Player Matchup

Cthulhu
Cthulhu
BuubMcGee69
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
DumbBiden
Ymir
Level 12
God Stats
1W - 1L
1,689 SR
Queue Stats
20W - 14L
1,541 Elo+
Solo
Bastet
Bastet
Prezz-AG
Bastet
Level 29
God Stats
21W - 21L
1,525 SR
Queue Stats
250W - 228L
1,454 Elo+
Solo
Sol
Sol
VampyrE RoseS
Sol
Level 24
God Stats
17W - 13L
1,739 SR
Queue Stats
39W - 36L
1,458 Elo+
Party 2
Amaterasu
Amaterasu
ZestyIGalaxy
Amaterasu
Level 36
God Stats
30W - 29L
1,515 SR
Queue Stats
86W - 79L
1,456 Elo+
Party 2
Team Averages
Level 21
1,593 SR
1,482 Elo+

VS

Team Averages
Level 23
1,627 SR
1,579 Elo+
Chaac
Chaac
BigBoiAl-8_7
Chaac
Level 27
God Stats
19W - 7L
1,768 SR
Queue Stats
133W - 109L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
RoH8027
Gilgamesh
Level 28
God Stats
47W - 41L
1,563 SR
Queue Stats
199W - 183L
1,508 Elo+
Solo
Vulcan
Vulcan
Sherubok
Vulcan
Level 29
God Stats
40W - 13L
1,766 SR
Queue Stats
192W - 131L
1,661 Elo+
Party 1
Ares
Ares
brittdaboss24
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,577 Elo+
Solo
Anubis
Anubis
reverse_gavin
Anubis
Level 29
God Stats
6W - 2L
1,536 SR
Queue Stats
83W - 72L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuubMcGee69
Cthulhu
15
0 / 11 / 4
8,988
899
8,411
19,776
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
1 / 3 / 3
8,252
825
5,550
9,487
4,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Prezz-AG
Bastet
15
3 / 0 / 2
9,552
955
5,923
7,911
2,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 3
9,060
906
10,850
9,229
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ZestyIGalaxy
Amaterasu
14
1 / 3 / 2
8,560
856
5,872
12,846
8,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
9,889
989
13,446
11,551
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
RoH8027
Gilgamesh
17
3 / 1 / 12
9,723
972
9,117
7,922
6,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Sherubok
Vulcan
17
9 / 0 / 8
11,346
1,135
18,314
5,113
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 10
8,907
891
1,825
6,494
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 3 / 13
9,648
965
10,691
9,028
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
19
19
Deaths
6
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Cthulhu
BuubMcGee69
Cthulhu
0
11
4
0.18
L
Ymir
1
3
3
0.83
L
Bastet
Prezz-AG
Bastet
3
0
2
4
W
Gilgamesh
RoH8027
Gilgamesh
3
1
12
9
W
Vulcan
Sherubok
Vulcan
9
0
8
13
L
1
2
3
1.25
L
Amaterasu
ZestyIGalaxy
Amaterasu
1
3
2
0.67
W
0
1
10
5
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
53,393
59,249
Taken
40,108
27,828
Mitigated
25,030
3,379
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,446
2,564
0
3,907
11,551
8,243
0
6,380
5,046
121
22,932
L
Cthulhu
BuubMcGee69
Cthulhu
8,411
645
0
501
19,776
9,296
0
12,891
6,584
21,767
0
L
Ymir
5,550
405
0
0
9,487
4,627
0
5,322
3,897
9,598
0
L
Bastet
Prezz-AG
Bastet
5,923
1,335
0
1,050
7,911
2,574
0
3,853
3,929
0
32,995
W
Gilgamesh
RoH8027
Gilgamesh
9,117
1,955
0
146
7,922
6,583
0
4,785
3,009
0
19,280
W
Vulcan
Sherubok
Vulcan
18,314
6,745
0
59
5,113
1,642
0
2,476
2,499
47,415
0
L
10,850
1,993
0
574
9,229
2,468
0
3,573
5,456
36,339
0
L
Amaterasu
ZestyIGalaxy
Amaterasu
5,872
1,992
0
1,254
12,846
8,863
0
5,312
7,255
0
11,327
W
1,825
56
0
676
6,494
4,804
0
4,603
1,763
6,803
0
W
10,691
658
0
4,570
9,028
3,758
0
5,860
2,980
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
49,513
194
Minions Killed
181
5
Camps Cleared
7
854,317
Distance Traveled
935,305
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,889
989
19
2
2
205,917
0
L
Cthulhu
8,988
899
43
4
0
126,910
2
L
Ymir
8,252
825
13
1
0
123,741
0
L
Bastet
9,552
955
70
7
1
218,039
1
W
Gilgamesh
9,723
972
21
2
3
202,578
0
W
Vulcan
11,346
1,135
77
8
2
215,255
0
L
Sol
9,060
906
57
6
3
179,828
1
L
Amaterasu
8,560
856
11
1
1
205,799
0
W
Ares
8,907
891
4
0
0
151,786
2
W
Anubis
9,648
965
60
6
0
159,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role