Player Matchup

Athena
Athena
H0T GARB4GE
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,411 Elo+
Solo
Set
Set
Lightning48smash
Set
Level 17
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Anubis
Anubis
McBolas21
Anubis
Level 8
God Stats
2W - 3L
1,532 SR
Queue Stats
4W - 8L
1,366 Elo+
Solo
Heimdallr
Heimdallr
Newfield07
Heimdallr
Level 15
God Stats
3W - 6L
1,315 SR
Queue Stats
16W - 25L
1,280 Elo+
Party 1
Fenrir
Fenrir
mathiadhi
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,256 Elo+
Party 1
Team Averages
Level 17
1,433 SR
1,283 Elo+

VS

Team Averages
Level 26
1,439 SR
1,401 Elo+
Mulan
Mulan
Blink-1163-
Mulan
Level 21
God Stats
4W - 6L
1,491 SR
Queue Stats
12W - 22L
1,308 Elo+
Solo
Anubis
Anubis
DoCSavage7108
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,246 Elo+
Solo
Merlin
Merlin
PRINCETREYxx
Merlin
Level 29
God Stats
43W - 57L
1,297 SR
Queue Stats
169W - 194L
1,312 Elo+
Solo
Yemoja
Yemoja
panda1vspanda2
Yemoja
Level 29
God Stats
9W - 11L
1,422 SR
Queue Stats
71W - 72L
1,478 Elo+
Solo
Fenrir
Fenrir
xMalevolent_x
Fenrir
Level 29
God Stats
2W - 0L
1,483 SR
Queue Stats
140W - 62L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 4 / 1
10,054
437
6,577
20,131
25,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 2
9,475
412
2,972
14,097
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
McBolas21
Anubis
20
10 / 4 / 1
13,545
589
14,076
13,150
5,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Newfield07
Heimdallr
15
2 / 10 / 6
10,534
458
7,550
14,661
5,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mathiadhi
Fenrir
16
3 / 9 / 4
10,261
446
6,992
17,939
7,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 6 / 5
13,388
582
23,719
23,281
25,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 6 / 6
8,820
383
4,207
13,314
11,148
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
0 / 4 / 0
11,306
492
5,550
8,037
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

2
0 / 0 / 0
4,676
203
0
0
0
20
15 / 3 / 1
13,735
597
20,909
18,018
10,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
19
Kills
30
32
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
15
6
5
2.92
W
0
6
6
0.5
L
Athena
3
4
1
0.88
L
1
5
2
0.4
L
Anubis
McBolas21
Anubis
10
4
1
2.63
L
Heimdallr
Newfield07
Heimdallr
2
10
6
0.5
W
Merlin
0
4
0
0
L
Fenrir
mathiadhi
Fenrir
3
9
4
0.56
W
0
0
0
0
W
15
3
1
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
54,385
79,978
Taken
62,650
47,709
Mitigated
49,445
12,092
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,719
2,889
0
6,408
23,281
25,221
946
6,769
16,512
11,518
68,987
W
4,207
694
0
228
13,314
11,148
224
4,828
8,486
30,316
0
L
Athena
6,577
1,882
0
1,146
20,131
25,023
342
4,666
14,477
38,593
0
L
2,972
1,478
0
1,907
14,097
4,167
0
4,139
9,564
0
50,684
L
Anubis
McBolas21
Anubis
14,076
821
0
5,597
13,150
5,362
0
1,484
11,389
88,559
0
L
Heimdallr
Newfield07
Heimdallr
7,550
4,120
0
638
14,661
5,966
1,044
1,127
13,082
0
41,616
W
Merlin
5,550
348
0
1,592
8,037
2,713
449
2,714
5,323
77,562
0
L
Fenrir
mathiadhi
Fenrir
6,992
1,875
0
2,804
17,939
7,191
400
1,941
15,531
0
76,585
W
0
0
0
0
0
0
0
0
0
0
0
W
20,909
7,284
0
6,184
18,018
10,363
2,547
6,342
11,676
0
98,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,869
Gold Earned
51,925
497
Minions Killed
520
0
Camps Cleared
0
2,061,245
Distance Traveled
1,677,155
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,388
582
142
6
0
453,809
1
W
Anubis
8,820
383
44
2
0
300,653
1
L
Athena
10,054
437
72
3
0
414,478
1
L
Set
9,475
412
93
4
0
381,182
0
L
Anubis
13,545
589
154
7
0
406,461
3
L
Heimdallr
10,534
458
78
3
0
418,222
6
W
Merlin
11,306
492
159
7
0
398,094
0
L
Fenrir
10,261
446
100
4
0
440,902
0
W
Yemoja
4,676
203
0
0
0
0
0
W
Fenrir
13,735
597
175
8
0
524,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role