Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bilardios
Chaac
Level 71
God Stats
4W - 6L
1,620 SR
Queue Stats
236W - 231L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
MaxiiB
Jing Wei
Level 123
God Stats
15W - 31L
1,329 SR
Queue Stats
391W - 445L
1,388 Elo+
Solo
Nu Wa
Nu Wa
brunowernek
Nu Wa
Level 97
God Stats
24W - 35L
1,394 SR
Queue Stats
534W - 613L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
draike95
Ao Kuang
Level 84
God Stats
1W - 6L
1,374 SR
Queue Stats
240W - 255L
1,411 Elo+
Solo
Team Averages
Level 96
1,443 SR
1,438 Elo+

VS

Team Averages
Level 75
1,487 SR
1,381 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CleoTorres
Artemis
Level 84
God Stats
5W - 0L
1,925 SR
Queue Stats
108W - 85L
1,543 Elo+
Party 3
Olorun
Olorun
FazParty
Olorun
Level 56
God Stats
3W - 7L
1,265 SR
Queue Stats
145W - 227L
1,250 Elo+
Party 1
Susano
Susano
Kambate
Susano
Level 68
God Stats
3W - 3L
1,472 SR
Queue Stats
253W - 314L
1,358 Elo+
Party 3
Xing Tian
Xing Tian
PcT-Anderson
Xing Tian
Level 60
God Stats
3W - 5L
1,273 SR
Queue Stats
150W - 232L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 4 / 2
7,709
482
5,483
9,137
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Bilardios
Chaac
12
2 / 2 / 2
8,040
503
5,908
11,231
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
MaxiiB
Jing Wei
13
3 / 3 / 2
8,216
514
6,773
9,732
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 4
7,511
469
14,419
8,759
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
draike95
Ao Kuang
11
1 / 4 / 3
7,281
455
5,844
17,022
9,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 3 / 2
9,248
578
12,115
14,121
11,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
CleoTorres
Artemis
16
5 / 2 / 4
9,637
602
12,011
8,883
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
FazParty
Olorun
13
1 / 2 / 3
7,949
497
8,004
10,705
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Kambate
Susano
16
4 / 2 / 1
9,135
571
3,186
8,778
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
PcT-Anderson
Xing Tian
12
3 / 2 / 5
7,984
499
4,771
16,132
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
17
17
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
2
1.25
W
Guan Yu
 
Guan Yu
4
3
2
1.67
L
Chaac
Bilardios
Chaac
2
2
2
1.5
W
Artemis
CleoTorres
Artemis
5
2
4
3.5
W
Olorun
FazParty
Olorun
1
2
3
1.25
W
Susano
Kambate
Susano
4
2
1
2.25
L
Jing Wei
MaxiiB
Jing Wei
3
3
2
1.33
W
Xing Tian
PcT-Anderson
Xing Tian
3
2
5
2.75
L
1
4
4
0.75
L
Ao Kuang
draike95
Ao Kuang
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
40,087
55,881
Taken
58,619
24,855
Mitigated
33,952
20,216
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,483
1,361
0
3,149
9,137
2,180
0
1,396
7,617
0
42,056
W
Guan Yu
 
Guan Yu
12,115
3,479
646
6,318
14,121
11,459
559
2,855
10,463
0
56,573
L
Chaac
Bilardios
Chaac
5,908
1,049
0
6,013
11,231
8,248
0
341
10,144
0
41,659
W
Artemis
CleoTorres
Artemis
12,011
7,482
0
3,723
8,883
2,849
1,980
2,448
6,305
0
65,588
W
Olorun
FazParty
Olorun
8,004
3,505
294
4,336
10,705
4,306
2,316
5,996
4,461
50,404
6,190
W
Susano
Kambate
Susano
3,186
596
0
4,138
8,778
2,915
0
1,690
6,906
0
64,145
L
Jing Wei
MaxiiB
Jing Wei
6,773
4,797
0
2,054
9,732
2,655
0
2,093
7,519
0
45,733
W
Xing Tian
PcT-Anderson
Xing Tian
4,771
924
0
4,169
16,132
12,423
301
6,374
9,504
22,783
0
L
14,419
5,745
298
1,519
8,759
2,338
712
3,604
5,018
50,511
0
L
Ao Kuang
draike95
Ao Kuang
5,844
1,206
1,444
5,739
17,022
9,434
0
4,323
12,651
22,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
43,953
372
Minions Killed
510
0
Camps Cleared
0
1,385,228
Distance Traveled
1,583,689
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,709
482
82
5
0
260,877
4
W
Guan Yu
9,248
578
110
7
0
332,020
3
L
Chaac
8,040
503
87
5
0
248,175
4
W
Artemis
9,637
602
129
8
0
302,377
4
W
Olorun
7,949
497
116
7
0
276,957
3
W
Susano
9,135
571
125
8
0
335,872
3
L
Jing Wei
8,216
514
95
6
0
284,743
2
W
Xing Tian
7,984
499
30
2
0
336,463
9
L
Nu Wa
7,511
469
76
5
0
283,466
7
L
Ao Kuang
7,281
455
32
2
0
307,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role