Player Matchup

Athena
Athena
AlphaSoulSlayer
Athena
Level 38
God Stats
1W - 6L
1,138 SR
Queue Stats
99W - 121L
1,385 Elo+
Solo
Mercury
Mercury
ErikEMG
Mercury
Level 76
God Stats
5W - 5L
1,655 SR
Queue Stats
48W - 39L
1,431 Elo+
Party 1
Neith
Neith
Iskariox
Neith
Level 37
God Stats
3W - 3L
1,615 SR
Queue Stats
139W - 165L
1,393 Elo+
Solo
Horus
Horus
aiitor_san
Horus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 155L
1,471 Elo+
Party 1
Scylla
Scylla
xavixispas
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,527 Elo+
Party 1
Team Averages
Level 54
1,482 SR
1,441 Elo+

VS

Team Averages
Level 57
1,527 SR
1,414 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Gysulka57
Ne Zha
Level 38
God Stats
1W - 0L
1,565 SR
Queue Stats
10W - 8L
1,501 Elo+
Solo
Zeus
Zeus
LinkTOwar
Zeus
Level 91
God Stats
51W - 39L
1,446 SR
Queue Stats
150W - 187L
1,373 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Raefwerd
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,423 Elo+
Party 2
Ymir
Ymir
Schettino5840
Ymir
Level 26
God Stats
6W - 2L
1,625 SR
Queue Stats
28W - 45L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
8,374
419
4,435
19,657
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
ErikEMG
Mercury
15
2 / 8 / 5
9,944
497
6,044
15,537
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Iskariox
Neith
17
1 / 3 / 4
9,969
498
11,051
9,972
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
15
2 / 6 / 0
9,425
471
4,346
15,304
7,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
xavixispas
Scylla
16
5 / 5 / 2
10,127
506
9,514
10,463
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 0
8,518
426
4,503
5,666
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Gysulka57
Ne Zha
20
9 / 2 / 4
12,763
638
12,719
17,487
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
15
3 / 2 / 5
9,427
471
9,632
9,228
3,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Raefwerd
Ah Muzen Cab
20
11 / 2 / 4
13,352
668
23,479
15,494
6,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 9
10,329
516
3,580
17,762
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
10
Kills
28
28
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
0
3
L
0
6
5
0.42
L
Mercury
ErikEMG
Mercury
2
8
5
0.56
W
Ne Zha
Gysulka57
Ne Zha
9
2
4
5.5
L
Neith
Iskariox
Neith
1
3
4
1
W
Zeus
3
2
5
2.75
W
Ah Muzen Cab
Raefwerd
Ah Muzen Cab
11
2
4
6.5
W
2
3
9
2.17
L
Horus
2
6
0
0.33
L
Scylla
xavixispas
Scylla
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
53,913
70,933
Taken
65,637
36,045
Mitigated
36,795
15,097
Healing
28,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,503
611
0
3,104
5,666
3,485
0
0
5,666
21,097
0
L
4,435
1,204
0
3,509
19,657
16,068
163
6,788
12,869
15,075
0
L
Mercury
ErikEMG
Mercury
6,044
1,442
0
4,424
15,537
4,674
0
2,236
13,301
0
49,219
W
Ne Zha
Gysulka57
Ne Zha
12,719
3,037
0
7,496
17,487
7,351
146
3,385
13,980
0
100,631
L
Neith
Iskariox
Neith
11,051
3,515
0
3,229
9,972
4,784
832
2,793
7,179
0
89,370
W
Zeus
9,632
1,721
0
4,275
9,228
3,244
1,793
2,808
6,420
53,746
0
W
Ah Muzen Cab
Raefwerd
Ah Muzen Cab
23,479
12,388
0
7,311
15,494
6,641
1,033
4,854
10,442
0
135,001
W
3,580
506
149
5,862
17,762
16,074
374
4,053
13,559
31,715
0
L
Horus
4,346
2,308
74
3,291
15,304
7,721
0
4,274
10,495
0
33,287
L
Scylla
xavixispas
Scylla
9,514
1,121
0
570
10,463
2,798
0
1,089
9,374
67,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
54,389
521
Minions Killed
515
0
Camps Cleared
0
1,776,991
Distance Traveled
1,909,089
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,518
426
35
2
0
395,013
1
L
Athena
8,374
419
28
1
0
354,830
3
L
Mercury
9,944
497
104
5
0
403,594
0
W
Ne Zha
12,763
638
143
7
0
433,302
1
L
Neith
9,969
498
163
8
0
339,874
0
W
Zeus
9,427
471
82
4
0
338,446
1
W
Ah Muzen Cab
13,352
668
199
10
0
405,450
2
W
Ymir
10,329
516
56
3
0
336,878
0
L
Horus
9,425
471
81
4
0
327,599
3
L
Scylla
10,127
506
145
7
0
351,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role