Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Drasari
Neith
Level 6
God Stats
2W - 1L
1,712 SR
Queue Stats
13W - 15L
1,462 Elo+
Solo
Odin
Odin
InhumanMilitia
Odin
Level 23
God Stats
15W - 9L
1,743 SR
Queue Stats
65W - 51L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JohnnyFToyPlayer
Ah Muzen Cab
Level 19
God Stats
1W - 2L
1,052 SR
Queue Stats
45W - 61L
1,267 Elo+
Solo
Zeus
Zeus
Phalicious
Zeus
Level 21
God Stats
16W - 20L
1,637 SR
Queue Stats
87W - 83L
1,492 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,458 Elo+

VS

Team Averages
Level 12
1,508 SR
1,461 Elo+
Yemoja
Yemoja
AetherOwO
Yemoja
Level 5
God Stats
3W - 4L
1,438 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Thor
Thor
DiogenesCol
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,481 Elo+
Solo
Izanami
Izanami
Monalaporcona
Izanami
Level 16
God Stats
3W - 1L
1,583 SR
Queue Stats
13W - 25L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
PositiveOGG
Sun Wukong
Level 18
God Stats
2W - 4L
1,306 SR
Queue Stats
26W - 34L
1,328 Elo+
Solo
Merlin
Merlin
Rythian127
Merlin
Level 14
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 2 / 10
11,085
1,008
6,154
14,187
16,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Drasari
Neith
17
5 / 1 / 8
10,758
978
12,432
10,079
3,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 0 / 7
12,170
1,106
21,904
13,419
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
JohnnyFToyPlayer
Ah Muzen Cab
17
0 / 2 / 10
9,789
890
7,363
8,315
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 9
11,139
1,013
19,778
5,071
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

258

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AetherOwO
Yemoja
16
0 / 1 / 4
10,241
931
5,446
9,917
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 11 / 2
9,697
882
10,149
21,126
6,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
16
0 / 3 / 2
9,072
825
4,295
9,896
2,943
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
PositiveOGG
Sun Wukong
16
3 / 6 / 2
10,210
928
11,524
19,557
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Rythian127
Merlin
16
2 / 2 / 1
9,796
891
14,992
14,538
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
23
Kills
7
7
Deaths
23
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
10
3.5
L
Yemoja
AetherOwO
Yemoja
0
1
4
2
L
2
11
2
0.27
W
Neith
Drasari
Neith
5
1
8
9
W
11
0
7
14.5
W
Ah Muzen Cab
JohnnyFToyPlayer
Ah Muzen Cab
0
2
10
2.5
L
Izanami
0
3
2
0.33
W
5
2
9
4.75
L
Sun Wukong
PositiveOGG
Sun Wukong
3
6
2
0.67
L
Merlin
Rythian127
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,631
Damage
46,406
51,071
Taken
75,034
37,177
Mitigated
40,200
7,668
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,154
753
0
2,883
14,187
16,447
0
5,683
8,189
20,053
0
L
Yemoja
AetherOwO
Yemoja
5,446
1,521
5,061
2,212
9,917
9,677
0
4,003
5,542
15,294
0
L
10,149
2,651
0
88
21,126
6,920
0
6,670
13,733
0
16,834
W
Neith
Drasari
Neith
12,432
5,529
0
2,033
10,079
3,818
0
4,471
5,392
0
29,640
W
21,904
4,514
0
998
13,419
11,658
0
5,380
7,838
0
33,683
W
Ah Muzen Cab
JohnnyFToyPlayer
Ah Muzen Cab
7,363
2,945
0
1,474
8,315
3,378
0
2,786
5,278
0
36,656
L
Izanami
4,295
3,248
0
0
9,896
2,943
0
3,144
6,472
0
23,996
W
19,778
341
0
280
5,071
1,876
0
2,171
2,900
31,484
0
L
Sun Wukong
PositiveOGG
Sun Wukong
11,524
1,611
0
918
19,557
16,358
0
6,049
11,247
53
29,209
L
Merlin
Rythian127
Merlin
14,992
716
0
1,286
14,538
4,302
0
4,752
9,228
42,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
49,016
220
Minions Killed
197
4
Camps Cleared
4
1,013,937
Distance Traveled
915,944
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,085
1,008
30
3
0
196,171
2
L
Yemoja
10,241
931
25
2
0
164,902
0
L
Thor
9,697
882
14
1
0
192,547
0
W
Neith
10,758
978
56
5
0
191,656
0
W
Odin
12,170
1,106
39
4
1
229,754
0
W
Ah Muzen Cab
9,789
890
66
6
2
189,746
2
L
Izanami
9,072
825
48
4
1
138,702
0
W
Zeus
11,139
1,013
29
3
1
206,610
0
L
Sun Wukong
10,210
928
47
4
2
210,187
2
L
Merlin
9,796
891
63
6
1
209,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role