Player Matchup

Discordia
Discordia
RamivanGamer
Discordia
Level 63
God Stats
7W - 1L
1,833 SR
Queue Stats
240W - 21L
1,996 Elo+
Party 2
Hercules
Hercules
RataAyudaNadie
Hercules
Level 29
God Stats
71W - 7L
2,032 SR
Queue Stats
269W - 17L
1,985 Elo+
Party 2
Guan Yu
Guan Yu
Vliick
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,521 Elo+
Solo
Team Averages
Level 32
1,788 SR
1,834 Elo+

VS

Team Averages
Level 39
1,700 SR
1,579 Elo+
Zhong Kui
Zhong Kui
Jeeetiii
Zhong Kui
Level 78
God Stats
4W - 6L
1,591 SR
Queue Stats
274W - 349L
1,478 Elo+
Party 1
Chaac
Chaac
SavagexLim
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
TakeTheBan7994
Artemis
Level 25
God Stats
9W - 2L
2,008 SR
Queue Stats
39W - 11L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RamivanGamer
Discordia
12
4 / 1 / 9
7,941
794
10,802
5,656
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
12
8 / 1 / 4
7,940
794
7,244
10,359
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Vliick
Guan Yu
11
2 / 1 / 8
7,036
704
2,578
9,102
5,498
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jeeetiii
Zhong Kui
10
1 / 6 / 2
6,334
633
7,474
9,726
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
8
1 / 4 / 1
6,290
629
4,865
9,437
5,059
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,392
639
6,939
5,969
2,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Jeeetiii
Zhong Kui
1
6
2
0.33
W
Discordia
RamivanGamer
Discordia
4
1
9
8.5
W
Hercules
8
1
4
10
L
Chaac
1
4
1
0.38
L
1
4
1
0.38
W
Guan Yu
Vliick
Guan Yu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
19,278
25,117
Taken
25,132
15,126
Mitigated
11,600
8,950
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Jeeetiii
Zhong Kui
7,474
492
0
1,654
9,726
4,472
0
4,408
4,956
18,023
0
W
Discordia
RamivanGamer
Discordia
10,802
449
0
821
5,656
1,926
0
1,963
3,513
35,612
0
W
Hercules
7,244
2,747
0
2,975
10,359
7,702
575
3,886
6,163
0
19,585
L
Chaac
4,865
1,077
0
1,526
9,437
5,059
0
2,505
6,746
0
9,162
L
6,939
1,767
0
184
5,969
2,069
0
3,241
2,508
0
24,507
W
Guan Yu
Vliick
Guan Yu
2,578
237
1,483
3,671
9,102
5,498
515
1,260
7,594
0
9,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
19,016
116
Minions Killed
87
7
Camps Cleared
2
592,224
Distance Traveled
482,089
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,334
633
23
2
0
162,303
0
W
Discordia
7,941
794
65
7
3
186,076
3
W
Hercules
7,940
794
31
3
4
207,732
5
L
Chaac
6,290
629
15
2
1
153,957
0
L
Artemis
6,392
639
49
5
1
165,829
5
W
Guan Yu
7,036
704
20
2
0
198,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role