Player Matchup

Fenrir
Fenrir
GonzaloMag01
Fenrir
Level 116
God Stats
11W - 9L
1,468 SR
Queue Stats
207W - 210L
1,386 Elo+
Party 2
Geb
Geb
MoonKnight3295
Geb
Level 124
God Stats
1W - 0L
1,486 SR
Queue Stats
424W - 419L
1,432 Elo+
Solo
Achilles
Achilles
Trewhey96
Achilles
Level 93
God Stats
9W - 10L
1,435 SR
Queue Stats
169W - 154L
1,457 Elo+
Solo
Kukulkan
Kukulkan
lorecron12333
Kukulkan
Level 100
God Stats
29W - 18L
1,676 SR
Queue Stats
157W - 177L
1,365 Elo+
Party 2
Izanami
Izanami
manuelojeda12
Izanami
Level 50
God Stats
137W - 134L
1,495 SR
Queue Stats
218W - 227L
1,416 Elo+
Solo
Team Averages
Level 97
1,512 SR
1,411 Elo+

VS

Team Averages
Level 92
1,446 SR
1,416 Elo+
Fenrir
Fenrir
Big1k Chapoo
Fenrir
Level 66
God Stats
3W - 5L
1,445 SR
Queue Stats
90W - 97L
1,426 Elo+
Solo
Nu Wa
Nu Wa
SAN-SUP3829
Nu Wa
Level 97
God Stats
0W - 2L
1,312 SR
Queue Stats
83W - 81L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Ty1678
Danzaburou
Level 124
God Stats
78W - 63L
1,533 SR
Queue Stats
329W - 353L
1,427 Elo+
Solo
Freya
Freya
borre2kill
Freya
Level 99
God Stats
15W - 11L
1,446 SR
Queue Stats
268W - 255L
1,376 Elo+
Party 1
Chang'e
Chang'e
itsFei
Chang'e
Level 75
God Stats
4W - 4L
1,492 SR
Queue Stats
299W - 317L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 2 / 3
8,333
595
9,433
14,227
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 6
6,433
460
3,950
9,463
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Trewhey96
Achilles
13
5 / 2 / 3
8,034
574
6,955
8,580
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
lorecron12333
Kukulkan
12
2 / 1 / 3
7,544
539
8,453
5,976
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
2 / 4 / 1
7,517
537
5,964
8,976
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 2
6,703
479
4,847
9,415
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 3
6,938
496
5,670
8,953
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ty1678
Danzaburou
12
6 / 2 / 3
8,002
572
10,416
8,778
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
10
1 / 5 / 3
6,579
470
5,765
10,948
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
itsFei
Chang'e
9
1 / 2 / 3
6,186
442
4,171
12,039
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
11
11
Deaths
17
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
2
0.6
W
Fenrir
8
2
3
4.75
W
0
2
6
1.5
L
1
3
3
0.83
W
Achilles
Trewhey96
Achilles
5
2
3
3.25
L
Danzaburou
Ty1678
Danzaburou
6
2
3
3.75
L
Freya
1
5
3
0.5
L
Chang'e
itsFei
Chang'e
1
2
3
1.25
W
Kukulkan
lorecron12333
Kukulkan
2
1
3
3.5
W
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,755
Damage
30,869
47,222
Taken
50,133
21,851
Mitigated
18,470
16,780
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,847
794
0
712
9,415
4,358
0
1,526
7,592
0
23,000
W
Fenrir
9,433
3,211
0
7,492
14,227
5,379
0
4,718
9,240
0
44,009
W
3,950
391
522
2,773
9,463
5,555
0
2,267
7,044
15,876
0
L
5,670
875
138
1,449
8,953
2,474
4
2,676
6,238
37,241
0
W
Achilles
Trewhey96
Achilles
6,955
1,066
0
3,471
8,580
5,498
0
2,822
5,421
0
36,169
L
Danzaburou
Ty1678
Danzaburou
10,416
4,614
0
2,044
8,778
2,751
0
3,006
5,763
0
39,403
L
Freya
5,765
2,284
500
3,454
10,948
4,073
0
1,588
9,212
26,699
6,875
L
Chang'e
itsFei
Chang'e
4,171
516
1,812
5,327
12,039
4,814
0
3,607
8,299
22,401
0
W
Kukulkan
lorecron12333
Kukulkan
8,453
690
0
622
5,976
2,564
264
2,104
3,631
54,814
0
W
Izanami
5,964
3,882
0
1,900
8,976
2,855
1,990
2,135
6,781
0
58,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
34,408
395
Minions Killed
278
0
Camps Cleared
0
1,364,408
Distance Traveled
1,334,054
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,703
479
50
4
0
249,585
0
W
Fenrir
8,333
595
80
6
0
313,275
2
W
Geb
6,433
460
17
1
0
259,809
3
L
Nu Wa
6,938
496
78
6
0
238,597
0
W
Achilles
8,034
574
76
5
0
310,763
1
L
Danzaburou
8,002
572
67
5
0
275,028
4
L
Freya
6,579
470
54
4
0
284,391
1
L
Chang'e
6,186
442
29
2
0
286,453
4
W
Kukulkan
7,544
539
102
7
0
261,749
4
W
Izanami
7,517
537
120
9
0
218,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role