Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
NakedPunch
Mulan
Level 29
God Stats
27W - 19L
1,592 SR
Queue Stats
98W - 113L
1,392 Elo+
Party 3
Artemis
Artemis
Plosy07
Artemis
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
87W - 118L
1,427 Elo+
Party 4
Yemoja
Yemoja
medeirinhosss
Yemoja
Level 48
God Stats
1W - 2L
1,726 SR
Queue Stats
141W - 167L
1,431 Elo+
Party 4
He Bo
He Bo
srsilv2407
He Bo
Level 57
God Stats
3W - 10L
1,107 SR
Queue Stats
165W - 196L
1,333 Elo+
Party 4
Team Averages
Level 42
1,444 SR
1,417 Elo+

VS

Team Averages
Level 62
1,497 SR
1,418 Elo+
Janus
Janus
Białogłowa
Janus
Level 61
God Stats
3W - 5L
1,419 SR
Queue Stats
113W - 107L
1,417 Elo+
Solo
Loki
Loki
Gar0sh88
Loki
Level 80
God Stats
35W - 25L
1,623 SR
Queue Stats
240W - 258L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
Hortrax
Erlang Shen
Level 38
God Stats
3W - 4L
1,532 SR
Queue Stats
135W - 109L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
The1Stormrider
Danzaburou
Level 42
God Stats
49W - 53L
1,408 SR
Queue Stats
116W - 146L
1,371 Elo+
Party 2
Kuzenbo
Kuzenbo
WordedClamp5699
Kuzenbo
Level 88
God Stats
4W - 3L
1,502 SR
Queue Stats
117W - 129L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
5 / 3 / 2
5,998
545
6,137
6,284
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
9
1 / 7 / 1
5,647
513
3,200
10,703
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Plosy07
Artemis
9
2 / 4 / 2
5,029
457
4,814
6,433
1,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 3
5,240
476
1,871
7,738
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
10
2 / 2 / 2
5,816
529
4,119
5,542
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,180
562
1,544
4,100
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
10
6 / 1 / 1
6,600
600
6,365
7,214
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Hortrax
Erlang Shen
12
4 / 2 / 5
7,401
673
6,451
5,509
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
The1Stormrider
Danzaburou
9
2 / 4 / 2
5,517
502
7,937
6,852
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 2
5,409
492
2,644
7,549
5,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
16
16
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
3
2
2
W
2
2
1
1.25
W
Loki
6
1
1
6.5
W
Erlang Shen
Hortrax
Erlang Shen
4
2
5
3.25
L
Mulan
1
7
1
0.21
L
Artemis
Plosy07
Artemis
2
4
2
0.75
W
Danzaburou
The1Stormrider
Danzaburou
2
4
2
0.75
W
2
1
2
3
L
0
0
3
1.5
L
He Bo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
24,941
36,700
Taken
31,224
13,276
Mitigated
13,223
10,110
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,137
1,575
0
1,522
6,284
1,622
0
69
6,215
0
21,158
W
1,544
218
0
467
4,100
941
341
992
3,024
28,871
0
W
Loki
6,365
2,109
0
2,856
7,214
2,020
0
1,357
5,641
0
37,348
W
Erlang Shen
Hortrax
Erlang Shen
6,451
3,460
0
2,323
5,509
2,597
0
379
4,870
0
31,376
L
Mulan
3,200
1,334
0
1,327
10,703
4,128
0
0
10,703
0
22,427
L
Artemis
Plosy07
Artemis
4,814
2,391
0
887
6,433
1,949
0
1,402
5,031
0
24,266
W
Danzaburou
The1Stormrider
Danzaburou
7,937
3,420
0
1,513
6,852
2,033
542
1,451
5,359
0
29,405
W
2,644
1,131
99
1,100
7,549
5,632
294
1,487
6,014
10,688
0
L
1,871
778
1,726
3,308
7,738
4,075
0
1,325
6,407
13,320
0
L
He Bo
4,119
0
0
1,340
5,542
1,502
24
1,296
4,156
31,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
31,107
226
Minions Killed
267
0
Camps Cleared
0
972,779
Distance Traveled
1,029,124
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,998
545
33
3
0
234,158
0
W
Janus
6,180
562
65
6
0
209,819
3
W
Loki
6,600
600
73
7
0
241,733
6
W
Erlang Shen
7,401
673
64
6
0
187,791
2
L
Mulan
5,647
513
63
6
0
178,591
1
L
Artemis
5,029
457
51
5
0
179,598
0
W
Danzaburou
5,517
502
55
5
0
172,106
1
W
Kuzenbo
5,409
492
10
1
0
217,675
4
L
Yemoja
5,240
476
27
2
0
178,702
3
L
He Bo
5,816
529
52
5
0
201,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role