Player Matchup

Terra
Terra
Asenald
Terra
Level 21
God Stats
4W - 1L
1,547 SR
Queue Stats
19W - 14L
1,547 Elo+
Solo
Bellona
Bellona
SuperdinoPawahh
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1
Chang'e
Chang'e
danihp69
Chang'e
Level 63
God Stats
1W - 0L
1,654 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1
Hou Yi
Hou Yi
ilHaX
Hou Yi
Level 27
God Stats
11W - 13L
1,547 SR
Queue Stats
74W - 90L
1,557 Elo+
Solo
Kali
Kali
willyrexdiff
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,809 Elo+
Party 1
Team Averages
Level 24
1,550 SR
1,671 Elo+

VS

Team Averages
Level 15
1,586 SR
1,516 Elo+
Tyr
Tyr
Marcer7
Tyr
Level 22
God Stats
0W - 4L
1,696 SR
Queue Stats
46W - 41L
1,607 Elo+
Solo
Neith
Neith
Spartan168
Neith
Level 13
God Stats
1W - 5L
1,380 SR
Queue Stats
12W - 15L
1,524 Elo+
Party 2
Thor
Thor
Unotlikeme
Thor
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Sylvanus
Sylvanus
dingledevil
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,638 Elo+
Party 2
Scylla
Scylla
malak9999
Scylla
Level 28
God Stats
4W - 3L
1,610 SR
Queue Stats
85W - 94L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Asenald
Terra
10
0 / 1 / 4
5,659
566
3,593
7,938
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 1 / 2
6,750
675
3,323
4,785
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
danihp69
Chang'e
10
3 / 3 / 3
5,718
572
2,986
4,499
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
ilHaX
Hou Yi
10
5 / 0 / 0
5,965
597
6,322
5,949
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 5
6,093
609
2,783
6,102
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
3 / 3 / 0
6,145
615
3,269
5,306
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
8
2 / 1 / 0
4,880
488
5,579
4,160
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 1
4,287
429
1,739
5,690
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
dingledevil
Sylvanus
6
0 / 4 / 0
4,380
438
1,191
7,432
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
malak9999
Scylla
7
1 / 3 / 0
4,741
474
2,489
4,364
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
6
6
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
Asenald
Terra
0
1
4
2
L
Tyr
3
3
0
1
L
Neith
2
1
0
2
W
6
1
2
7
L
0
6
1
0.08
W
Chang'e
danihp69
Chang'e
3
3
3
1.5
L
Sylvanus
dingledevil
Sylvanus
0
4
0
0
W
Hou Yi
ilHaX
Hou Yi
5
0
0
5
L
Scylla
malak9999
Scylla
1
3
0
0.33
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
14,267
29,273
Taken
26,952
13,382
Mitigated
9,788
13,501
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Asenald
Terra
3,593
796
1,787
3,517
7,938
4,253
84
1,183
6,715
15,359
0
L
Tyr
3,269
357
0
1,110
5,306
3,311
0
54
5,252
4,306
20,551
L
Neith
5,579
2,398
0
1,698
4,160
926
114
1,206
2,954
0
28,087
W
3,323
1,123
0
2,034
4,785
3,298
4
774
3,761
0
28,468
L
1,739
732
0
239
5,690
1,630
30
1,588
3,906
0
10,387
W
Chang'e
danihp69
Chang'e
2,986
515
54
1,347
4,499
1,600
1,064
1,108
3,158
19,191
0
L
Sylvanus
dingledevil
Sylvanus
1,191
669
356
1,512
7,432
2,912
0
2,247
5,185
7,267
0
W
Hou Yi
ilHaX
Hou Yi
6,322
3,060
0
2,338
5,949
1,719
464
287
5,662
0
37,324
L
Scylla
malak9999
Scylla
2,489
368
0
1,075
4,364
1,009
0
1,134
3,076
20,137
0
W
2,783
1,925
0
2,424
6,102
2,512
0
519
5,503
0
33,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
24,433
275
Minions Killed
181
0
Camps Cleared
0
906,998
Distance Traveled
823,857
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,659
566
26
3
0
190,137
4
L
Tyr
6,145
615
50
5
0
180,341
3
L
Neith
4,880
488
47
5
0
149,130
0
W
Bellona
6,750
675
75
8
0
191,399
0
L
Thor
4,287
429
22
2
0
170,994
2
W
Chang'e
5,718
572
38
4
0
161,308
0
L
Sylvanus
4,380
438
26
3
0
153,604
0
W
Hou Yi
5,965
597
68
7
0
168,361
3
L
Scylla
4,741
474
36
4
0
169,788
4
W
Kali
6,093
609
68
7
0
195,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role