Player Matchup

Ymir
Ymir
Coldstream0015
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Loki
Loki
ProfessorCoom
Loki
Level 8
God Stats
2W - 0L
1,526 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
frankomilitia
Charybdis
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 14L
1,510 Elo+
Solo
Nox
Nox
mrmump22
Nox
Level 126
God Stats
3W - 1L
1,581 SR
Queue Stats
255W - 219L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vOwlv
Tsukuyomi
Level 20
God Stats
6W - 7L
1,459 SR
Queue Stats
43W - 32L
1,513 Elo+
Solo
Team Averages
Level 33
1,513 SR
1,504 Elo+

VS

Team Averages
Level 16
1,570 SR
1,527 Elo+
Anubis
Anubis
GrimFacade
Anubis
Level 17
God Stats
2W - 2L
1,722 SR
Queue Stats
4W - 5L
1,765 Elo+
Solo
Neith
Neith
Kronic_Kush-22
Neith
Level 16
God Stats
11W - 12L
1,514 SR
Queue Stats
31W - 34L
1,380 Elo+
Solo
Cthulhu
Cthulhu
SlyBuddy2Nice
Cthulhu
Level 12
God Stats
12W - 11L
1,724 SR
Queue Stats
31W - 34L
1,612 Elo+
Solo
Fenrir
Fenrir
TooManyFiends-
Fenrir
Level 16
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 5L
1,412 Elo+
Solo
Bellona
Bellona
Yessicaa__Latina
Bellona
Level 17
God Stats
4W - 6L
1,577 SR
Queue Stats
46W - 49L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 31
14,303
1,192
10,993
28,061
33,997
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 6 / 15
16,221
1,352
28,791
17,004
6,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
frankomilitia
Charybdis
20
17 / 4 / 22
16,812
1,401
38,898
16,429
7,016
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 3 / 25
15,278
1,273
22,581
12,877
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
vOwlv
Tsukuyomi
17
3 / 2 / 7
10,775
898
3,905
2,203
672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GrimFacade
Anubis
20
3 / 10 / 11
12,627
1,052
10,741
20,332
11,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 10 / 14
13,129
1,094
18,311
21,809
12,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
20
3 / 5 / 15
13,053
1,088
12,615
20,179
28,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 17 / 8
14,140
1,178
19,767
31,524
17,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 8 / 8
12,478
1,040
9,861
21,524
18,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
81
50
Kills
25
25
Deaths
50
100
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
10
31
1.75
L
Anubis
GrimFacade
Anubis
3
10
11
0.85
L
4
10
14
1.1
W
18
6
15
4.25
L
Cthulhu
3
5
15
2.1
L
11
17
8
0.88
L
4
8
8
1
W
Charybdis
frankomilitia
Charybdis
17
4
22
7
W
10
3
25
7.5
W
Tsukuyomi
vOwlv
Tsukuyomi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,168
Damage
71,295
76,574
Taken
115,368
54,443
Mitigated
88,503
8,421
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,993
2,241
0
1,277
28,061
33,997
0
8,083
19,978
25,510
0
L
Anubis
GrimFacade
Anubis
10,741
494
0
3,733
20,332
11,339
0
5,094
15,124
35,498
0
L
18,311
8,836
0
2,548
21,809
12,227
0
6,411
15,150
0
47,899
W
28,791
9,026
0
0
17,004
6,997
0
5,203
11,801
0
57,741
L
Cthulhu
12,615
1,024
549
0
20,179
28,836
0
5,180
14,782
36,510
0
L
19,767
7,361
0
1,146
31,524
17,407
0
13,206
17,408
0
25,540
L
9,861
2,929
0
179
21,524
18,694
0
2,668
18,790
0
30,210
W
Charybdis
frankomilitia
Charybdis
38,898
28,272
0
5,069
16,429
7,016
0
5,437
10,992
0
63,652
W
22,581
2,066
477
1,566
12,877
5,761
0
4,084
8,793
52,969
0
W
Tsukuyomi
vOwlv
Tsukuyomi
3,905
1,175
0
32
2,203
672
0
549
1,654
0
7,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,389
Gold Earned
65,427
225
Minions Killed
210
9
Camps Cleared
3
933,068
Distance Traveled
1,104,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,303
1,192
46
4
0
197,149
0
L
Anubis
12,627
1,052
71
6
0
183,714
0
L
Neith
13,129
1,094
33
3
1
208,752
0
W
Loki
16,221
1,352
50
4
2
217,865
0
L
Cthulhu
13,053
1,088
48
4
0
235,079
0
L
Fenrir
14,140
1,178
13
1
2
230,803
0
L
Bellona
12,478
1,040
45
4
0
246,574
0
W
Charybdis
16,812
1,401
57
5
4
211,285
0
W
Nox
15,278
1,273
67
6
1
232,174
0
W
Tsukuyomi
10,775
898
5
0
2
74,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role