Player Matchup

Ares
Ares
CRY_Albert
Ares
Level 73
God Stats
0W - 1L
1,642 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Hades
Hades
CRY_Carlos_69
Hades
Level 6
God Stats
0W - 1L
1,642 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Charybdis
Charybdis
NICO-JES13
Charybdis
Level 67
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 49
1,686 SR
1,500 Elo+

VS

Team Averages
Level 136
1,531 SR
1,405 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MUGEN-NSX100
Ares
Level 122
God Stats
5W - 0L
1,612 SR
Queue Stats
91W - 91L
1,442 Elo+
Party 2
Sol
Sol
x_Pragmatik_x
Sol
Level 131
God Stats
14W - 27L
1,481 SR
Queue Stats
16W - 31L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
8,297
519
4,807
18,691
15,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 6 / 0
9,831
614
9,243
16,240
7,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
NICO-JES13
Charybdis
12
0 / 6 / 3
8,653
541
6,359
12,927
4,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 1 / 6
11,833
740
18,583
13,273
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 13
11,366
710
12,186
18,966
23,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 12
10,853
678
10,927
6,558
3,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
6
13
L
0
5
2
0.2
L
3
6
0
0.5
W
3
2
13
4.75
L
Charybdis
NICO-JES13
Charybdis
0
6
3
0.25
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
41,696
47,858
Taken
38,797
26,810
Mitigated
34,223
10,416
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,583
3,302
0
13,720
13,273
7,717
961
5,686
7,509
0
58,290
L
4,807
478
0
2,198
18,691
15,684
0
10,067
8,239
12,453
0
L
9,243
365
95
4,523
16,240
7,078
0
7,538
8,212
36,726
0
W
12,186
132
0
3,525
18,966
23,491
179
6,573
12,279
22,257
0
L
Charybdis
NICO-JES13
Charybdis
6,359
3,799
883
2,717
12,927
4,048
0
6,125
6,505
0
28,720
W
10,927
2,256
1,244
4,157
6,558
3,015
1,968
2,950
3,570
48,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
34,052
129
Minions Killed
155
3
Camps Cleared
12
687,758
Distance Traveled
931,871
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,833
740
70
4
8
329,194
1
L
Ares
8,297
519
9
1
1
219,226
4
L
Hades
9,831
614
70
4
0
233,386
3
W
Ares
11,366
710
8
1
1
303,737
1
L
Charybdis
8,653
541
50
3
2
235,146
2
W
Sol
10,853
678
77
5
3
298,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role