queue Stats
250W - 240L
1,563 Elo+
Solo
Heimdallr
Heimdallr
Ferrexity
Heimdallr
Level 126
God Stats
2W - 4L
1,247 SR
Queue Stats
89W - 77L
1,612 Elo+
Solo
Ao Kuang
Ao Kuang
MalaKyle
Ao Kuang
Level 70
God Stats
0W - 1L
1,761 SR
Queue Stats
44W - 58L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 0 / 11
8,156
816
10,739
6,083
2,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
11
5 / 2 / 11
7,673
767
8,101
7,196
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 8
7,995
800
9,115
7,254
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Debray
Artio
9
0 / 4 / 3
6,437
644
3,069
12,436
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Ferrexity
Heimdallr
9
1 / 6 / 2
6,283
628
6,466
10,029
3,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
MalaKyle
Ao Kuang
10
2 / 6 / 1
6,760
676
4,063
10,075
2,839
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
11
10.5
W
Da Ji
 
Da Ji
5
2
11
5.25
L
Artio
Debray
Artio
0
4
3
0.38
L
Heimdallr
Ferrexity
Heimdallr
1
6
2
0.33
W
6
1
8
10
L
Ao Kuang
MalaKyle
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
13,598
20,533
Taken
32,540
10,489
Mitigated
17,106
7,646
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,739
1,568
0
2,331
6,083
2,336
1,041
1,745
4,338
45,470
0
W
Da Ji
 
Da Ji
8,101
2,210
0
2,666
7,196
3,036
414
3,679
3,517
0
11,942
L
Artio
Debray
Artio
3,069
663
942
3,621
12,436
11,181
0
4,745
7,111
14,506
0
L
Heimdallr
Ferrexity
Heimdallr
6,466
3,360
0
521
10,029
3,086
0
2,364
7,268
0
22,547
W
9,115
1,978
0
2,649
7,254
5,117
78
1,995
5,259
0
12,877
L
Ao Kuang
MalaKyle
Ao Kuang
4,063
1,090
0
1,888
10,075
2,839
0
3,988
5,734
13,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,824
Gold Earned
19,480
116
Minions Killed
89
6
Camps Cleared
3
580,509
Distance Traveled
496,521
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,156
816
91
9
4
187,736
2
W
Da Ji
7,673
767
11
1
1
191,512
0
L
Artio
6,437
644
22
2
0
165,484
2
L
Heimdallr
6,283
628
43
4
0
166,315
3
W
Mulan
7,995
800
14
1
1
201,261
3
L
Ao Kuang
6,760
676
24
2
3
164,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role