Player Matchup

Hun Batz
Hun Batz
AGenius4369
Hun Batz
Level 26
God Stats
1W - 1L
1,474 SR
Queue Stats
11W - 16L
1,185 Elo+
Solo
Anubis
Anubis
Dogukan5005-TR
Anubis
Level 27
God Stats
6W - 7L
1,518 SR
Queue Stats
9W - 8L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
EnEs16-TR
Gilgamesh
Level 27
God Stats
3W - 3L
1,553 SR
Queue Stats
5W - 5L
1,289 Elo+
Party 1
Skadi
Skadi
l1 ChEiF l1
Skadi
Level 23
God Stats
13W - 10L
1,502 SR
Queue Stats
49W - 62L
1,339 Elo+
Solo
Izanami
Izanami
sseemmiihh16-TR
Izanami
Level 25
God Stats
7W - 6L
1,663 SR
Queue Stats
12W - 9L
1,390 Elo+
Party 1
Team Averages
Level 26
1,542 SR
1,307 Elo+

VS

Team Averages
Level 18
1,429 SR
1,325 Elo+
Loki
Loki
AllEatNoSkreet
Loki
Level 27
God Stats
6W - 0L
1,820 SR
Queue Stats
36W - 17L
1,527 Elo+
Solo
Artemis
Artemis
Glenorz
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,298 Elo+
Solo
Ravana
Ravana
exotic_Kongule
Ravana
Level 12
God Stats
1W - 1L
1,237 SR
Queue Stats
21W - 30L
1,091 Elo+
Solo
Nox
Nox
furgao-cheio
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
rosalinda079954
Zhong Kui
Level 23
God Stats
2W - 7L
1,088 SR
Queue Stats
23W - 37L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AGenius4369
Hun Batz
11
2 / 5 / 3
7,007
438
3,207
13,918
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
2 / 9 / 7
5,959
372
3,591
9,782
2,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
EnEs16-TR
Gilgamesh
9
5 / 5 / 8
7,034
440
8,257
11,640
3,412
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
10 / 8 / 4
7,779
486
14,378
12,013
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 8 / 4
5,669
354
3,573
7,412
1,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 0 / 6
10,660
666
18,724
15,104
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Glenorz
Artemis
11
4 / 3 / 7
7,551
472
9,591
10,702
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 6 / 7
7,637
477
6,708
9,114
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 9 / 4
5,705
357
1,347
6,703
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
rosalinda079954
Zhong Kui
12
4 / 2 / 9
7,576
474
6,241
9,576
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
20
Kills
35
35
Deaths
20
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AGenius4369
Hun Batz
2
5
3
0.7
W
20
0
6
23
L
2
9
7
0.61
L
Gilgamesh
EnEs16-TR
Gilgamesh
5
5
8
1.8
W
Artemis
Glenorz
Artemis
4
3
7
2.5
W
6
6
7
1.58
W
1
9
4
0.33
L
10
8
4
1.5
W
Zhong Kui
rosalinda079954
Zhong Kui
4
2
9
4.25
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
42,611
54,765
Taken
51,199
15,746
Mitigated
25,003
9,933
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AGenius4369
Hun Batz
3,207
930
0
4,298
13,918
4,387
0
2,716
10,527
0
36,170
W
18,724
5,005
0
1,769
15,104
10,742
1,402
717
14,387
1,332
73,266
L
3,591
474
0
1,540
9,782
2,665
232
714
8,513
18,370
0
L
Gilgamesh
EnEs16-TR
Gilgamesh
8,257
2,565
0
2,686
11,640
3,412
0
2,759
8,544
0
19,795
W
Artemis
Glenorz
Artemis
9,591
2,186
0
1,562
10,702
4,619
0
1,211
9,491
0
26,846
W
6,708
1,829
170
2,281
9,114
2,583
0
315
8,799
0
28,663
W
1,347
367
0
163
6,703
1,622
0
909
5,794
8,379
0
L
14,378
8,158
0
987
12,013
3,754
7
870
10,895
0
30,682
W
Zhong Kui
rosalinda079954
Zhong Kui
6,241
754
76
3,885
9,576
5,437
888
439
9,137
26,422
0
L
3,573
2,503
0
422
7,412
1,528
0
419
6,748
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
39,129
197
Minions Killed
277
0
Camps Cleared
0
1,355,889
Distance Traveled
1,410,726
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,007
438
68
4
0
310,682
5
W
Loki
10,660
666
111
7
0
321,609
0
L
Anubis
5,959
372
17
1
0
256,863
0
L
Gilgamesh
7,034
440
22
1
0
302,886
1
W
Artemis
7,551
472
34
2
0
278,522
0
W
Ravana
7,637
477
53
3
0
306,652
0
W
Nox
5,705
357
15
1
0
216,649
3
L
Skadi
7,779
486
42
3
0
276,689
0
W
Zhong Kui
7,576
474
64
4
0
287,294
5
L
Izanami
5,669
354
48
3
0
208,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role