Player Matchup

Neith
Neith
HeadsofOtt
Neith
Level 27
God Stats
55W - 44L
1,405 SR
Queue Stats
127W - 137L
1,322 Elo+
Solo
Ra
Ra
Rush I ZeiKo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Vv84NKSvV
Mercury
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 123L
1,290 Elo+
Party 2
Sol
Sol
flex06200
Sol
Level 32
God Stats
0W - 4L
1,284 SR
Queue Stats
159W - 234L
1,283 Elo+
Party 2
Olorun
Olorun
pavlalex
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,379 Elo+

VS

Team Averages
Level 20
1,437 SR
1,190 Elo+
Tiamat
Tiamat
BigChungus1690
Tiamat
Level 29
God Stats
5W - 3L
1,548 SR
Queue Stats
131W - 169L
1,347 Elo+
Solo
Charybdis
Charybdis
TokaisNICE
Charybdis
Level 19
God Stats
3W - 1L
1,600 SR
Queue Stats
74W - 107L
1,046 Elo+
Party 1
Danzaburou
Danzaburou
YvngBasti
Danzaburou
Level 18
God Stats
15W - 19L
1,292 SR
Queue Stats
22W - 45L
1,085 Elo+
Party 1
Ymir
Ymir
YvngLevin
Ymir
Level 16
God Stats
3W - 6L
1,245 SR
Queue Stats
12W - 25L
1,125 Elo+
Party 1
Loki
Loki
xdoriginal113
Loki
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 47L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 1
7,027
413
4,626
10,384
2,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 12 / 3
6,423
378
5,181
10,239
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Vv84NKSvV
Mercury
13
4 / 7 / 2
8,431
496
9,498
11,301
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 6 / 0
8,355
491
7,520
13,986
4,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
pavlalex
Olorun
6
0 / 5 / 0
5,410
318
896
4,731
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 5
10,308
606
11,441
10,941
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
TokaisNICE
Charybdis
16
5 / 2 / 2
10,235
602
5,163
8,561
3,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
YvngBasti
Danzaburou
13
6 / 1 / 8
8,459
498
6,548
6,705
4,931
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
12
3 / 1 / 7
8,431
496
1,728
11,958
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
11 / 3 / 5
9,550
562
8,529
9,287
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
8
Kills
36
37
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Neith
1
7
1
0.21
L
0
12
3
0.13
W
Charybdis
TokaisNICE
Charybdis
5
2
2
3
L
Mercury
Vv84NKSvV
Mercury
4
7
2
0.71
W
Danzaburou
YvngBasti
Danzaburou
6
1
8
10
W
Ymir
3
1
7
6.5
L
3
6
0
0.5
L
Olorun
pavlalex
Olorun
0
5
0
0
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
33,409
50,641
Taken
47,452
14,764
Mitigated
28,615
8,389
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,441
1,512
0
5,687
10,941
7,342
200
2,914
7,850
57,444
0
L
Neith
4,626
1,804
0
2,083
10,384
2,738
779
2,557
7,827
0
38,365
L
5,181
910
234
267
10,239
2,597
0
3,395
6,844
18,776
0
W
Charybdis
TokaisNICE
Charybdis
5,163
3,893
0
1,398
8,561
3,271
4,371
2,711
5,810
0
61,548
L
Mercury
Vv84NKSvV
Mercury
9,498
5,185
0
0
11,301
3,916
25
2,943
8,358
0
41,780
W
Danzaburou
YvngBasti
Danzaburou
6,548
2,345
0
1,410
6,705
4,931
1,278
1,644
4,913
0
32,652
W
Ymir
1,728
786
0
2,753
11,958
9,777
944
1,662
10,078
14,003
0
L
7,520
4,046
0
5,516
13,986
4,042
0
3,037
10,949
38,984
0
L
Olorun
pavlalex
Olorun
896
492
0
289
4,731
1,471
0
1,604
3,127
7,573
1,206
W
8,529
2,504
0
1,697
9,287
3,294
2,613
3,863
5,372
0
35,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
46,983
257
Minions Killed
350
0
Camps Cleared
0
1,351,334
Distance Traveled
1,547,565
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,308
606
107
6
0
322,938
6
L
Neith
7,027
413
69
4
0
299,374
1
L
Ra
6,423
378
32
2
0
282,375
0
W
Charybdis
10,235
602
130
8
0
288,768
2
L
Mercury
8,431
496
71
4
0
345,132
0
W
Danzaburou
8,459
498
40
2
0
312,885
1
W
Ymir
8,431
496
18
1
0
300,902
0
L
Sol
8,355
491
62
4
0
293,182
7
L
Olorun
5,410
318
23
1
0
131,271
0
W
Loki
9,550
562
55
3
0
322,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role