Player Matchup

Hun Batz
Hun Batz
Ashingflames
Hun Batz
Level 145
God Stats
6W - 1L
1,790 SR
Queue Stats
857W - 1,171L
1,448 Elo+
Solo
Ganesha
Ganesha
Bhrissy
Ganesha
Level 125
God Stats
2W - 0L
1,304 SR
Queue Stats
55W - 54L
1,578 Elo+
Party 2
Zeus
Zeus
squadbull
Zeus
Level 22
God Stats
3W - 1L
1,467 SR
Queue Stats
14W - 7L
1,614 Elo+
Party 2
Team Averages
Level 97
1,520 SR
1,547 Elo+

VS

Team Averages
Level 72
1,482 SR
1,487 Elo+
Nox
Nox
Jietz
Nox
Level 6
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Mortiqui
Sylvanus
Level 143
God Stats
2W - 2L
1,466 SR
Queue Stats
22W - 30L
1,528 Elo+
Party 1
Pele
Pele
auroraknight15
Pele
Level 66
God Stats
2W - 5L
1,604 SR
Queue Stats
34W - 41L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ashingflames
Hun Batz
12
6 / 3 / 8
8,222
822
10,568
7,664
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Bhrissy
Ganesha
13
1 / 2 / 18
7,904
790
7,683
12,942
9,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
12 / 3 / 5
9,226
923
9,968
7,560
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jietz
Nox
10
3 / 8 / 5
7,458
746
7,622
9,281
3,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Mortiqui
Sylvanus
11
2 / 4 / 6
7,612
761
6,135
10,919
10,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 7 / 4
7,367
737
8,354
11,686
4,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
8
8
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ashingflames
Hun Batz
6
3
8
3.33
W
Ganesha
Bhrissy
Ganesha
1
2
18
5
L
Nox
Jietz
Nox
3
8
5
0.69
L
Sylvanus
Mortiqui
Sylvanus
2
4
6
1.25
L
3
7
4
0.71
W
Zeus
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,219
Damage
22,111
28,166
Taken
31,886
15,758
Mitigated
19,262
5,900
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ashingflames
Hun Batz
10,568
2,911
0
225
7,664
3,021
399
4,447
3,217
0
24,859
W
Ganesha
Bhrissy
Ganesha
7,683
388
602
3,940
12,942
9,636
346
5,856
7,086
18,903
0
L
Nox
Jietz
Nox
7,622
1,260
0
0
9,281
3,832
0
5,866
3,415
11,114
0
L
Sylvanus
Mortiqui
Sylvanus
6,135
1,054
2,747
3,125
10,919
10,600
0
5,518
5,401
14,075
0
L
8,354
2,386
0
1,792
11,686
4,830
0
5,643
6,043
0
25,916
W
Zeus
9,968
2,471
0
1,133
7,560
3,101
1,591
3,589
3,971
33,220
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
22,437
123
Minions Killed
76
7
Camps Cleared
1
526,292
Distance Traveled
488,713
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,222
822
42
4
3
180,915
1
W
Ganesha
7,904
790
8
1
0
193,271
3
L
Nox
7,458
746
14
1
0
157,990
0
L
Sylvanus
7,612
761
16
2
1
153,698
3
L
Pele
7,367
737
46
5
0
177,025
2
W
Zeus
9,226
923
73
7
4
152,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role