Player Matchup

Anubis
Anubis
Bibrax8
Anubis
Level 7
God Stats
19W - 29L
1,506 SR
Queue Stats
33W - 60L
1,288 Elo+
Party 1
Ymir
Ymir
FARKAWZ
Ymir
Level 61
God Stats
26W - 28L
1,479 SR
Queue Stats
91W - 113L
1,378 Elo+
Party 1
Hercules
Hercules
GiginhoLaPuenta
Hercules
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 64L
1,391 Elo+
Party 1
Set
Set
IrmaoGA
Set
Level 6
God Stats
1W - 3L
1,722 SR
Queue Stats
24W - 37L
1,708 Elo+
Party 1
Neith
Neith
KL9251
Neith
Level 18
God Stats
0W - 2L
1,330 SR
Queue Stats
8W - 5L
1,529 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,459 Elo+

VS

Team Averages
Level 17
1,369 SR
1,390 Elo+
Ares
Ares
Jj lop2156
Ares
Level 10
God Stats
2W - 1L
1,325 SR
Queue Stats
18W - 16L
1,434 Elo+
Solo
Heimdallr
Heimdallr
PursuedWig80486
Heimdallr
Level 20
God Stats
1W - 0L
1,379 SR
Queue Stats
24W - 29L
1,345 Elo+
Solo
Fenrir
Fenrir
chilly044sup
Fenrir
Level 18
God Stats
8W - 9L
1,517 SR
Queue Stats
20W - 24L
1,364 Elo+
Solo
The Morrigan
The Morrigan
mitonio0003
The Morrigan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,514 Elo+
Solo
Charybdis
Charybdis
valentino321bs
Charybdis
Level 26
God Stats
3W - 3L
1,121 SR
Queue Stats
12W - 20L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bibrax8
Anubis
8
1 / 3 / 0
4,865
487
1,431
3,763
1,455
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
FARKAWZ
Ymir
7
2 / 3 / 0
4,905
491
3,058
9,396
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
6
0 / 3 / 0
4,223
422
1,043
5,313
1,817
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Set
7
0 / 4 / 0
4,358
436
790
5,491
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
KL9251
Neith
7
0 / 1 / 2
4,303
430
2,426
3,870
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,138
614
5,106
4,039
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
PursuedWig80486
Heimdallr
9
3 / 0 / 1
5,225
523
5,783
5,235
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
1 / 2 / 3
5,334
533
3,230
6,645
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

The Morrigan
mitonio0003
The Morrigan
12
4 / 0 / 2
6,736
674
3,466
3,380
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
valentino321bs
Charybdis
8
1 / 1 / 0
4,888
489
1,379
4,112
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
14
14
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bibrax8
Anubis
1
3
0
0.33
L
Ymir
FARKAWZ
Ymir
2
3
0
0.67
L
Hercules
0
3
0
0
L
Set
0
4
0
0
W
5
0
1
5.5
L
Neith
KL9251
Neith
0
1
2
1
W
Heimdallr
PursuedWig80486
Heimdallr
3
0
1
3.5
W
Fenrir
1
2
3
1.25
W
The Morrigan
mitonio0003
The Morrigan
4
0
2
5
W
Charybdis
valentino321bs
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,748
Damage
18,964
27,833
Taken
23,411
9,656
Mitigated
9,948
5,869
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bibrax8
Anubis
1,431
161
0
0
3,763
1,455
434
1,880
1,883
21,683
0
L
Ymir
FARKAWZ
Ymir
3,058
689
68
2,403
9,396
3,866
0
744
8,652
18,037
0
L
Hercules
1,043
440
0
1,088
5,313
1,817
0
2,888
2,148
0
10,966
L
Set
790
52
0
1,465
5,491
1,441
0
1,430
3,939
0
17,185
W
5,106
545
0
1,214
4,039
2,884
225
0
4,039
28,930
0
L
Neith
KL9251
Neith
2,426
584
0
845
3,870
1,077
72
936
2,866
0
10,905
W
Heimdallr
PursuedWig80486
Heimdallr
5,783
4,322
0
2,152
5,235
1,638
581
1,210
4,025
0
27,863
W
Fenrir
3,230
522
0
1,777
6,645
3,195
76
1,848
4,797
0
11,290
W
The Morrigan
mitonio0003
The Morrigan
3,466
815
0
1,654
3,380
1,388
132
292
3,088
39,416
6,663
W
Charybdis
valentino321bs
Charybdis
1,379
1,077
0
1,388
4,112
843
1,408
1,139
2,973
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
28,321
137
Minions Killed
273
0
Camps Cleared
0
930,708
Distance Traveled
867,862
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,865
487
33
3
0
165,591
0
L
Ymir
4,905
491
24
2
0
174,325
0
L
Hercules
4,223
422
21
2
0
171,110
0
L
Set
4,358
436
42
4
0
236,567
0
W
Ares
6,138
614
62
6
0
171,480
0
L
Neith
4,303
430
17
2
0
183,115
2
W
Heimdallr
5,225
523
50
5
0
162,916
0
W
Fenrir
5,334
533
15
2
0
171,425
0
W
The Morrigan
6,736
674
101
10
0
199,463
1
W
Charybdis
4,888
489
45
5
0
162,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role