Player Matchup

Medusa
Medusa
Artemis132465
Medusa
Level 108
God Stats
6W - 1L
1,737 SR
Queue Stats
83W - 52L
1,713 Elo+
Party 1
Chang'e
Chang'e
Natster248
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,620 Elo+
Party 1
Ymir
Ymir
TheOnePercent
Ymir
Level 17
God Stats
4W - 3L
1,723 SR
Queue Stats
25W - 27L
1,569 Elo+
Party 1
Team Averages
Level 65
1,653 SR
1,634 Elo+

VS

Team Averages
Level 24
1,552 SR
1,674 Elo+
Artemis
Artemis
ElisioSiedler
Artemis
Level 5
God Stats
1W - 3L
1,527 SR
Queue Stats
1W - 4L
1,821 Elo+
Solo
Nox
Nox
RedKawaSama
Nox
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,723 Elo+
Solo
Geb
Geb
ThePro77
Geb
Level 62
God Stats
0W - 1L
1,628 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 7
9,153
915
16,857
9,335
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Natster248
Chang'e
12
6 / 0 / 11
8,309
831
8,353
5,245
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 16
8,715
872
3,446
8,371
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 11 / 0
5,627
563
1,505
10,694
3,085
10
1 / 5 / 1
6,753
675
6,199
10,344
3,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
6,530
653
4,238
11,156
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
2
2
Deaths
20
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Artemis
0
11
0
0
W
Chang'e
Natster248
Chang'e
6
0
11
11.5
L
1
5
1
0.3
W
2
1
16
10
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
11,942
22,951
Taken
32,194
15,410
Mitigated
15,221
12,820
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,857
9,161
0
4,488
9,335
4,074
860
3,829
5,506
0
44,244
L
Artemis
1,505
1,312
0
126
10,694
3,085
0
3,205
7,489
0
5,536
W
Chang'e
Natster248
Chang'e
8,353
1,044
1,758
3,957
5,245
2,343
200
3,742
1,503
26,267
0
L
6,199
168
478
362
10,344
3,897
0
4,415
5,929
20,595
0
W
3,446
339
410
2,207
8,371
8,993
419
3,163
5,208
9,362
0
L
4,238
443
0
2,453
11,156
8,239
0
4,330
6,826
9,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
18,910
112
Minions Killed
52
5
Camps Cleared
2
582,650
Distance Traveled
494,126
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,153
915
55
6
5
188,889
3
L
Artemis
5,627
563
11
1
0
108,808
0
W
Chang'e
8,309
831
37
4
0
204,970
2
L
Nox
6,753
675
33
3
1
183,410
1
W
Ymir
8,715
872
20
2
0
188,791
1
L
Geb
6,530
653
8
1
1
201,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role