Player Matchup

Awilix
Awilix
CavsWhammer
Awilix
Level 10
God Stats
2W - 1L
1,282 SR
Queue Stats
8W - 5L
1,507 Elo+
Solo
Neith
Neith
CesarV0317
Neith
Level 17
God Stats
2W - 0L
1,822 SR
Queue Stats
3W - 2L
1,582 Elo+
Solo
Cliodhna
Cliodhna
XermigamesX2
Cliodhna
Level 7
God Stats
1W - 2L
1,278 SR
Queue Stats
4W - 8L
1,291 Elo+
Solo
Geb
Geb
xMrsSmith04x
Geb
Level 15
God Stats
3W - 1L
1,697 SR
Queue Stats
71W - 55L
1,547 Elo+
Solo
Sol
Sol
xb Graveborn dx
Sol
Level 28
God Stats
23W - 32L
1,533 SR
Queue Stats
46W - 60L
1,437 Elo+
Solo
Team Averages
Level 15
1,522 SR
1,473 Elo+

VS

Team Averages
Level 14
1,436 SR
1,635 Elo+
Ra
Ra
Alchemor
Ra
Level 17
God Stats
0W - 2L
1,179 SR
Queue Stats
15W - 14L
1,552 Elo+
Solo
Izanami
Izanami
GotaLotaPlays
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,686 Elo+
Party 1
Ares
Ares
Killa_Vanilla_23
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,686 Elo+
Party 1
Erlang Shen
Erlang Shen
MyBrainIsStew
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,771 Elo+
Solo
Rama
Rama
ROLLINndSMOKIN9
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
10 / 2 / 4
8,928
595
11,862
10,775
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
13
3 / 7 / 2
7,687
512
6,298
9,676
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
XermigamesX2
Cliodhna
11
3 / 2 / 4
6,972
465
2,655
5,978
2,092
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 0 / 5
9,255
617
11,525
13,741
8,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 6 / 3
7,936
529
9,128
10,312
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 4
6,806
454
5,360
11,951
4,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
5 / 4 / 6
8,044
536
7,328
8,457
3,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 1 / 5
8,285
552
8,296
13,060
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
MyBrainIsStew
Erlang Shen
12
3 / 7 / 1
7,711
514
6,009
13,253
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 7 / 4
5,526
368
3,642
8,008
2,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
27
Kills
16
17
Deaths
27
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Awilix
10
2
4
6
W
Neith
3
7
2
0.57
L
Izanami
5
4
6
2
L
6
1
5
8.5
L
Erlang Shen
MyBrainIsStew
Erlang Shen
3
7
1
0.5
L
0
7
4
0.29
W
Cliodhna
XermigamesX2
Cliodhna
3
2
4
2.5
W
7
0
5
9.5
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,468
Damage
30,635
50,482
Taken
54,729
22,042
Mitigated
30,881
16,352
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,360
875
667
1,569
11,951
4,032
754
4,141
7,806
29,963
0
W
Awilix
11,862
5,441
0
3,360
10,775
3,816
0
2,446
8,289
0
54,054
W
Neith
6,298
2,597
0
1,947
9,676
3,515
816
2,243
7,433
0
52,294
L
Izanami
7,328
4,804
496
1,647
8,457
3,230
1,301
3,311
4,982
0
52,511
L
8,296
1,053
504
3,928
13,060
13,289
0
2,730
10,124
24,055
0
L
Erlang Shen
MyBrainIsStew
Erlang Shen
6,009
3,490
0
3,548
13,253
7,760
592
5,417
7,532
0
44,704
L
3,642
3,237
0
660
8,008
2,570
40
3,257
4,421
0
13,068
W
Cliodhna
XermigamesX2
Cliodhna
2,655
478
0
424
5,978
2,092
0
2,385
3,485
0
21,602
W
11,525
1,499
0
6,802
13,741
8,899
0
2,795
10,888
44,870
0
W
9,128
3,170
0
3,819
10,312
3,720
1,853
3,647
6,579
46,251
5,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
36,372
404
Minions Killed
295
0
Camps Cleared
0
1,383,494
Distance Traveled
1,248,257
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,806
454
50
3
0
221,762
1
W
Awilix
8,928
595
100
7
0
314,582
0
W
Neith
7,687
512
85
6
0
244,401
4
L
Izanami
8,044
536
108
7
0
248,242
0
L
Ares
8,285
552
27
2
0
282,194
3
L
Erlang Shen
7,711
514
87
6
0
250,055
2
L
Rama
5,526
368
23
2
0
246,004
0
W
Cliodhna
6,972
465
41
3
0
269,353
0
W
Geb
9,255
617
96
6
0
306,167
1
W
Sol
7,936
529
82
5
0
248,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role