Player Matchup

Athena
Athena
LittleDucks
Athena
Level 105
God Stats
3W - 5L
1,375 SR
Queue Stats
86W - 80L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
SaiyanShrimp
Danzaburou
Level 129
God Stats
6W - 3L
2,019 SR
Queue Stats
224W - 210L
1,527 Elo+
Party 1
Ravana
Ravana
SaucyShrimp
Ravana
Level 105
God Stats
0W - 2L
1,295 SR
Queue Stats
195W - 175L
1,581 Elo+
Party 1
Bellona
Bellona
Slappyshrimp
Bellona
Level 49
God Stats
1W - 2L
1,395 SR
Queue Stats
65W - 57L
1,599 Elo+
Party 1
Persephone
Persephone
SleepyShrimp
Persephone
Level 160
God Stats
17W - 25L
1,594 SR
Queue Stats
448W - 395L
1,546 Elo+
Party 1
Team Averages
Level 110
1,536 SR
1,545 Elo+

VS

Team Averages
Level 93
1,618 SR
1,485 Elo+
Ra
Ra
DeusXAstr
Ra
Level 55
God Stats
4W - 3L
1,680 SR
Queue Stats
59W - 62L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Jbird95
Guan Yu
Level 99
God Stats
5W - 4L
1,519 SR
Queue Stats
519W - 575L
1,435 Elo+
Party 3
Arachne
Arachne
MrZombieK
Arachne
Level 138
God Stats
31W - 23L
1,600 SR
Queue Stats
239W - 209L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
RageAtomBomb
Danzaburou
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
237W - 249L
1,425 Elo+
Party 3
Sylvanus
Sylvanus
TargirisXX
Sylvanus
Level 46
God Stats
5W - 2L
1,793 SR
Queue Stats
109W - 97L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
5 / 4 / 8
11,257
469
10,190
26,819
35,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SaiyanShrimp
Danzaburou
19
4 / 4 / 6
12,254
511
16,276
16,304
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
4 / 4 / 6
12,351
515
9,970
13,951
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Slappyshrimp
Bellona
18
1 / 3 / 1
11,498
479
10,390
22,245
22,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
SleepyShrimp
Persephone
18
5 / 6 / 3
13,003
542
18,462
12,184
4,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 8
12,420
518
9,283
10,107
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Jbird95
Guan Yu
19
1 / 1 / 2
12,994
541
14,313
19,096
20,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
MrZombieK
Arachne
20
15 / 5 / 4
14,806
617
25,414
29,082
14,791
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
RageAtomBomb
Danzaburou
18
2 / 5 / 8
12,496
521
10,388
15,026
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sylvanus
TargirisXX
Sylvanus
17
2 / 6 / 11
11,406
475
11,197
27,118
31,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
19
Kills
21
21
Deaths
19
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Guan Yu
Jbird95
Guan Yu
1
1
2
2
L
Athena
5
4
8
2.25
W
Arachne
MrZombieK
Arachne
15
5
4
3.4
W
Danzaburou
RageAtomBomb
Danzaburou
2
5
8
1.2
L
Danzaburou
SaiyanShrimp
Danzaburou
4
4
6
1.75
L
Ravana
4
4
6
1.75
L
Bellona
Slappyshrimp
Bellona
1
3
1
0.5
L
Persephone
SleepyShrimp
Persephone
5
6
3
1.08
W
Sylvanus
TargirisXX
Sylvanus
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,288
Damage
70,595
91,503
Taken
100,429
77,843
Mitigated
74,969
21,678
Healing
48,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,283
0
6,892
4,228
10,107
4,214
765
4,589
5,410
95,086
0
W
Guan Yu
Jbird95
Guan Yu
14,313
1,824
708
6,529
19,096
20,239
320
2,700
16,304
10,576
89,331
L
Athena
10,190
3,159
378
3,283
26,819
35,136
0
8,107
18,578
41,990
0
W
Arachne
MrZombieK
Arachne
25,414
14,438
0
12,321
29,082
14,791
942
8,662
20,214
0
129,306
W
Danzaburou
RageAtomBomb
Danzaburou
10,388
3,433
0
5,181
15,026
4,636
3,889
3,974
10,906
0
94,210
L
Danzaburou
SaiyanShrimp
Danzaburou
16,276
7,805
0
6,329
16,304
6,124
3,330
3,819
12,485
0
106,824
L
Ravana
9,970
1,761
0
4,933
13,951
9,241
967
2,496
11,329
0
90,192
L
Bellona
Slappyshrimp
Bellona
10,390
3,801
0
5,526
22,245
22,345
689
3,524
17,680
0
85,141
L
Persephone
SleepyShrimp
Persephone
18,462
689
0
1,229
12,184
4,997
420
3,362
8,768
89,394
0
W
Sylvanus
TargirisXX
Sylvanus
11,197
3,543
4,303
7,888
27,118
31,089
183
8,231
18,637
36,664
14,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,363
Gold Earned
64,122
735
Minions Killed
715
0
Camps Cleared
0
2,187,364
Distance Traveled
2,259,212
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,420
518
165
7
0
497,445
4
W
Guan Yu
12,994
541
192
8
0
437,841
5
L
Athena
11,257
469
60
3
0
451,943
3
W
Arachne
14,806
617
157
7
0
512,789
5
W
Danzaburou
12,496
521
128
5
0
415,826
4
L
Danzaburou
12,254
511
157
7
0
411,911
1
L
Ravana
12,351
515
154
6
0
467,014
10
L
Bellona
11,498
479
187
8
0
409,237
5
L
Persephone
13,003
542
177
7
0
447,259
1
W
Sylvanus
11,406
475
73
3
0
395,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role