Player Matchup

Xbalanque
Xbalanque
Admiral3700
Xbalanque
Level 127
God Stats
4W - 1L
1,528 SR
Queue Stats
142W - 174L
1,322 Elo+
Solo
Bacchus
Bacchus
BlackHoleSpoon
Bacchus
Level 78
God Stats
9W - 4L
1,503 SR
Queue Stats
82W - 87L
1,381 Elo+
Solo
Fenrir
Fenrir
Majormoe402
Fenrir
Level 99
God Stats
78W - 76L
1,456 SR
Queue Stats
473W - 635L
1,318 Elo+
Party 2
Vulcan
Vulcan
ShadowShot444
Vulcan
Level 99
God Stats
7W - 3L
1,658 SR
Queue Stats
297W - 369L
1,388 Elo+
Party 2
Mulan
Mulan
angeleyesangie
Mulan
Level 124
God Stats
50W - 65L
1,389 SR
Queue Stats
987W - 1,211L
1,369 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,356 Elo+

VS

Team Averages
Level 88
1,452 SR
1,394 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Birvin
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,328 Elo+
Solo
Sol
Sol
MissSqueak
Sol
Level 85
God Stats
12W - 12L
1,478 SR
Queue Stats
40W - 59L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
childishmix
Tsukuyomi
Level 67
God Stats
2W - 3L
1,385 SR
Queue Stats
11W - 6L
1,470 Elo+
Party 1
Nemesis
Nemesis
nightschultz
Nemesis
Level 78
God Stats
3W - 6L
1,400 SR
Queue Stats
61W - 79L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Admiral3700
Xbalanque
14
4 / 0 / 7
8,200
547
8,322
6,324
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 3
8,170
545
6,102
9,282
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
6 / 2 / 2
8,754
584
5,410
10,781
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 4
8,625
575
5,839
5,278
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 0 / 2
10,006
667
13,023
14,168
7,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 0
6,222
415
4,509
8,769
2,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Birvin
Kuzenbo
10
1 / 2 / 0
6,466
431
2,736
11,247
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 5 / 0
6,788
453
4,634
12,614
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
childishmix
Tsukuyomi
6
0 / 5 / 0
5,213
348
1,729
6,104
1,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
nightschultz
Nemesis
10
0 / 7 / 1
6,383
426
6,026
14,505
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
25
Kills
2
3
Deaths
25
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Xbalanque
Admiral3700
Xbalanque
4
0
7
7.5
L
Kuzenbo
Birvin
Kuzenbo
1
2
0
0.5
W
4
0
3
5.5
W
Fenrir
6
2
2
3.5
L
1
5
0
0.2
W
1
1
4
3
W
10
0
2
11
L
Tsukuyomi
childishmix
Tsukuyomi
0
5
0
0
L
Nemesis
nightschultz
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,696
Damage
19,634
45,833
Taken
53,239
24,664
Mitigated
24,026
17,777
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,509
2,301
0
1,234
8,769
2,496
0
2,699
6,070
0
41,334
W
Xbalanque
Admiral3700
Xbalanque
8,322
3,742
0
2,060
6,324
2,130
814
856
5,468
0
56,446
L
Kuzenbo
Birvin
Kuzenbo
2,736
1,229
0
2,278
11,247
9,199
0
2,984
8,263
10,685
0
W
6,102
981
0
3,532
9,282
8,873
424
2,065
7,217
25,274
0
W
Fenrir
5,410
1,467
0
2,380
10,781
4,348
0
1,089
9,692
0
62,745
L
4,634
1,228
0
5,040
12,614
4,975
26
6,258
6,356
46,974
0
W
5,839
2,107
0
972
5,278
2,058
448
3,360
1,918
51,734
0
W
13,023
3,022
0
8,833
14,168
7,255
2,240
0
14,168
0
66,386
L
Tsukuyomi
childishmix
Tsukuyomi
1,729
765
0
153
6,104
1,185
0
0
6,104
0
15,366
L
Nemesis
nightschultz
Nemesis
6,026
3,087
98
4,493
14,505
6,171
0
0
14,505
0
33,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
31,072
489
Minions Killed
288
0
Camps Cleared
0
1,454,702
Distance Traveled
1,165,897
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,222
415
89
6
0
247,122
3
W
Xbalanque
8,200
547
96
6
0
275,468
2
L
Kuzenbo
6,466
431
16
1
0
253,863
1
W
Bacchus
8,170
545
48
3
0
290,178
4
W
Fenrir
8,754
584
109
7
0
314,969
0
L
Sol
6,788
453
93
6
0
256,468
0
W
Vulcan
8,625
575
104
7
0
292,716
0
W
Mulan
10,006
667
132
9
0
281,371
3
L
Tsukuyomi
5,213
348
30
2
0
145,946
0
L
Nemesis
6,383
426
60
4
0
262,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role