Player Matchup

Cliodhna
Cliodhna
GamerDreams1700
Cliodhna
Level 116
God Stats
41W - 11L
1,860 SR
Queue Stats
352W - 225L
1,737 Elo+
Party 1
Sylvanus
Sylvanus
OUI93
Sylvanus
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
228W - 36L
1,813 Elo+
Party 1
Fenrir
Fenrir
Virki
Fenrir
Level 109
God Stats
2W - 2L
1,305 SR
Queue Stats
195W - 179L
1,537 Elo+
Party 1
Zeus
Zeus
f4uc0n
Zeus
Level 27
God Stats
2W - 0L
1,986 SR
Queue Stats
50W - 20L
1,649 Elo+
Party 1
Medusa
Medusa
lululefou110300
Medusa
Level 66
God Stats
8W - 1L
1,679 SR
Queue Stats
133W - 97L
1,582 Elo+
Party 1
Team Averages
Level 67
1,666 SR
1,663 Elo+

VS

Team Averages
Level 68
1,486 SR
1,475 Elo+
Cupid
Cupid
AfterReboot
Cupid
Level 44
God Stats
9W - 7L
1,329 SR
Queue Stats
140W - 184L
1,382 Elo+
Solo
Bellona
Bellona
Flav14
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 108L
1,449 Elo+
Party 3
Zeus
Zeus
TuMamaFueMia10
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 223L
1,510 Elo+
Party 2
Awilix
Awilix
chg3002
Awilix
Level 43
God Stats
21W - 12L
1,599 SR
Queue Stats
84W - 101L
1,443 Elo+
Party 3
Rama
Rama
zeus900
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
8 / 0 / 4
7,218
722
6,791
4,410
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
OUI93
Sylvanus
8
2 / 2 / 6
5,658
566
3,629
6,103
5,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Virki
Fenrir
10
5 / 1 / 4
6,281
628
4,316
6,099
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
f4uc0n
Zeus
13
6 / 0 / 3
7,413
741
3,776
3,027
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 5
6,379
638
4,889
4,301
1,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
4,274
427
2,125
5,232
895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Flav14
Bellona
8
0 / 4 / 0
4,711
471
1,241
5,054
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 8 / 0
4,996
500
2,168
6,767
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
chg3002
Awilix
7
1 / 5 / 1
4,974
497
1,926
7,153
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
zeus900
Rama
8
2 / 3 / 1
5,066
507
3,740
8,099
1,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
26
Kills
3
3
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Bellona
Flav14
Bellona
0
4
0
0
W
Cliodhna
8
0
4
10
W
Sylvanus
OUI93
Sylvanus
2
2
6
2.5
L
0
8
0
0
W
Fenrir
Virki
Fenrir
5
1
4
7
L
Awilix
chg3002
Awilix
1
5
1
0.3
W
Zeus
f4uc0n
Zeus
6
0
3
7.5
W
5
0
5
7.5
L
Rama
zeus900
Rama
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
11,200
23,940
Taken
32,305
11,179
Mitigated
9,150
10,659
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,125
1,162
309
461
5,232
895
0
1,718
3,472
0
9,899
L
Bellona
Flav14
Bellona
1,241
207
0
719
5,054
3,009
30
13
4,882
0
18,256
W
Cliodhna
6,791
1,237
0
2,659
4,410
1,869
259
97
4,285
0
36,730
W
Sylvanus
OUI93
Sylvanus
3,629
1,343
1,326
1,868
6,103
5,301
238
0
6,103
11,585
0
L
2,168
429
0
0
6,767
1,717
0
2,402
4,326
28,265
0
W
Fenrir
Virki
Fenrir
4,316
1,075
0
3,029
6,099
1,932
0
394
5,667
0
29,014
L
Awilix
chg3002
Awilix
1,926
576
0
1,752
7,153
1,605
0
1,538
5,615
0
21,830
W
Zeus
f4uc0n
Zeus
3,776
686
0
653
3,027
801
472
1,409
1,416
49,486
0
W
4,889
2,032
0
1,124
4,301
1,276
686
0
4,301
0
33,442
L
Rama
zeus900
Rama
3,740
2,982
0
2,929
8,099
1,924
0
1,734
6,365
0
24,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
24,021
323
Minions Killed
224
0
Camps Cleared
0
1,013,410
Distance Traveled
885,623
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,274
427
19
2
0
164,987
2
L
Bellona
4,711
471
45
5
0
157,311
2
W
Cliodhna
7,218
722
73
7
0
229,203
2
W
Sylvanus
5,658
566
14
1
0
178,138
2
L
Zeus
4,996
500
68
7
0
173,012
2
W
Fenrir
6,281
628
59
6
0
201,493
1
L
Awilix
4,974
497
48
5
0
205,822
3
W
Zeus
7,413
741
112
11
0
192,459
5
W
Medusa
6,379
638
65
7
0
212,117
3
L
Rama
5,066
507
44
4
0
184,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role