Player Matchup

Danzaburou
Danzaburou
CommanderCummer
Danzaburou
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Skadi
Skadi
Dominator5424
Skadi
Level 14
God Stats
5W - 8L
1,479 SR
Queue Stats
5W - 9L
1,644 Elo+
Solo
Ravana
Ravana
Godsangle17
Ravana
Level 28
God Stats
0W - 1L
1,271 SR
Queue Stats
34W - 29L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Níck7
Ah Puch
Level 27
God Stats
1W - 3L
1,756 SR
Queue Stats
101W - 66L
1,639 Elo+
Solo
Thor
Thor
didlez
Thor
Level 6
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 3L
1,442 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,498 Elo+

VS

Team Averages
Level 12
1,778 SR
1,504 Elo+
Yemoja
Yemoja
Cheeks McGee 3
Yemoja
Level 6
God Stats
5W - 6L
1,835 SR
Queue Stats
13W - 9L
1,683 Elo+
Solo
Danzaburou
Danzaburou
Gazoo89
Danzaburou
Level 5
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 5L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Knightslayer900_
Morgan Le Fay
Level 28
God Stats
16W - 20L
1,831 SR
Queue Stats
130W - 191L
1,271 Elo+
Solo
Zhong Kui
Zhong Kui
YOUTUBE1795
Zhong Kui
Level 10
God Stats
2W - 0L
1,759 SR
Queue Stats
27W - 29L
1,639 Elo+
Solo
Cliodhna
Cliodhna
iFIee__
Cliodhna
Level 11
God Stats
2W - 0L
1,727 SR
Queue Stats
13W - 9L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommanderCummer
Danzaburou
8
0 / 2 / 1
4,721
472
2,941
4,237
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 11 / 1
4,248
425
676
8,590
2,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
9
2 / 6 / 0
5,459
546
3,004
7,368
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Níck7
Ah Puch
10
2 / 3 / 0
6,268
627
5,766
5,930
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
didlez
Thor
6
1 / 3 / 0
4,285
429
1,432
4,496
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,254
525
2,871
3,706
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Gazoo89
Danzaburou
9
4 / 1 / 0
5,431
543
2,557
3,679
959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Knightslayer900_
Morgan Le Fay
12
10 / 1 / 5
7,322
732
6,547
4,624
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
YOUTUBE1795
Zhong Kui
11
3 / 2 / 3
6,542
654
5,035
7,581
4,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
iFIee__
Cliodhna
12
8 / 1 / 3
7,284
728
6,233
7,085
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
25
25
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Danzaburou
CommanderCummer
Danzaburou
0
2
1
0.25
L
0
11
1
0.05
W
Danzaburou
Gazoo89
Danzaburou
4
1
0
4
L
Ravana
2
6
0
0.33
W
Morgan Le Fay
Knightslayer900_
Morgan Le Fay
10
1
5
12.5
L
Ah Puch
Níck7
Ah Puch
2
3
0
0.67
W
Zhong Kui
YOUTUBE1795
Zhong Kui
3
2
3
2.25
L
Thor
didlez
Thor
1
3
0
0.33
W
Cliodhna
iFIee__
Cliodhna
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,819
Damage
23,243
30,621
Taken
26,675
8,806
Mitigated
10,966
6,357
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,871
368
530
675
3,706
1,699
386
0
3,706
14,503
0
L
Danzaburou
CommanderCummer
Danzaburou
2,941
867
0
1,364
4,237
1,226
0
1,979
2,258
0
24,753
L
676
198
0
0
8,590
2,328
0
5,032
3,208
0
13,669
W
Danzaburou
Gazoo89
Danzaburou
2,557
912
0
1,049
3,679
959
714
0
3,679
0
20,083
L
Ravana
3,004
702
0
1,492
7,368
2,380
0
2,783
4,487
0
21,851
W
Morgan Le Fay
Knightslayer900_
Morgan Le Fay
6,547
1,047
0
882
4,624
1,489
752
0
4,624
35,707
0
L
Ah Puch
Níck7
Ah Puch
5,766
505
0
2,955
5,930
1,720
0
2,395
3,535
30,336
0
W
Zhong Kui
YOUTUBE1795
Zhong Kui
5,035
279
0
4,453
7,581
4,775
454
3,935
3,296
38,417
0
L
Thor
didlez
Thor
1,432
271
0
546
4,496
1,152
0
1,784
2,680
0
7,577
W
Cliodhna
iFIee__
Cliodhna
6,233
1,841
0
3,292
7,085
2,044
0
1,353
5,604
0
42,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
31,833
213
Minions Killed
319
0
Camps Cleared
0
855,566
Distance Traveled
883,876
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,254
525
30
3
0
144,726
0
L
Danzaburou
4,721
472
49
5
0
152,151
0
L
Skadi
4,248
425
21
2
0
167,778
0
W
Danzaburou
5,431
543
43
4
0
152,770
3
L
Ravana
5,459
546
62
6
0
198,359
1
W
Morgan Le Fay
7,322
732
66
7
0
195,292
0
L
Ah Puch
6,268
627
66
7
0
175,059
1
W
Zhong Kui
6,542
654
92
9
0
184,595
3
L
Thor
4,285
429
15
2
0
162,219
0
W
Cliodhna
7,284
728
88
9
0
206,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role