Player Matchup

Ymir
Ymir
BoiSoul
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,241 Elo+
Party 3
Baba Yaga
Baba Yaga
Deon69
Baba Yaga
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 264L
1,521 Elo+
Party 1
Nike
Nike
Exorvaldez
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,334 Elo+
Party 1
Hun Batz
Hun Batz
PLM Lucario
Hun Batz
Level 97
God Stats
2W - 2L
1,470 SR
Queue Stats
136W - 151L
1,362 Elo+
Party 3
Cupid
Cupid
ShinryuKaizero
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,408 Elo+
Party 1
Team Averages
Level 57
1,494 SR
1,373 Elo+

VS

Team Averages
Level 13
1,549 SR
1,368 Elo+
Cupid
Cupid
AndjitoFightYou
Cupid
Level 29
God Stats
4W - 5L
1,738 SR
Queue Stats
29W - 60L
1,271 Elo+
Party 4
Ravana
Ravana
DovahkiinavaYT
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
Gacedos
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,744 Elo+
Party 2
Loki
Loki
Ninoveca
Loki
Level 13
God Stats
3W - 9L
1,507 SR
Queue Stats
19W - 51L
1,272 Elo+
Party 4
Ra
Ra
wafolse
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,131 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoiSoul
Ymir
11
1 / 4 / 13
7,629
545
1,832
9,226
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Deon69
Baba Yaga
13
9 / 1 / 6
8,576
613
9,019
7,802
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 2
7,797
557
1,705
5,685
5,232
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
PLM Lucario
Hun Batz
15
12 / 2 / 7
9,360
669
10,955
10,238
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
14 / 5 / 6
8,643
617
13,538
10,301
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 9 / 4
6,151
439
5,659
9,587
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 5 / 5
7,290
521
6,559
9,804
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Gacedos
Jing Wei
11
4 / 6 / 4
7,732
552
8,348
9,757
2,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
10
3 / 9 / 3
6,985
499
3,008
11,231
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 8 / 3
5,881
420
2,699
8,552
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
37
Kills
15
15
Deaths
37
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Ymir
BoiSoul
Ymir
1
4
13
1.88
W
Baba Yaga
Deon69
Baba Yaga
9
1
6
12
L
5
5
5
1.5
W
1
3
2
0.67
L
Jing Wei
Gacedos
Jing Wei
4
6
4
1
L
Loki
3
9
3
0.5
W
Hun Batz
PLM Lucario
Hun Batz
12
2
7
7.75
W
14
5
6
3.4
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
26,273
43,252
Taken
48,931
20,219
Mitigated
13,068
10,268
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,659
3,216
171
935
9,587
2,423
0
2,112
7,359
0
13,864
W
Ymir
BoiSoul
Ymir
1,832
802
0
718
9,226
4,823
801
361
8,837
16,557
0
W
Baba Yaga
Deon69
Baba Yaga
9,019
27
0
2,686
7,802
2,914
448
1,129
6,447
39,646
0
L
6,559
1,404
0
1,834
9,804
3,113
0
1,913
7,745
0
28,956
W
1,705
365
0
0
5,685
5,232
1,159
256
5,429
0
39,640
L
Jing Wei
Gacedos
Jing Wei
8,348
7,291
0
958
9,757
2,656
526
1,341
8,366
0
32,942
L
Loki
3,008
628
0
2,338
11,231
2,788
0
1,875
9,247
0
22,663
W
Hun Batz
PLM Lucario
Hun Batz
10,955
4,613
0
3,114
10,238
3,697
1,905
236
9,962
0
56,667
W
13,538
8,875
207
3,543
10,301
3,553
2,546
387
9,878
0
29,104
L
2,699
413
145
472
8,552
2,088
0
2,964
5,363
17,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
34,039
318
Minions Killed
217
0
Camps Cleared
0
1,279,501
Distance Traveled
1,254,387
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,151
439
19
1
0
232,414
0
W
Ymir
7,629
545
28
2
0
268,519
0
W
Baba Yaga
8,576
613
75
5
0
267,317
0
L
Ravana
7,290
521
60
4
0
301,103
3
W
Nike
7,797
557
87
6
0
206,363
0
L
Jing Wei
7,732
552
53
4
0
242,787
0
L
Loki
6,985
499
51
4
0
224,698
0
W
Hun Batz
9,360
669
92
7
0
297,330
1
W
Cupid
8,643
617
36
3
0
239,972
1
L
Ra
5,881
420
34
2
0
253,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role