Player Matchup

Jormungandr
Jormungandr
Oneshot957
Jormungandr
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
TeAmBaNaNa420
Zeus
Level 47
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 7L
1,232 Elo+
Party 1
Neith
Neith
ViciousSTANK
Neith
Level 7
God Stats
1W - 5L
1,459 SR
Queue Stats
1W - 7L
1,232 Elo+
Party 1
Team Averages
Level 20
1,354 SR
1,322 Elo+

VS

Team Averages
Level 34
1,425 SR
1,246 Elo+
Tiamat
Tiamat
Greysonrex7642
Tiamat
Level 8
God Stats
1W - 1L
1,353 SR
Queue Stats
2W - 9L
1,153 Elo+
Solo
Ymir
Ymir
SPARTAN0528
Ymir
Level 65
God Stats
3W - 4L
1,359 SR
Queue Stats
44W - 54L
1,287 Elo+
Party 2
Izanami
Izanami
kwonker
Izanami
Level 29
God Stats
23W - 16L
1,562 SR
Queue Stats
59W - 64L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Oneshot957
Jormungandr
10
1 / 8 / 4
8,575
613
3,716
16,467
12,955
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 7 / 3
8,894
635
9,807
12,148
3,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 5 / 2
9,523
680
9,213
10,846
3,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 9
8,433
602
767
8,109
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 15
11,183
799
9,581
16,309
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
kwonker
Izanami
17
16 / 2 / 3
12,141
867
20,828
11,512
5,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
19
20
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
6
9
0.75
L
Jormungandr
Oneshot957
Jormungandr
1
8
4
0.38
W
3
1
15
10.5
L
3
7
3
0.64
L
4
5
2
1
W
Izanami
kwonker
Izanami
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
31,176
39,461
Taken
35,930
20,691
Mitigated
25,109
7,669
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
767
767
0
1,167
8,109
2,727
361
3,243
4,866
3,685
0
L
Jormungandr
Oneshot957
Jormungandr
3,716
519
0
2,018
16,467
12,955
0
4,436
12,031
19,043
0
W
9,581
984
0
3,567
16,309
17,088
341
5,321
10,988
32,175
0
L
9,807
2,223
144
3,184
12,148
3,942
0
3,734
8,414
35,819
0
L
9,213
4,937
65
2,258
10,846
3,794
52
3,043
7,803
0
25,574
W
Izanami
kwonker
Izanami
20,828
10,932
662
3,094
11,512
5,294
1,829
5,335
5,953
0
67,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
31,757
116
Minions Killed
141
4
Camps Cleared
6
637,709
Distance Traveled
705,834
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,433
602
6
0
0
185,903
1
L
Jormungandr
8,575
613
25
2
0
203,900
4
W
Ymir
11,183
799
44
3
3
275,805
1
L
Zeus
8,894
635
56
4
3
212,713
0
L
Neith
9,523
680
35
3
1
221,096
4
W
Izanami
12,141
867
91
7
3
244,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role