Player Matchup

Izanami
Izanami
Angel_Bale_11
Izanami
Level 26
God Stats
1W - 1L
1,325 SR
Queue Stats
59W - 65L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChinsWorth182
Tsukuyomi
Level 27
God Stats
3W - 4L
1,384 SR
Queue Stats
111W - 183L
1,301 Elo+
Party 2
Artemis
Artemis
CyreztheLooney
Artemis
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 21L
1,146 Elo+
Party 2
Chang'e
Chang'e
Kiing_Jo
Chang'e
Level 28
God Stats
4W - 2L
1,578 SR
Queue Stats
90W - 95L
1,370 Elo+
Party 1
Mulan
Mulan
jcandga
Mulan
Level 18
God Stats
14W - 18L
1,370 SR
Queue Stats
42W - 84L
1,258 Elo+
Party 2
Team Averages
Level 28
1,432 SR
1,289 Elo+

VS

Team Averages
Level 19
1,511 SR
1,260 Elo+
Guan Yu
Guan Yu
Chilled_Vibes20
Guan Yu
Level 12
God Stats
3W - 3L
1,599 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 3
Mulan
Mulan
CxIzNice
Mulan
Level 17
God Stats
0W - 2L
1,315 SR
Queue Stats
9W - 23L
1,135 Elo+
Party 3
Olorun
Olorun
Dynamo2417
Olorun
Level 21
God Stats
5W - 3L
1,707 SR
Queue Stats
28W - 32L
1,325 Elo+
Party 3
Ymir
Ymir
UnvoicedGoblin
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,200 Elo+
Party 3
Izanami
Izanami
Youlimsse
Izanami
Level 27
God Stats
14W - 18L
1,433 SR
Queue Stats
40W - 40L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 0 / 3
8,492
531
5,685
6,601
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ChinsWorth182
Tsukuyomi
16
5 / 0 / 6
9,432
590
9,415
10,795
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 1 / 3
9,410
588
9,150
6,587
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Kiing_Jo
Chang'e
15
5 / 4 / 3
9,043
565
7,481
6,948
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
jcandga
Mulan
10
5 / 1 / 1
7,470
467
5,552
8,030
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,585
349
1,206
5,803
3,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
CxIzNice
Mulan
11
1 / 7 / 1
6,696
419
6,211
13,302
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Dynamo2417
Olorun
13
3 / 6 / 1
7,969
498
7,053
12,656
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 0
7,145
447
3,530
12,523
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Youlimsse
Izanami
12
1 / 8 / 0
7,404
463
3,245
11,229
3,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
27
Kills
6
6
Deaths
28
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
0
3
5.5
L
0
3
0
0
W
Tsukuyomi
ChinsWorth182
Tsukuyomi
5
0
6
8
L
Mulan
CxIzNice
Mulan
1
7
1
0.21
W
8
1
3
9.5
L
Olorun
Dynamo2417
Olorun
3
6
1
0.58
W
Chang'e
Kiing_Jo
Chang'e
5
4
3
1.63
L
1
4
0
0.25
L
Izanami
Youlimsse
Izanami
1
8
0
0.13
W
Mulan
jcandga
Mulan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
21,245
38,961
Taken
55,513
16,486
Mitigated
24,361
13,122
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,685
4,193
0
2,332
6,601
2,163
942
1,794
4,807
0
50,629
L
1,206
0
144
684
5,803
3,564
0
1,127
4,676
0
14,705
W
Tsukuyomi
ChinsWorth182
Tsukuyomi
9,415
1,713
0
3,509
10,795
4,006
0
2,805
7,990
0
64,021
L
Mulan
CxIzNice
Mulan
6,211
1,195
0
3,209
13,302
4,866
429
2,516
10,617
0
35,847
W
9,150
4,954
0
1,602
6,587
2,167
2,454
409
6,178
0
47,168
L
Olorun
Dynamo2417
Olorun
7,053
3,117
0
3,145
12,656
5,150
703
3,884
8,739
41,799
6,628
W
Chang'e
Kiing_Jo
Chang'e
7,481
1,539
1,086
2,517
6,948
2,245
894
2,896
4,052
43,120
0
L
3,530
604
0
430
12,523
7,437
81
220
12,064
26,587
0
L
Izanami
Youlimsse
Izanami
3,245
2,123
0
1,845
11,229
3,344
0
0
11,229
0
43,487
W
Mulan
jcandga
Mulan
5,552
924
0
2,076
8,030
5,905
164
1,825
6,205
2,391
18,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
34,799
405
Minions Killed
319
0
Camps Cleared
0
1,416,579
Distance Traveled
1,324,446
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,492
531
96
6
0
298,850
1
L
Guan Yu
5,585
349
27
2
0
236,312
0
W
Tsukuyomi
9,432
590
105
7
0
310,708
0
L
Mulan
6,696
419
62
4
0
280,792
0
W
Artemis
9,410
588
80
5
0
319,132
0
L
Olorun
7,969
498
94
6
0
242,262
6
W
Chang'e
9,043
565
83
5
0
274,088
2
L
Ymir
7,145
447
46
3
0
284,584
5
L
Izanami
7,404
463
90
6
0
280,496
6
W
Mulan
7,470
467
41
3
0
213,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role