Player Matchup

Thor
Thor
GT_ElBato95
Thor
Level 69
God Stats
0W - 3L
1,554 SR
Queue Stats
29W - 50L
1,315 Elo+
Party 3
Anubis
Anubis
Kingpatricksm
Anubis
Level 65
God Stats
13W - 14L
1,364 SR
Queue Stats
58W - 56L
1,408 Elo+
Solo
King Arthur
King Arthur
NACIONALEXDURAN
King Arthur
Level 145
God Stats
8W - 11L
1,392 SR
Queue Stats
217W - 221L
1,363 Elo+
Solo
Da Ji
Da Ji
alex072507
Da Ji
Level 58
God Stats
2W - 3L
1,541 SR
Queue Stats
38W - 38L
1,373 Elo+
Solo
Skadi
Skadi
tonycorna1919
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,184 Elo+
Party 3
Team Averages
Level 70
1,470 SR
1,328 Elo+

VS

Team Averages
Level 78
1,341 SR
1,426 Elo+
Chang'e
Chang'e
DistractedzombE
Chang'e
Level 81
God Stats
1W - 1L
1,116 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
M0BBIN G0BLlN
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nike
Nike
Nikoglados
Nike
Level 87
God Stats
10W - 11L
1,422 SR
Queue Stats
460W - 525L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
anarchyking100
Jing Wei
Level 88
God Stats
9W - 8L
1,233 SR
Queue Stats
89W - 113L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
xGanakisx
Tsukuyomi
Level 65
God Stats
16W - 11L
1,437 SR
Queue Stats
206W - 262L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
10,941
497
7,601
19,223
6,724
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 4 / 3
10,950
498
17,981
16,649
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
NACIONALEXDURAN
King Arthur
12
2 / 8 / 0
8,634
392
6,327
13,972
9,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
10
3 / 0 / 0
8,407
382
2,429
5,457
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 9 / 2
9,962
453
8,833
12,103
2,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,324
469
6,387
15,342
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
M0BBIN G0BLlN
Baron Samedi
17
4 / 2 / 7
11,499
523
6,203
11,047
5,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 1 / 11
12,987
590
14,620
16,051
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
20
11 / 1 / 2
12,850
584
6,734
15,828
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
xGanakisx
Tsukuyomi
20
10 / 4 / 4
13,476
613
12,839
16,879
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
31
31
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
2
10
5
0.45
L
3
4
3
1.13
W
Baron Samedi
M0BBIN G0BLlN
Baron Samedi
4
2
7
3.75
L
King Arthur
NACIONALEXDURAN
King Arthur
2
8
0
0.25
W
6
1
11
11.5
L
Da Ji
3
0
0
3
W
Jing Wei
11
1
2
12
L
2
9
2
0.33
W
Tsukuyomi
xGanakisx
Tsukuyomi
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,171
Damage
46,783
67,404
Taken
75,147
28,737
Mitigated
35,083
15,784
Healing
34,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,387
107
1,635
7,428
15,342
3,501
1,794
8,535
6,353
47,903
0
L
7,601
1,741
0
2,597
19,223
6,724
542
3,473
15,411
0
60,651
L
17,981
999
0
8,670
16,649
7,889
312
5,179
11,114
81,142
0
W
Baron Samedi
M0BBIN G0BLlN
Baron Samedi
6,203
902
1,495
5,363
11,047
5,136
1,703
2,961
8,016
46,725
0
L
King Arthur
NACIONALEXDURAN
King Arthur
6,327
753
0
1,550
13,972
9,073
165
652
12,905
2,238
31,913
W
14,620
3,271
188
3,694
16,051
12,653
642
2,368
13,611
0
93,152
L
Da Ji
2,429
514
0
2,967
5,457
2,075
0
176
5,176
0
29,122
W
Jing Wei
6,734
4,477
0
8,276
15,828
5,734
5,907
488
15,340
0
96,782
L
8,833
4,389
0
0
12,103
2,976
1,801
2,952
9,047
0
41,807
W
Tsukuyomi
xGanakisx
Tsukuyomi
12,839
4,957
506
5,455
16,879
8,059
4,120
3,974
12,660
0
93,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
61,136
407
Minions Killed
586
0
Camps Cleared
0
1,587,220
Distance Traveled
2,008,481
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,324
469
89
4
0
381,426
2
L
Thor
10,941
497
93
4
0
382,480
2
L
Anubis
10,950
498
135
6
0
352,525
4
W
Baron Samedi
11,499
523
76
3
0
367,473
0
L
King Arthur
8,634
392
55
3
0
263,301
0
W
Nike
12,987
590
150
7
0
414,182
10
L
Da Ji
8,407
382
58
3
0
228,797
0
W
Jing Wei
12,850
584
133
6
0
381,115
2
L
Skadi
9,962
453
66
3
0
360,117
0
W
Tsukuyomi
13,476
613
138
6
0
464,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role