Player Matchup

Achilles
Achilles
Ezwire
Achilles
Level 27
God Stats
1W - 3L
1,450 SR
Queue Stats
9W - 17L
1,320 Elo+
Solo
Olorun
Olorun
JsKronos
Olorun
Level 28
God Stats
2W - 3L
1,490 SR
Queue Stats
174W - 194L
1,483 Elo+
Solo
Nemesis
Nemesis
Superkuate
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,397 Elo+
Party 1
Apollo
Apollo
Yatax1
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,354 Elo+
Party 1
Loki
Loki
galagurry-19
Loki
Level 7
God Stats
1W - 4L
1,353 SR
Queue Stats
6W - 11L
1,343 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,379 Elo+

VS

Team Averages
Level 36
1,533 SR
1,423 Elo+
Danzaburou
Danzaburou
CommanderCummer
Danzaburou
Level 4
God Stats
1W - 2L
1,378 SR
Queue Stats
3W - 6L
1,178 Elo+
Party 2
Ravana
Ravana
LordJord69
Ravana
Level 121
God Stats
6W - 1L
1,559 SR
Queue Stats
93W - 86L
1,497 Elo+
Party 2
Discordia
Discordia
MisaelT02
Discordia
Level 29
God Stats
5W - 2L
1,728 SR
Queue Stats
155W - 145L
1,418 Elo+
Solo
Ares
Ares
NiceBreastsDude
Ares
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
erehhh
Gilgamesh
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ezwire
Achilles
17
2 / 3 / 0
9,999
500
13,639
18,597
18,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
JsKronos
Olorun
16
5 / 7 / 2
10,406
520
10,282
13,059
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Superkuate
Nemesis
15
5 / 3 / 2
9,781
489
7,628
10,817
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Yatax1
Apollo
15
2 / 5 / 4
9,103
455
5,837
11,917
3,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 10 / 3
7,481
374
3,423
14,292
3,974
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommanderCummer
Danzaburou
14
2 / 3 / 2
9,402
470
2,318
8,851
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
LordJord69
Ravana
18
11 / 2 / 5
11,681
584
9,391
8,684
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MisaelT02
Discordia
17
6 / 5 / 9
10,973
549
15,060
13,280
5,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 10
11,383
569
7,051
13,908
14,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
erehhh
Gilgamesh
18
3 / 3 / 4
11,400
570
12,804
16,673
12,820
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
14
Kills
27
28
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CommanderCummer
Danzaburou
2
3
2
1
L
Achilles
Ezwire
Achilles
2
3
0
0.67
L
Olorun
JsKronos
Olorun
5
7
2
0.86
W
Ravana
LordJord69
Ravana
11
2
5
6.75
W
Discordia
MisaelT02
Discordia
6
5
9
2.1
W
5
1
10
10
L
Nemesis
Superkuate
Nemesis
5
3
2
2
L
Apollo
Yatax1
Apollo
2
5
4
0.8
W
Gilgamesh
erehhh
Gilgamesh
3
3
4
1.67
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
46,624
68,682
Taken
61,396
35,104
Mitigated
38,497
11,130
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CommanderCummer
Danzaburou
2,318
1,137
0
3,123
8,851
2,269
400
190
8,661
0
58,859
L
Achilles
Ezwire
Achilles
13,639
3,537
0
1,920
18,597
18,821
508
7,236
11,361
16,968
56,012
L
Olorun
JsKronos
Olorun
10,282
5,335
66
4,725
13,059
5,365
414
6,126
6,933
75,368
6,638
W
Ravana
LordJord69
Ravana
9,391
2,442
0
2,505
8,684
3,787
560
2,116
6,568
0
81,951
W
Discordia
MisaelT02
Discordia
15,060
3,246
0
5,253
13,280
5,034
1,138
4,365
8,915
70,479
0
W
7,051
1,416
2,963
2,582
13,908
14,587
173
2,893
11,015
24,925
0
L
Nemesis
Superkuate
Nemesis
7,628
2,346
0
1,324
10,817
3,424
972
3,881
6,936
0
31,139
L
Apollo
Yatax1
Apollo
5,837
3,816
0
1,771
11,917
3,520
0
2,020
9,897
0
61,621
W
Gilgamesh
erehhh
Gilgamesh
12,804
2,979
0
1,928
16,673
12,820
181
2,944
13,729
7,491
75,100
L
3,423
1,356
0
1,324
14,292
3,974
154
5,120
9,172
0
27,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,770
Gold Earned
54,839
478
Minions Killed
510
0
Camps Cleared
0
1,783,272
Distance Traveled
1,874,067
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,402
470
96
5
0
373,318
0
L
Achilles
9,999
500
141
7
0
363,913
0
L
Olorun
10,406
520
135
7
0
327,441
5
W
Ravana
11,681
584
119
6
0
437,564
10
W
Discordia
10,973
549
111
6
0
328,785
3
W
Ares
11,383
569
21
1
0
377,286
4
L
Nemesis
9,781
489
50
3
0
406,937
3
L
Apollo
9,103
455
100
5
0
367,346
3
W
Gilgamesh
11,400
570
163
8
0
357,114
0
L
Loki
7,481
374
52
3
0
317,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role