Player Matchup

Fenrir
Fenrir
XThe_Last_GhostX
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo
Kukulkan
Kukulkan
llShooterll
Kukulkan
Level 96
God Stats
1W - 0L
1,778 SR
Queue Stats
33W - 63L
1,332 Elo+
Party 1
Bacchus
Bacchus
llZechll
Bacchus
Level 77
God Stats
3W - 4L
1,494 SR
Queue Stats
86W - 130L
1,306 Elo+
Party 1
Team Averages
Level 63
1,591 SR
1,291 Elo+

VS

Team Averages
Level 28
1,434 SR
1,315 Elo+
Hercules
Hercules
JSC_Yuma
Hercules
Level 68
God Stats
1W - 3L
1,265 SR
Queue Stats
107W - 102L
1,470 Elo+
Solo
Ymir
Ymir
Nataliaespain
Ymir
Level 11
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Rama
Rama
NerikABM818
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 7
8,571
714
6,513
13,985
4,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
llShooterll
Kukulkan
14
11 / 4 / 7
10,572
881
14,712
6,361
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
llZechll
Bacchus
15
6 / 0 / 11
9,930
828
6,103
11,605
8,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JSC_Yuma
Hercules
13
11 / 5 / 0
9,684
807
12,181
14,885
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 7 / 3
6,737
561
957
7,821
2,903
9
1 / 10 / 6
7,477
623
1,741
10,286
2,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
12
12
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
JSC_Yuma
Hercules
11
5
0
2.2
L
0
7
3
0.21
L
1
10
6
0.4
W
4
8
7
0.94
W
Kukulkan
llShooterll
Kukulkan
11
4
7
3.63
W
Bacchus
llZechll
Bacchus
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,328
Damage
14,879
31,951
Taken
32,992
16,173
Mitigated
14,602
5,830
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
JSC_Yuma
Hercules
12,181
5,462
0
3,654
14,885
8,827
0
9,933
4,952
0
29,859
L
957
572
0
0
7,821
2,903
0
4,077
3,744
5,606
0
L
1,741
1,741
0
247
10,286
2,872
22
7,262
3,024
0
6,626
W
6,513
2,654
0
998
13,985
4,990
358
404
13,318
0
16,588
W
Kukulkan
llShooterll
Kukulkan
14,712
2,078
0
160
6,361
2,437
971
318
5,862
38,688
0
W
Bacchus
llZechll
Bacchus
6,103
943
337
4,335
11,605
8,746
455
506
10,897
22,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
23,898
117
Minions Killed
61
6
Camps Cleared
2
581,373
Distance Traveled
374,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,684
807
46
4
2
176,715
2
L
Ymir
6,737
561
8
1
0
94,632
2
L
Rama
7,477
623
7
1
0
103,158
0
W
Fenrir
8,571
714
25
2
0
186,136
0
W
Kukulkan
10,572
881
48
4
2
190,261
2
W
Bacchus
9,930
828
44
4
4
204,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role