Player Matchup

Artemis
Artemis
MY5TI
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,389 Elo+
Party 2
Ymir
Ymir
Rexxy69
Ymir
Level 7
God Stats
2W - 2L
1,543 SR
Queue Stats
14W - 6L
1,704 Elo+
Solo
Pele
Pele
SCAR CAV
Pele
Level 85
God Stats
0W - 1L
1,127 SR
Queue Stats
28W - 32L
1,462 Elo+
Party 2
Team Averages
Level 38
1,390 SR
1,518 Elo+

VS

Team Averages
Level 92
1,715 SR
1,614 Elo+
King Arthur
King Arthur
AlienMixr
King Arthur
Level 138
God Stats
2W - 0L
1,680 SR
Queue Stats
309W - 149L
1,813 Elo+
Party 1
Persephone
Persephone
ITimeSpaceI
Persephone
Level 122
God Stats
3W - 1L
1,655 SR
Queue Stats
473W - 519L
1,512 Elo+
Solo
Neith
Neith
TheLordRetro
Neith
Level 17
God Stats
2W - 0L
1,808 SR
Queue Stats
27W - 19L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MY5TI
Artemis
10
0 / 3 / 2
6,084
608
5,784
6,889
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Rexxy69
Ymir
9
0 / 2 / 2
6,314
631
2,355
11,618
6,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
10
2 / 3 / 0
6,411
641
4,804
9,165
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlienMixr
King Arthur
11
2 / 1 / 5
6,994
699
8,210
7,953
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
ITimeSpaceI
Persephone
13
6 / 0 / 2
8,245
825
11,101
3,863
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 7
6,675
668
4,342
5,239
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlienMixr
King Arthur
2
1
5
4.5
W
Persephone
ITimeSpaceI
Persephone
6
0
2
7
L
Artemis
MY5TI
Artemis
0
3
2
0.33
L
Ymir
Rexxy69
Ymir
0
2
2
0.5
L
Pele
2
3
0
0.67
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
23,653
27,672
Taken
17,055
12,242
Mitigated
9,643
7,242
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlienMixr
King Arthur
8,210
1,160
0
1,156
7,953
7,000
326
1,273
6,680
0
21,310
W
Persephone
ITimeSpaceI
Persephone
11,101
654
0
1,945
3,863
1,153
151
427
3,436
36,608
0
L
Artemis
MY5TI
Artemis
5,784
1,674
0
1,837
6,889
2,314
0
4,159
2,593
0
21,206
L
Ymir
Rexxy69
Ymir
2,355
364
0
3,154
11,618
6,898
0
4,605
6,816
11,821
0
L
Pele
4,804
1,014
618
1,633
9,165
3,030
0
2,691
6,281
0
15,484
W
4,342
1,747
596
2,467
5,239
1,490
360
1,027
4,212
0
8,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,809
Gold Earned
21,914
89
Minions Killed
105
4
Camps Cleared
5
511,953
Distance Traveled
565,175
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,994
699
30
3
0
185,618
2
W
Persephone
8,245
825
45
5
2
205,963
4
L
Artemis
6,084
608
49
5
0
159,428
0
L
Ymir
6,314
631
19
2
1
163,253
1
L
Pele
6,411
641
21
2
3
189,272
3
W
Neith
6,675
668
30
3
3
173,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role